adding zero-copy-QSGVideoNode for imx6

On imx6 there is a platform-specific API to implement
memory-mapping from gstreamer-buffer to opengl-texture.

This plugin uses this API to avoid CPU-based-memory-copy.

This allows fluid video-playback up to 1080p with very little CPU load.
Before even 720p used one cpu-core completely and wasn't fluid.

Change-Id: I0c33eb5d475393a65459291ce9290fa0753de4a5
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
This commit is contained in:
Thomas Senyk
2014-01-28 14:49:32 +01:00
committed by The Qt Project
parent 72b995ad79
commit db7f7cc565
12 changed files with 749 additions and 1 deletions

View File

@@ -6,7 +6,7 @@
TEMPLATE = subdirs TEMPLATE = subdirs
SUBDIRS += m3u SUBDIRS += m3u videonode
android { android {
SUBDIRS += android opensles SUBDIRS += android opensles

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@@ -0,0 +1,3 @@
{
"Keys": ["sgvideonodes"]
}

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@@ -0,0 +1,21 @@
TARGET = imx6vivantevideonode
QT += multimedia-private qtmultimediaquicktools-private
PLUGIN_TYPE=video/videonode
PLUGIN_CLASS_NAME = QSGVivanteVideoNodeFactory
load(qt_plugin)
HEADERS += \
qsgvivantevideonode.h \
qsgvivantevideomaterialshader.h \
qsgvivantevideomaterial.h \
qsgvivantevideonodefactory.h
SOURCES += \
qsgvivantevideonode.cpp \
qsgvivantevideomaterialshader.cpp \
qsgvivantevideomaterial.cpp \
qsgvivantevideonodefactory.cpp
OTHER_FILES += \
imx6.json

