Even if QAudioOutput has finished playing audio state don't
change to stopped because QSoundEffect checks only
QAudio::IdleState as when to stop itself.
Change-Id: Iea3a4926c87ea5a7b440e62d832bbc13bcdd3b6d
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
If sample size is smaller that current periodsize,
then playing sample multiple times in loop will fail.
Reason is data offset of sample is set out of the
bounds actual sample data size.
Change-Id: I81f580cbb8dabf89db0d61528f5f1c9489216e0c
Task-number: QTBUG-49838
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
The internal QIODevice used as data source was not set as child of the
parent QSoundEffectPrivate. If moveToThread() was called on the
QSoundEffect, the QIODevice would still receive events on the main
thread, leading to race conditions.
Task-number: QTBUG-46359
Change-Id: I180da2fb498108b316fd9b5b5cc84376b360fa3f
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
- Use QDebugStateSaver to restore space setting in stream operators
instead of returning dbg.space() which breaks formatting on streams
that already have nospace() set.
- Fix some single character string constants, streamline code.
Change-Id: I18ae7324b172ea801aa9b5fe56ddf6fe527fdde9
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Module includes slow down the build when PCH is disabled, so don't use
them.
Change-Id: Ic0bf0d938ef06dea9dba6897df592311230a6529
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
One is not used, the others are not even initialized, so don't use the
memory.
qsoundeffect_pulse_p.h:172:20: warning: private field 'm_resourceStatus' is not used [-Wunused-private-field]
qvideowidget_p.h:211:25: warning: private field 'm_aspectRatioMode' is not used [-Wunused-private-field]
qalsaaudioinput.h:156:22: warning: private field 'timestamp' is not used [-Wunused-private-field]
qalsaaudiooutput.h:135:22: warning: private field 'timestamp' is not used [-Wunused-private-field]
Change-Id: I7c9f50d57c4d29ee0dfd7dc086771d721cdb5b05
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
It isn't getting #included nor forward-declared at this point. That was
only an indirect inclusion.
qaudiosystem.h:78:24: error: ‘QIODevice’ has not been declared
Change-Id: I5b9121b693bb06414638e8a4664115597da7466f
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Since sound effects are something short and mixed with other audio, do
not acquire resources explicitly. Follow the resources availability
information to determine when it is ok to play the sound effects.
When client has registered itself to resource manager, client's streams
are classified properly. If no higher priority client has acquired the
resources, isAvailable() is true, and sound effects can be played. We
do not explicitly acquire the resources, since then other clients with
the same resource class would lose the resources, thus not possible to
have second client play music with QMediaPlayer class while our client
would just want to play simple sound effects.
Change-Id: Ib5589349dca6900a8bee616b8ad77e7cb5ec9533
Done-with: Juho Hämäläinen <juho.hamalainen@tieto.com>
Reviewed-by: Andrew den Exter <andrew.den.exter@qinetic.com.au>
When no audio plugin is marked as default, use the first plugin
available.
Change-Id: Ide8db0fe55f43c4881c24505c1e2821b0fc176f6
Reviewed-by: Dyami Caliri <dyami@dragonframe.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Now qtmultimedia test suite passes on powerpc.
Change-Id: I540dff93195115ad1dc5725af7293e3b8540403f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
The running count was not updated with the new value.
Auto-test added and documentation updated to be more clear about this
behavior.
Task-number: QTBUG-36643
Change-Id: I29e98ca4679f950a75133b21873738bcb72d23d4
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Trying to heuristically guess this kind of thing is almost always a bad idea.
Expect the creator of the output to explicitly tell us the category instead
of guessing.
Change-Id: I5f2988e2456685f3622e0ab136951b1742215f71
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Some old versions of Alsa crash when snd_device_name_hint(-1, ...) is
called. This patch works around the problem by iterating manually over all
the available sound cards.
