Prefer the default camera-source element if there is one or an element
identified by an environment variable to a static list of possible
elements which may not be appropriate for the target environment.
Change-Id: I53816c949307953780f9046eb11e09effe059be0
Reviewed-by: John Brooks <john.brooks@dereferenced.net>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Fix some spelling and grammatical errors in comments that show up in Qt documentation. No changes to code.
Change-Id: Ieb7be17bd1d50751f00620f7ac28d09355856ac0
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
Don't try to call a function on a null PulseAudio context.
If pa_context_new() fails, we now try again to connect to the pulse
audio daemon later.
Task-number: QTBUG-35456
Change-Id: I0b848d3f25f57651ab31b9eca7ceb1bc9df2f682
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Include the playlistformats directory for automatic plugin deployment.
Change-Id: Ie61a4b1c1637a493e1bdb7354b33060728ccabda
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
We were emitting the stateChanged() signal no matter what was actually
done by the backend. QCamera now emits this signal only if the backend
actually changed the state.
Task-number: QTBUG-35070
Change-Id: I9f32361cd815dbcc366ad30033692f9ae732ec46
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
The public api takes floating point values and so does most of the back-
ends. Conversion should be done in the back-ends that expect other value
types to avoid unnecessary float -> int -> float conversions.
Change-Id: I0ee1bfbe350f985294c20f897ffa3bd55288b4c9
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
To avoid potential exceptions when using Qt Multimedia, the
applications needs to request camera and audio recording
capabilities by default.
Task-number: QTBUG-33953
Change-Id: I75061e24c65a24f7f45dcfdbb5edb1874c1eb4da
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
In 5.2, the HTML output is in a flatter structure and when they are
hosted in qt-project.org/doc, the documentation will be found at
http://qt-project.org/doc/qt-$QT_VER
The url variable is used by projects outside of Qt 5 which need
to link to Qt 5 documentation, such as Qt Creator.
Task-number: QTBUG-34584
Change-Id: I3971987490ef7c2f8060383ffc2e141558f827c9
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
When the audio-device starts playing it should be able to read from the
source immediately. The OpenSL plugin would fail because the source was
blocking the audio-device from reading, as the state still was in its
initial state (stopped).
Change-Id: Ia26fa2eb442e239f5209947e6c9cd464b7d976a4
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
The title changed from Positional Audio to Qt Audio Engine.
Change-Id: Ie9901c7bc6c394c1c429a16a8a1b1c18b1a87f46
Reviewed-by: Martin Smith <martin.smith@digia.com>
-fixed \since to "\since 5.0" (Qt version 5.0)
-made a \qmlmodule page so the list of related classes are automatically
listed
-made changes in the Qt Multimedia documentation to link to the
Qt Audio Engine documentation
Change-Id: Ibdd3da02871648988a73172934e684840c4ce0ae
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
The version is not needed anymore and QDoc handles them as a different
module, causing errors.
Task-number: QTBUG-32172
Change-Id: I55054a6c7bce9e001ef03cce944b03375c851d15
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
-\qmlmodule denotes the import statement "QtMultimedia 5.0"
-\inqmlmodule shouldn't have the version number and this commits removes
it because it is confusing.
Task-number: QTBUG-32172
Change-Id: I76f58ddd5ea2d5ae51eaae83a8408fd67611838a
Reviewed-by: Martin Smith <martin.smith@digia.com>
Removed the overhead of having to create a shared OpenGL context in the GUI
thread and pre-render the frame into a FBO.
We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render
thread, using an Android-specific QSGVideoNode.
We also use a callback from the render thread to create the texture from
there and not have to create a separate shared OpenGL context.
Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Removed QGstreamerVideoOverlay and related classes. It was used as
'Window' control but performs worse than QGstreamerVideoWindow which
does basically the same thing using GStreamer ready-made components
instead.
Removed X11 dependencies and related configuration tests. It was only
needed for QGstreamerVideoOverlay.
Change-Id: I2ad2636ccf0060e56cd64f3d9e5b3c24dc75f5a3
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
This removes the Mac audio backend that was hardcoded into QtMultimedia
and adds a new audio plugin using the CoreAudio API.
Change-Id: Ib15291825f9452a3763e0eeb281d952deb0bad3d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This patch includes all camera features: viewport, settings, image
capture, and video recording.
It also adds support for QAudioRecorder.
Change-Id: Ib962177cc8de4bac03f42a2bc0f534e03464bbfc
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
A signed 16 bit integer was being used to pack a normalised double into
half of a DWORD. It needed to be unsigned 16-bit to get the full range
of the Windows volume control.
Task-number: QTBUG-33160
Change-Id: Ic17f572a188401ee686c6e6af3984d52328ccda6
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This commit disables the video components of the AVFoundation
mediaplayer backend when building for iOS and enables the use of
QMediaPlayer with audio assets.
Change-Id: Iadd6f9c61ed1e656301326e90a22cbca6428b654
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Previously if the loopCount property of a QSoundEffect was set to
QSoundEffect::Infinite then no sound would be played at all. This is
because QSoundEffect::Infinite == -2 and playback was only continued on
values above 0.
Task-number: QTBUG-32882
Change-Id: I739919a3e538128fc16f26ede5eb6cc4f2eb29fb
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Conflicts with the platform page for Windows in qt5/doc
Task-number: QTBUG-32580
Change-Id: Ibcf51c5dcd93ac388fa799644004c51aa88fe93d
Reviewed-by: Martin Smith <martin.smith@digia.com>
When looking for a specific chunk, it was entering an infinite loop if not
finding it in the next two chunks available. It now correctly tries to
find the chunk until it reaches the end of the IO device.
Change-Id: I29252318566fe3a47f267410c91dacaf302d9618
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
It was crashing when the PulseAudio daemon was not running or was
killed.
When the connection to the daemon fails (or is terminated), it now
tries to reconnect every 30 seconds.
Sounds created before a connection loss will be recreated after
reconnection.
Task-number: QTBUG-32487
Change-Id: Ia63707aa5c70434b834b3079a9950a9b35057b26
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
-for navigation bar
Change-Id: I2d60e0145952c99afb6b103d0188ce846c192634
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
It was returning the first available device as the default, which might
not be the actual default device. Use the WAVE_MAPPER device ID instead
that tells Windows to use the most appropriate device.
Change-Id: Id1e9324e889bbaaab54bc0e0da810a7ce5fcb592
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
They previously had the multimedia services they provided as keys. This
was a problem when several plugins were available on the same platform,
providing the same multimedia service, but with different features or
capabilities. Since they had the same key, only the first plugin in the
directory was loaded.
Nevertheless, it was actually working until commit 732dcfe7 in qtbase,
as all plugins were loaded even when sharing the same key.
The services a multimedia plugin provides are now declared in the
'Services' property. To preserve compatibility with third-party plugins,
if that new property doesn't exist it falls back to the 'Keys' property.
Task-number: QTBUG-31868
Task-number: QTBUG-31476
Change-Id: Ic3ba32eeef21b69b922bd3d4feb111101559d132
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The correct paths are relative to:
- <reporoot>/examples/<module>, or
- <reporoot>/src/<module>
Removing the module specifier fixes these links/quotes.
Change-Id: I6be4f28c44bd26361b60a394158b0e6cc46b1ec0
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Add a page with details about Qt Multimedia backends on Windows, and
link to it from the module index page.
Initially, cover the status of camera backend in WMF and DirectShow
plugins.
Task-number: QTBUG-29552
Change-Id: I53e5901e2d621c4bbc96a61d5dbb249b4debb8d4
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>