Remove older QGLContext calls in favour of new QOpenGLContext.
Change-Id: I2669f48ebac5c14f5aaf85135f3d0adbf541d877 Reviewed-on: http://codereview.qt-project.org/5339 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
This commit is contained in:
committed by
Qt by Nokia
parent
9a3237d533
commit
db79e08675
@@ -255,7 +255,7 @@ void QSGVideoNode_I420::setCurrentFrame(const QVideoFrame &frame)
|
||||
|
||||
void QSGVideoNode_I420::bindTexture(int id, int unit, int w, int h, const uchar *bits)
|
||||
{
|
||||
QGLFunctions *functions = QGLContext::currentContext()->functions();
|
||||
QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions();
|
||||
functions->glActiveTexture(unit);
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, bits);
|
||||
|
||||
Reference in New Issue
Block a user