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@@ -0,0 +1,196 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "qsgvivantevideomaterial.h"
#include "qsgvivantevideomaterialshader.h"
#include "qsgvivantevideonode.h"
#include <QOpenGLContext>
#include <QThread>
#include <unistd.h>
//#define QT_VIVANTE_VIDEO_DEBUG
QSGVivanteVideoMaterial::QSGVivanteVideoMaterial() :
mOpacity(1.0),
mCurrentTexture(0)
{
#ifdef QT_VIVANTE_VIDEO_DEBUG
qDebug() << Q_FUNC_INFO;
#endif
setFlag(Blending, false);
}
QSGVivanteVideoMaterial::~QSGVivanteVideoMaterial()
{
for (GLuint id : mBitsToTextureMap.values()) {
#ifdef QT_VIVANTE_VIDEO_DEBUG
qDebug() << "delete texture: " << id;
#endif
glDeleteTextures(1, &id);
}
}
QSGMaterialType *QSGVivanteVideoMaterial::type() const {
static QSGMaterialType theType;
return &theType;
}
QSGMaterialShader *QSGVivanteVideoMaterial::createShader() const {
return new QSGVivanteVideoMaterialShader;
}
int QSGVivanteVideoMaterial::compare(const QSGMaterial *other) const {
if (this->type() == other->type()) {
const QSGVivanteVideoMaterial *m = static_cast<const QSGVivanteVideoMaterial *>(other);
if (this->mBitsToTextureMap == m->mBitsToTextureMap)
return 0;
else
return 1;
}
return 1;
}
void QSGVivanteVideoMaterial::updateBlending() {
setFlag(Blending, qFuzzyCompare(mOpacity, qreal(1.0)) ? false : true);
}
void QSGVivanteVideoMaterial::setCurrentFrame(const QVideoFrame &frame) {
QMutexLocker lock(&mFrameMutex);
mNextFrame = frame;
#ifdef QT_VIVANTE_VIDEO_DEBUG
qDebug() << Q_FUNC_INFO << " new frame: " << frame;
#endif
}
void QSGVivanteVideoMaterial::bind()
{
QOpenGLContext *glcontext = QOpenGLContext::currentContext();
if (glcontext == 0) {
qWarning() << Q_FUNC_INFO << "no QOpenGLContext::currentContext() => return";
return;
}
QMutexLocker lock(&mFrameMutex);
if (mNextFrame.isValid()) {
mCurrentFrame.unmap();
mCurrentFrame = mNextFrame;
mCurrentTexture = vivanteMapping(mNextFrame);
}
else
glBindTexture(GL_TEXTURE_2D, mCurrentTexture);
}
GLuint QSGVivanteVideoMaterial::vivanteMapping(QVideoFrame vF)
{
QOpenGLContext *glcontext = QOpenGLContext::currentContext();
if (glcontext == 0) {
qWarning() << Q_FUNC_INFO << "no QOpenGLContext::currentContext() => return 0";
return 0;
}
static PFNGLTEXDIRECTVIVMAPPROC glTexDirectVIVMap_LOCAL = 0;
static PFNGLTEXDIRECTINVALIDATEVIVPROC glTexDirectInvalidateVIV_LOCAL = 0;
if (glTexDirectVIVMap_LOCAL == 0 || glTexDirectInvalidateVIV_LOCAL == 0) {
glTexDirectVIVMap_LOCAL = reinterpret_cast<PFNGLTEXDIRECTVIVMAPPROC>(glcontext->getProcAddress("glTexDirectVIVMap"));
glTexDirectInvalidateVIV_LOCAL = reinterpret_cast<PFNGLTEXDIRECTINVALIDATEVIVPROC>(glcontext->getProcAddress("glTexDirectInvalidateVIV"));
}
if (glTexDirectVIVMap_LOCAL == 0 || glTexDirectInvalidateVIV_LOCAL == 0) {
qWarning() << Q_FUNC_INFO << "couldn't find \"glTexDirectVIVMap\" and/or \"glTexDirectInvalidateVIV\" => do nothing and return";
return 0;
}
if (vF.map(QAbstractVideoBuffer::ReadOnly)) {
if (!mBitsToTextureMap.contains(vF.bits())) {
GLuint tmpTexId;
glGenTextures(1, &tmpTexId);
mBitsToTextureMap.insert(vF.bits(), tmpTexId);
const uchar *constBits = vF.bits();
void *bits = (void*)constBits;
#ifdef QT_VIVANTE_VIDEO_DEBUG
qDebug() << Q_FUNC_INFO << "new texture, texId: " << tmpTexId << "; constBits: " << constBits;
#endif
GLuint physical = ~0U;
glBindTexture(GL_TEXTURE_2D, tmpTexId);
glTexDirectVIVMap_LOCAL(GL_TEXTURE_2D,
vF.width(), vF.height(),
QSGVivanteVideoNode::getVideoFormat2GLFormatMap().value(vF.pixelFormat()),
&bits, &physical);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexDirectInvalidateVIV_LOCAL(GL_TEXTURE_2D);
return tmpTexId;
}
else {
glBindTexture(GL_TEXTURE_2D, mBitsToTextureMap.value(vF.bits()));
glTexDirectInvalidateVIV_LOCAL(GL_TEXTURE_2D);
return mBitsToTextureMap.value(vF.bits());
}
}
else {
#ifdef QT_VIVANTE_VIDEO_DEBUG
qWarning() << " couldn't map the QVideoFrame vF: " << vF;
#endif
return 0;
}
Q_ASSERT(false); // should never reach this line!;
return 0;
}

