Normalize signal & slot signatures in connection

Profiling shows Qt Creator spends 2% of its load time normalizing

Change-Id: I1a4bef16be79ced35c47da865153ebe1bee22f9c
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This commit is contained in:
Thiago Macieira
2014-02-02 14:07:07 -08:00
committed by The Qt Project
parent 6f8ccc88e8
commit e4035bf6d0
15 changed files with 32 additions and 32 deletions

View File

@@ -58,7 +58,7 @@ MFPlayerControl::MFPlayerControl(MFPlayerSession *session)
QObject::connect(m_session, SIGNAL(audioAvailable()), this, SLOT(handleAudioAvailable()));
QObject::connect(m_session, SIGNAL(durationUpdate(qint64)), this, SLOT(handleDurationUpdate(qint64)));
QObject::connect(m_session, SIGNAL(seekableUpdate(bool)), this, SLOT(handleSeekableUpdate(bool)));
QObject::connect(m_session, SIGNAL(error(QMediaPlayer::Error, QString, bool)), this, SLOT(handleError(QMediaPlayer::Error, QString, bool)));
QObject::connect(m_session, SIGNAL(error(QMediaPlayer::Error,QString,bool)), this, SLOT(handleError(QMediaPlayer::Error,QString,bool)));
QObject::connect(m_session, SIGNAL(positionChanged(qint64)), this, SIGNAL(positionChanged(qint64)));
QObject::connect(m_session, SIGNAL(volumeChanged(int)), this, SIGNAL(volumeChanged(int)));
QObject::connect(m_session, SIGNAL(mutedChanged(bool)), this, SIGNAL(mutedChanged(bool)));