Commit Graph

2 Commits

Author SHA1 Message Date
Antti Kokko
2732e23887 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL

Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
2014-08-24 17:30:13 +02:00
Yoann Lopes
be7a6241e7 Android: refactor video renderer.
Removed the overhead of having to create a shared OpenGL context in the GUI
thread and pre-render the frame into a FBO.

We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render
thread, using an Android-specific QSGVideoNode.
We also use a callback from the render thread to create the texture from
there and not have to create a separate shared OpenGL context.

Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
2013-10-01 17:26:21 +02:00