Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Add a warning in that case.
Task-number: QTBUG-41966
Change-Id: I491ee9e13c9504040ab789951656983a736d9203
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
A race condition could cause a frame to be presented even after the
QAbstractVideoSurface was deleted. We now check that the surface is
valid before presenting a frame.
Task-number: QTBUG-41158
Change-Id: If593469a8267583e499e781336af38d3fbf318fd
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
The format of the offscreen surface used for video rendering should be
compatible with the EGL config.
Change-Id: Ic016245ce80c2483771e620c3eed345262d03c44
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The QVideoFrame documentation explicitly says that the time is in
microseconds, however the GStreamer backend was setting the time in
milliseconds and the WMF backend in 100-nanosecond units.
With WMF, the time was missing from the QVideoFrame when presenting it to
the video surface.
Task-number: QTBUG-31731
Change-Id: I0638d2abf8eed25b3a531db67c19a18703e5b630
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
It also applies to QGraphicsVideoItem when used on a GL viewport.
We now have a new video sink that is based on Microsoft's EVR sink, we just
replace the default Presenter with our own. Frames are rendered into D3D
surfaces using DXVA, then copied into a shared D3D/EGL surface and finally
bound to a GL texture to be used by the video surface.
The shared D3D/EGL surface is a feature provided by ANGLE and therefore Qt
must be compiled with ANGLE for this new video sink to be compiled and
used.
Change-Id: I0b7b9968eed5488f9ef1a2dcca5213bd0af232ab
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>