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@@ -0,0 +1,80 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSGVIDEOMATERIAL_VIVMAP_H
#define QSGVIDEOMATERIAL_VIVMAP_H
#include <QList>
#include <QPair>
#include <QSGMaterial>
#include <QVideoFrame>
#include <QMutex>
class QSGVivanteVideoMaterial : public QSGMaterial
{
public:
QSGVivanteVideoMaterial();
~QSGVivanteVideoMaterial();
virtual QSGMaterialType *type() const;
virtual QSGMaterialShader *createShader() const;
virtual int compare(const QSGMaterial *other) const;
void updateBlending();
void setCurrentFrame(const QVideoFrame &frame);
void bind();
GLuint vivanteMapping(QVideoFrame texIdVideoFramePair);
void setOpacity(float o) { mOpacity = o; }
private:
qreal mOpacity;
QMap<const uchar*, GLuint> mBitsToTextureMap;
QVideoFrame mCurrentFrame, mNextFrame;
GLuint mCurrentTexture;
QMutex mFrameMutex;
};
#endif // QSGVIDEOMATERIAL_VIVMAP_H

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@@ -0,0 +1,104 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qsgvivantevideomaterialshader.h"
#include "qsgvivantevideonode.h"
#include "qsgvivantevideomaterial.h"
void QSGVivanteVideoMaterialShader::updateState(const RenderState &state,
QSGMaterial *newMaterial,
QSGMaterial *oldMaterial)
{
Q_UNUSED(oldMaterial);
QSGVivanteVideoMaterial *mat = static_cast<QSGVivanteVideoMaterial *>(newMaterial);
program()->setUniformValue(mIdTexture, 0);
mat->bind();
if (state.isOpacityDirty()) {
mat->setOpacity(state.opacity());
program()->setUniformValue(mIdOpacity, state.opacity());
}
if (state.isMatrixDirty())
program()->setUniformValue(mIdMatrix, state.combinedMatrix());
}
const char * const *QSGVivanteVideoMaterialShader::attributeNames() const {
static const char *names[] = {
"qt_VertexPosition",
"qt_VertexTexCoord",
0
};
return names;
}
const char *QSGVivanteVideoMaterialShader::vertexShader() const {
static const char *shader =
"uniform highp mat4 qt_Matrix; \n"
"attribute highp vec4 qt_VertexPosition; \n"
"attribute highp vec2 qt_VertexTexCoord; \n"
"varying highp vec2 qt_TexCoord; \n"
"void main() { \n"
" qt_TexCoord = qt_VertexTexCoord; \n"
" gl_Position = qt_Matrix * qt_VertexPosition; \n"
"}";
return shader;
}
const char *QSGVivanteVideoMaterialShader::fragmentShader() const {
static const char *shader =
"uniform sampler2D texture;"
"uniform lowp float opacity;"
""
"varying highp vec2 qt_TexCoord;"
""
"void main()"
"{"
" gl_FragColor = texture2D( texture, qt_TexCoord ) * opacity;\n"
"}";
return shader;
}
void QSGVivanteVideoMaterialShader::initialize() {
mIdMatrix = program()->uniformLocation("qt_Matrix");
mIdTexture = program()->uniformLocation("texture");
mIdOpacity = program()->uniformLocation("opacity");
}

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@@ -0,0 +1,64 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSGVIDEOMATERIALSHADER_VIVANTE_H
#define QSGVIDEOMATERIALSHADER_VIVANTE_H
#include <QSGMaterial>
class QSGVivanteVideoMaterialShader : public QSGMaterialShader
{
public:
void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
virtual char const *const *attributeNames() const;
protected:
virtual const char *vertexShader() const;
virtual const char *fragmentShader() const;
virtual void initialize();
private:
int mIdMatrix;
int mIdTexture;
int mIdOpacity;
};
#endif // QSGVIDEOMATERIALSHADER_VIVANTE_H

