Commit Graph

6 Commits

Author SHA1 Message Date
Joerg Bornemann
f93f4e3daa WinRT: fix namespaced build
Change-Id: I06b18e2a1318bda826befde52ee1fd874e25dd47
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
2015-06-04 11:46:02 +00:00
Jani Heikkinen
10b3466ce4 Updated WinRT license headers to use LGPLv3 instead of LGPLv21
From 5.5.0 -> WinRT port is licensed with LGPLv3, see
http://blog.qt.io/blog/2015/04/29/windows-10-support-in-qt/

Change-Id: I86e43ba051e3bc1dfb3eb9e1d442a9a12e9efdb7
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
2015-05-21 04:52:40 +00:00
Antti Kokko
bbfccc7135 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-02-12 10:27:47 +00:00
Andrew Knight
ce7b59c28d winrt: Add missing QAbstractVideoSurface::stop() call.
This was preventing the surface from restarting with a different format.

Change-Id: I1f86ddb1b16618f167183c7e2fcb32658df578f3
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
2014-12-11 16:49:07 +01:00
Andrew Knight
791febc1d3 winrt: Fix camera auto rotation
There is no Windows Runtime API to find the camera sensor rotation, so
assume that phones always have a camera mounting of 270 degrees. Tablet
and webcams remain mounted at the default (0 degrees). As the frame is not
flipped automatically by the system, the scan line direction is set to
BottomToTop for front-facing cameras to achieve compatibility with
other platforms.

Task-number: QTBUG-41066
Change-Id: Icf17ecd4aca9fa9d5b24d94e5b21b63ee6f21f28
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2014-12-11 16:48:38 +01:00
Andrew Knight
778b233bcd winrt: Add media playback service
This introduces a MediaPlayer service based on the MFEngineEx API. Only
scene graph video rendering is supported at this time. The video renderer
control is abstracted in order to provide a base for future video nodes
which do not source their content from the MF engine.

[ChangeLog] Media player support was added to the winrt backend.

Change-Id: I8155a1030466ea352fad0a87d1ae97a88983760c
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
2014-08-25 16:05:24 +02:00