Normalize signal & slot signatures in connection
Profiling shows Qt Creator spends 2% of its load time normalizing Change-Id: I1a4bef16be79ced35c47da865153ebe1bee22f9c Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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@@ -58,7 +58,7 @@ MFPlayerControl::MFPlayerControl(MFPlayerSession *session)
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QObject::connect(m_session, SIGNAL(audioAvailable()), this, SLOT(handleAudioAvailable()));
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QObject::connect(m_session, SIGNAL(durationUpdate(qint64)), this, SLOT(handleDurationUpdate(qint64)));
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QObject::connect(m_session, SIGNAL(seekableUpdate(bool)), this, SLOT(handleSeekableUpdate(bool)));
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QObject::connect(m_session, SIGNAL(error(QMediaPlayer::Error, QString, bool)), this, SLOT(handleError(QMediaPlayer::Error, QString, bool)));
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QObject::connect(m_session, SIGNAL(error(QMediaPlayer::Error,QString,bool)), this, SLOT(handleError(QMediaPlayer::Error,QString,bool)));
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QObject::connect(m_session, SIGNAL(positionChanged(qint64)), this, SIGNAL(positionChanged(qint64)));
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QObject::connect(m_session, SIGNAL(volumeChanged(int)), this, SIGNAL(volumeChanged(int)));
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QObject::connect(m_session, SIGNAL(mutedChanged(bool)), this, SIGNAL(mutedChanged(bool)));
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