Remove the usage of deprecated qdoc macros.
QDoc now has support for Doxygen style commands for italics, bold and list items. This change applies that change in QDoc to the actual documentation. Task-number: QTBUG-24578 Change-Id: Iec1c616e0d9a915a31a661916805916e19495dc9 Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This commit is contained in:
committed by
Qt by Nokia
parent
3d0a14efce
commit
d1b6bf5fac
@@ -99,7 +99,7 @@ void QDeclarativeAttenuationModel::setName(const QString& name)
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
AttenuationModelLinear must be defined inside AudioEngine.
|
||||
|
||||
@@ -231,7 +231,7 @@ qreal QDeclarativeAttenuationModelLinear::calculateGain(const QVector3D &listene
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
AttenuationModelInverse must be defined inside AudioEngine.
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ QT_USE_NAMESPACE
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
AudioCategory element can be accessed through QtAudioEngine1::AudioEngine::categories with its
|
||||
unique name and must be defined inside AudioEngine.
|
||||
|
||||
@@ -64,7 +64,7 @@ QT_USE_NAMESPACE
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
\qml
|
||||
import QtQuick 2.0
|
||||
|
||||
@@ -56,7 +56,7 @@ QT_USE_NAMESPACE
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
AudioListener will have only one global instance and you can either access it through the
|
||||
listener property of AudioEngine:
|
||||
|
||||
@@ -58,7 +58,7 @@ QT_USE_NAMESPACE
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
AudioSample element can be accessed through QtAudioEngine1::AudioEngine::samples with its unique
|
||||
name and must be defined inside AudioEngine.
|
||||
|
||||
@@ -60,7 +60,7 @@ QT_USE_NAMESPACE
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
PlayVariation must be defined inside \l Sound element.
|
||||
|
||||
|
||||
@@ -147,7 +147,7 @@ void QDeclarativeSoundCone::componentComplete()
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
Sound element can be accessed through QtAudioEngine1::AudioEngine::sounds with its unique name
|
||||
and must be defined inside AudioEngine.
|
||||
@@ -232,8 +232,8 @@ void QDeclarativeSound::componentComplete()
|
||||
This property holds the playType. It can be one of:
|
||||
|
||||
\list
|
||||
\o Random - randomly picks up a play variation when playback is triggered
|
||||
\o Sequential - plays each variation in sequence when playback is triggered
|
||||
\li Random - randomly picks up a play variation when playback is triggered
|
||||
\li Sequential - plays each variation in sequence when playback is triggered
|
||||
\endlist
|
||||
|
||||
The default value is Random.
|
||||
|
||||
@@ -59,7 +59,7 @@ QT_USE_NAMESPACE
|
||||
\inherits Item
|
||||
\preliminary
|
||||
|
||||
This element is part of the \bold{QtAudioEngine 1.0} module.
|
||||
This element is part of the \b{QtAudioEngine 1.0} module.
|
||||
|
||||
There are two ways to create SoundInstance objects. You can obtain it by calling newInstance
|
||||
method of Sound element:
|
||||
@@ -298,9 +298,9 @@ void QDeclarativeSoundInstance::dropInstance()
|
||||
This property holds the current playback state. It can be one of:
|
||||
|
||||
\list
|
||||
\o StopppedState
|
||||
\o PlayingState
|
||||
\o PausedState
|
||||
\li StopppedState
|
||||
\li PlayingState
|
||||
\li PausedState
|
||||
\endlist
|
||||
*/
|
||||
QDeclarativeSoundInstance::State QDeclarativeSoundInstance::state() const
|
||||
|
||||
Reference in New Issue
Block a user