Update audioengine overview doc & reference doc
Change-Id: If1061b3dc113f4354d741c536d63cbe36e7a65eb Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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@@ -94,7 +94,7 @@ void QDeclarativeAttenuationModel::setName(const QString& name)
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\since 5.0
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\brief The AttenuationModelLinear element allows you to define a linear attenuation curve for
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Sound element.
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\inmodule QtMultimedia
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\inqmlmodule QtAudioEngine 1
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\ingroup multimedia_audioengine
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\inherits Item
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\preliminary
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@@ -140,7 +140,7 @@ void QDeclarativeAttenuationModel::setName(const QString& name)
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*/
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/*!
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\qmlproperty string AttenuationModelLinear::name
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\qmlproperty string QtAudioEngine1::AttenuationModelLinear::name
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This property holds the name of AttenuationModelLinear, must be unique among all attenuation
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models and only defined once.
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@@ -162,7 +162,7 @@ void QDeclarativeAttenuationModelLinear::componentComplete()
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}
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/*!
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\qmlproperty real AttenuationModelLinear::start
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\qmlproperty real QtAudioEngine1::AttenuationModelLinear::start
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This property holds the start distance. There will be no attenuation if the distance from sound
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to listener is within this range.
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@@ -187,7 +187,7 @@ void QDeclarativeAttenuationModelLinear::setStartDistance(qreal startDist)
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}
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/*!
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\qmlproperty real AttenuationModelLinear::end
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\qmlproperty real QtAudioEngine1::AttenuationModelLinear::end
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This property holds the end distance. There will be no sound hearable if the distance from sound
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to listener is larger than this.
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@@ -279,14 +279,14 @@ qreal QDeclarativeAttenuationModelLinear::calculateGain(const QVector3D &listene
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*/
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/*!
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\qmlproperty string AttenuationModelInverse::name
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\qmlproperty string QtAudioEngine1::AttenuationModelInverse::name
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This property holds the name of AttenuationModelInverse, must be unique among all attenuation
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models and only defined once.
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*/
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/*!
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\qmlproperty real AttenuationModelInverse::start
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\qmlproperty real QtAudioEngine1::AttenuationModelInverse::start
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This property holds the start distance. There will be no attenuation if the distance from sound
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to listener is within this range.
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@@ -294,7 +294,7 @@ qreal QDeclarativeAttenuationModelLinear::calculateGain(const QVector3D &listene
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*/
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/*!
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\qmlproperty real AttenuationModelInverse::end
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\qmlproperty real QtAudioEngine1::AttenuationModelInverse::end
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This property holds the end distance. There will be no further attenuation if the distance from
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sound to listener is larger than this.
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@@ -302,7 +302,7 @@ qreal QDeclarativeAttenuationModelLinear::calculateGain(const QVector3D &listene
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*/
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/*!
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\qmlproperty real AttenuationModelInverse::rolloff
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\qmlproperty real QtAudioEngine1::AttenuationModelInverse::rolloff
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This property holds the rolloff factor. The bigger the value is, the faster the sound attenuates.
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The default value is 1.
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