Previous shader caused untransformed pixels (those outside of the lens)
radius to be offset slightly from their original positions.
Change-Id: I4df847fdc40073a55da8777981c3fdd373937658
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I20e5215108c6ebd5f8474fed5c3665118e4791e6
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Based on code imported from master branch of QtMobility repo,
ported to Qt Quick 2.
Task-number: QTBUG-23118
Change-Id: Ifd297de0e595c675ff1a8e3218d91b03629295b9
Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>