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@@ -0,0 +1,90 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "qsgvivantevideonode.h"
#include "qsgvivantevideomaterialshader.h"
#include "qsgvivantevideomaterial.h"
QMap<QVideoFrame::PixelFormat, GLenum> QSGVivanteVideoNode::static_VideoFormat2GLFormatMap = QMap<QVideoFrame::PixelFormat, GLenum>();
QSGVivanteVideoNode::QSGVivanteVideoNode(const QVideoSurfaceFormat &format) :
mFormat(format)
{
setFlag(QSGNode::OwnsMaterial, true);
mMaterial = new QSGVivanteVideoMaterial();
setMaterial(mMaterial);
}
QSGVivanteVideoNode::~QSGVivanteVideoNode()
{
}
void QSGVivanteVideoNode::setCurrentFrame(const QVideoFrame &frame)
{
mMaterial->setCurrentFrame(frame);
markDirty(DirtyMaterial);
}
const QMap<QVideoFrame::PixelFormat, GLenum>& QSGVivanteVideoNode::getVideoFormat2GLFormatMap()
{
if (static_VideoFormat2GLFormatMap.isEmpty()) {
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_YV12, GL_VIV_YV12);
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_NV12, GL_VIV_NV12);
// The following formats should work but are untested!
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_NV21, GL_VIV_NV21);
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_UYVY, GL_VIV_UYVY);
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_YUYV, GL_VIV_YUY2);
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_RGB32, GL_RGBA);
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_RGB24, GL_RGB);
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_RGB565, GL_RGB565);
static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_BGRA32, GL_BGRA_EXT);
}
return static_VideoFormat2GLFormatMap;
}

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@@ -0,0 +1,67 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSGVIDEONODE_VIVANTE_H
#define QSGVIDEONODE_VIVANTE_H
#include <private/qsgvideonode_p.h>
#include <QVideoSurfaceFormat>
class QSGVivanteVideoMaterial;
class QSGVivanteVideoNode : public QSGVideoNode
{
public:
QSGVivanteVideoNode(const QVideoSurfaceFormat &format);
~QSGVivanteVideoNode();
virtual QVideoFrame::PixelFormat pixelFormat() const { return mFormat.pixelFormat(); }
void setCurrentFrame(const QVideoFrame &frame);
static const QMap<QVideoFrame::PixelFormat, GLenum>& getVideoFormat2GLFormatMap();
private:
QVideoSurfaceFormat mFormat;
QSGVivanteVideoMaterial *mMaterial;
static QMap<QVideoFrame::PixelFormat, GLenum> static_VideoFormat2GLFormatMap;
};
#endif // QSGVIDEONODE_VIVANTE_H

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@@ -0,0 +1,60 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qsgvivantevideonodefactory.h"
#include "qsgvivantevideonode.h"
QList<QVideoFrame::PixelFormat> QSGVivanteVideoNodeFactory::supportedPixelFormats(
QAbstractVideoBuffer::HandleType handleType) const
{
if (handleType == QAbstractVideoBuffer::NoHandle)
return QSGVivanteVideoNode::getVideoFormat2GLFormatMap().keys();
else
return QList<QVideoFrame::PixelFormat>();
}
QSGVideoNode *QSGVivanteVideoNodeFactory::createNode(const QVideoSurfaceFormat &format)
{
if (supportedPixelFormats(format.handleType()).contains(format.pixelFormat())) {
return new QSGVivanteVideoNode(format);
}
return 0;
}

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@@ -0,0 +1,58 @@
/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSGVIDEONODEFACTORY_VIVANTE_H
#define QSGVIDEONODEFACTORY_VIVANTE_H
#include <QObject>
#include <private/qsgvideonode_p.h>
class QSGVivanteVideoNodeFactory : public QObject, public QSGVideoNodeFactoryInterface
{
public:
Q_OBJECT
Q_PLUGIN_METADATA(IID QSGVideoNodeFactoryInterface_iid FILE "imx6.json")
Q_INTERFACES(QSGVideoNodeFactoryInterface)
QList<QVideoFrame::PixelFormat> supportedPixelFormats(QAbstractVideoBuffer::HandleType handleType) const;
QSGVideoNode *createNode(const QVideoSurfaceFormat &format);
};
#endif // QSGVIDEONODEFACTORY_VIVANTE_H

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@@ -0,0 +1,5 @@
TEMPLATE = subdirs
*imx6* {
SUBDIRS += imx6
}