diff --git a/examples/multimedia/video/qmlvideofx/shaders/ripple.fsh b/examples/multimedia/video/qmlvideofx/shaders/ripple.fsh index 428c041c..75d60e64 100644 --- a/examples/multimedia/video/qmlvideofx/shaders/ripple.fsh +++ b/examples/multimedia/video/qmlvideofx/shaders/ripple.fsh @@ -39,7 +39,7 @@ ** ****************************************************************************/ -// Based on http://blog.qt.digia.com/blog/2011/03/22/the-convenient-power-of-qml-scene-graph/ +// Based on http://blog.qt.io/blog/2011/03/22/the-convenient-power-of-qml-scene-graph/ uniform float dividerValue; uniform float targetWidth; diff --git a/examples/multimedia/video/qmlvideofx/shaders/wobble.fsh b/examples/multimedia/video/qmlvideofx/shaders/wobble.fsh index dea8810f..a49ea6f7 100644 --- a/examples/multimedia/video/qmlvideofx/shaders/wobble.fsh +++ b/examples/multimedia/video/qmlvideofx/shaders/wobble.fsh @@ -39,7 +39,7 @@ ** ****************************************************************************/ -// Based on http://blog.qt.digia.com/blog/2011/03/22/the-convenient-power-of-qml-scene-graph/ +// Based on http://blog.qt.io/blog/2011/03/22/the-convenient-power-of-qml-scene-graph/ uniform float amplitude; uniform float dividerValue;