Make the multimedia examples less verbose

Important warnings such as missing services are still printed though.

Task-number: QTBUG-31080
Change-Id: I96fd3837c4edc58c61b97bf950b7cab05ceed014
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
This commit is contained in:
Alex Blasche
2014-09-18 11:33:46 +02:00
parent da383e5c7e
commit f788f8e5c6
12 changed files with 5 additions and 68 deletions

View File

@@ -247,8 +247,6 @@ void AudioTest::createAudioOutput()
delete m_audioOutput;
m_audioOutput = 0;
m_audioOutput = new QAudioOutput(m_device, m_format, this);
connect(m_audioOutput, SIGNAL(notify()), SLOT(notified()));
connect(m_audioOutput, SIGNAL(stateChanged(QAudio::State)), SLOT(handleStateChanged(QAudio::State)));
m_generator->start();
m_audioOutput->start(m_generator);
m_volumeSlider->setValue(int(m_audioOutput->volume()*100.0f));
@@ -275,13 +273,6 @@ void AudioTest::volumeChanged(int value)
m_audioOutput->setVolume(qreal(value/100.0f));
}
void AudioTest::notified()
{
qWarning() << "bytesFree = " << m_audioOutput->bytesFree()
<< ", " << "elapsedUSecs = " << m_audioOutput->elapsedUSecs()
<< ", " << "processedUSecs = " << m_audioOutput->processedUSecs();
}
void AudioTest::pullTimerExpired()
{
if (m_audioOutput && m_audioOutput->state() != QAudio::StoppedState) {
@@ -319,23 +310,16 @@ void AudioTest::toggleMode()
void AudioTest::toggleSuspendResume()
{
if (m_audioOutput->state() == QAudio::SuspendedState) {
qWarning() << "status: Suspended, resume()";
m_audioOutput->resume();
m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
} else if (m_audioOutput->state() == QAudio::ActiveState) {
qWarning() << "status: Active, suspend()";
m_audioOutput->suspend();
m_suspendResumeButton->setText(tr(RESUME_LABEL));
} else if (m_audioOutput->state() == QAudio::StoppedState) {
qWarning() << "status: Stopped, resume()";
m_audioOutput->resume();
m_suspendResumeButton->setText(tr(SUSPEND_LABEL));
} else if (m_audioOutput->state() == QAudio::IdleState) {
qWarning() << "status: IdleState";
// no-op
}
}
void AudioTest::handleStateChanged(QAudio::State state)
{
qWarning() << "state = " << state;
}