This was a leftover from Qt 4, as it is no longer possible to use the
CoreGraphics paint engine. Instead we should just use the logic in
QPainterVideoSurface render the QVideoFrame.
Change-Id: I7e97fe7c30fd478dcd405d300e0c3f70050ca25f
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
This also prevents anything meaningful from working, but it is a
good starting point.
Change-Id: Idaf495ec29f611ee5342c79318bc3ace1d852747
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
-added landing page and module page
-linked to Qt Multimedia and Qt Widgets
-excluded multimediawidgets dir from the Qt Multimedia documentation
Task-number: QTBUG-29339
Change-Id: Iaa8dc4117505d5635b8cab97ed5c10e9c4a289e6
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
qt is already added by spec_pre.prf, warn_on by default_pre.prf, and
no_private_qt_headers_warning by qt_build_config.prf.
Change-Id: Ia5cee420d577dd0ae0120cb2dd430d4ddd29ebcf
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Also prefer CoreImageHandle to GLTextureHandle
in QuickTime player backend, to avoid unnecessary
copy via FBO.
Change-Id: Id5aa039c438378b7bbf816b7845b05574683c471
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
There is no widget dependency in it, and this enables the QML
Video element to support video overlays later.
Change-Id: I7ebcde350f9595a9f7c319663ff745930535a8a7
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Use Q_PROCESSOR_ARM instead of QT_ARCH_ARM.
On maemo6, don't use QT_ARCH==armv6 to conditionally include egl
code. Instead check for opengles2 in QT_CONFIG, which is detected
by the configure script.
Change-Id: Ib3062fbd81c3a3acd318df32c49ad133a5b0d07c
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Prepare for removal of the -qpa configure option.
Change-Id: Ibf4be58231d29cd972eb765f32b410e1eb9d7fed
Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>