Change-Id: Ic380a371acc15013d137553ff30d68bed5af664e
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Fix some spelling and grammatical errors in comments that show up in Qt documentation. No changes to code.
Change-Id: Ieb7be17bd1d50751f00620f7ac28d09355856ac0
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
Don't try to call a function on a null PulseAudio context.
If pa_context_new() fails, we now try again to connect to the pulse
audio daemon later.
Task-number: QTBUG-35456
Change-Id: I0b848d3f25f57651ab31b9eca7ceb1bc9df2f682
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
The public api takes floating point values and so does most of the back-
ends. Conversion should be done in the back-ends that expect other value
types to avoid unnecessary float -> int -> float conversions.
Change-Id: I0ee1bfbe350f985294c20f897ffa3bd55288b4c9
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
When the audio-device starts playing it should be able to read from the
source immediately. The OpenSL plugin would fail because the source was
blocking the audio-device from reading, as the state still was in its
initial state (stopped).
Change-Id: Ia26fa2eb442e239f5209947e6c9cd464b7d976a4
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
The version is not needed anymore and QDoc handles them as a different
module, causing errors.
Task-number: QTBUG-32172
Change-Id: I55054a6c7bce9e001ef03cce944b03375c851d15
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
-\qmlmodule denotes the import statement "QtMultimedia 5.0"
-\inqmlmodule shouldn't have the version number and this commits removes
it because it is confusing.
Task-number: QTBUG-32172
Change-Id: I76f58ddd5ea2d5ae51eaae83a8408fd67611838a
Reviewed-by: Martin Smith <martin.smith@digia.com>
This removes the Mac audio backend that was hardcoded into QtMultimedia
and adds a new audio plugin using the CoreAudio API.
Change-Id: Ib15291825f9452a3763e0eeb281d952deb0bad3d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
A signed 16 bit integer was being used to pack a normalised double into
half of a DWORD. It needed to be unsigned 16-bit to get the full range
of the Windows volume control.
Task-number: QTBUG-33160
Change-Id: Ic17f572a188401ee686c6e6af3984d52328ccda6
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Previously if the loopCount property of a QSoundEffect was set to
QSoundEffect::Infinite then no sound would be played at all. This is
because QSoundEffect::Infinite == -2 and playback was only continued on
values above 0.
Task-number: QTBUG-32882
Change-Id: I739919a3e538128fc16f26ede5eb6cc4f2eb29fb
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
When looking for a specific chunk, it was entering an infinite loop if not
finding it in the next two chunks available. It now correctly tries to
find the chunk until it reaches the end of the IO device.
Change-Id: I29252318566fe3a47f267410c91dacaf302d9618
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
It was crashing when the PulseAudio daemon was not running or was
killed.
When the connection to the daemon fails (or is terminated), it now
tries to reconnect every 30 seconds.
Sounds created before a connection loss will be recreated after
reconnection.
Task-number: QTBUG-32487
Change-Id: Ia63707aa5c70434b834b3079a9950a9b35057b26
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
It was returning the first available device as the default, which might
not be the actual default device. Use the WAVE_MAPPER device ID instead
that tells Windows to use the most appropriate device.
Change-Id: Id1e9324e889bbaaab54bc0e0da810a7ce5fcb592
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Fixes unit test which crashes on exit.
Task-number: QTBUG-30630
Change-Id: I1e13cdc21c4297e492bf74d9a546a91510894288
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
When comparing the size of the WaveHeader and the chunk size, we need to
include the ID and Size fields, or any extra data won't be discarded and
the parsing will fail.
Change-Id: I730833f33f57b26cd750985354136191f7e7ce04
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This also prevents anything meaningful from working, but it is a
good starting point.
Change-Id: Idaf495ec29f611ee5342c79318bc3ace1d852747
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
QAudio[Input|Output] retains ownership of the QIODevices that are
returned.
Change-Id: Ieb2f319eef906822debc13b4399d7e7336024552
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>