Add new implementation of QSound class

Added a re-implementation of QSound, using functionality derived from
QSoundEffect. QSound API remains the same as the original 4.x version.

It offers both a static interface (with auto resource cleanup on sound
completion), as well as an object instance interface for more detailed
control.

Change-Id: I85c00dd88547f8dea9b1e1ef2da31d2f2e28a172
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This commit is contained in:
Mithra Pattison
2011-12-22 15:12:03 +10:00
committed by Qt by Nokia
parent c13a13c486
commit f9ec11a25e
16 changed files with 600 additions and 20 deletions

View File

@@ -106,16 +106,20 @@ void tst_QSoundEffect::testSource()
void tst_QSoundEffect::testLooping()
{
QSignalSpy readSignal(sound, SIGNAL(loopCountChanged()));
QSignalSpy readSignal_Count(sound, SIGNAL(loopCountChanged()));
QSignalSpy readSignal_Remaining(sound, SIGNAL(loopsRemainingChanged()));
sound->setLoopCount(5);
QCOMPARE(sound->loopCount(),5);
QCOMPARE(readSignal_Count.count(),1);
sound->play();
// test.wav is about 200ms, wait until it has finished playing 5 times
QTest::qWait(3000);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(),5);
}
void tst_QSoundEffect::testVolume()