Update audioengine overview doc & reference doc
Change-Id: If1061b3dc113f4354d741c536d63cbe36e7a65eb Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This commit is contained in:
@@ -28,14 +28,21 @@
|
||||
/*!
|
||||
\page audioengineoverview.html
|
||||
\title QtAudioEngine Overview
|
||||
\brief 3D Positional Audio
|
||||
\brief 3D positional audio playback and content management
|
||||
|
||||
\section1 QtAudioEngine features
|
||||
|
||||
Qt Multimedia includes the \c QtAudioEngine QML module for
|
||||
providing 3D positional audio.
|
||||
providing 3D positional audio playback and content management.
|
||||
|
||||
These element can be accessed through importing the
|
||||
QtAudioEngine enables developers to organize wave files into discrete \l Sound with different
|
||||
\l {PlayVariation}{play variations}, group sound controls by \l {AudioCategory} categories and
|
||||
define \l {AttenuationModelLinear}{attenuation models} and various 3d audio settings all in one
|
||||
place. Playback of \l {SoundInstance}{sound instances} can be conveniently activated by in-app
|
||||
events and managed by QtAudioEngine or controlled by explicitly defining a \l SoundInstance elment
|
||||
for easier qml bindings.
|
||||
|
||||
QtAudioEngine elements can be accessed through importing the
|
||||
\bold{QtAudioEngine 1.0} module.
|
||||
|
||||
\qml
|
||||
@@ -43,7 +50,7 @@ import QtQuick 2.0
|
||||
import QtAudioEngine 1.0
|
||||
|
||||
AudioEngine {
|
||||
// ...
|
||||
//...
|
||||
\endqml
|
||||
|
||||
\section1 Examples
|
||||
@@ -59,12 +66,12 @@ AudioEngine {
|
||||
\o \l AudioEngine
|
||||
\o \l AudioSample
|
||||
\o \l AudioCategory
|
||||
\o \l Sound
|
||||
\o \l SoundInstance
|
||||
\o \l PlayVariation
|
||||
\o \l AudioListener
|
||||
\o \l AttenuationModelLinear
|
||||
\o \l AttenuationModelInverse
|
||||
\o \l Sound
|
||||
\o \l PlayVariation
|
||||
\o \l AudioListener
|
||||
\o \l SoundInstance
|
||||
|
||||
\endlist
|
||||
|
||||
|
||||
Reference in New Issue
Block a user