Don't assume the camera frames are always in the same orientation as the
display in its primary orientation. We now take into account the camera
sensor position and orientation to calculate the viewport orientation.
Change-Id: Ib333c87f1804d1010ada42cb757e4fab78d75a04
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
When trying to play video in an overlay window, the video fails to
be displayed because everything that would cause updateGeometry to be
called on the backend has already occurred prior to the backend having
been created.
Change-Id: Ida3c8feea69b497a18e9f44d7143bed03380d6ae
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools
library to make the QDeclarativeVideoOutputBackend interface
implementable by a plugin.
Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
It does not install useful public headers (and those that it does
install are installed to QtMultimediaQuick_p).
This causes the avoidance of creation of CMake files.
Change-Id: I7360f9c8e4b203ce0573c1cbfcc87d326e8f0d2f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
Changed qtmultimediaquicktools into a module so that it gets installed
to the bin directory. This allows the declarative_multimedia library
to locate it during the 'import multimedia' process.
Task-number: QTBUG-25984
Change-Id: I559469170bc713fb31633917bcbc210f862660cf
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This change will allow us to add new video node factories that
can be loaded dynamically at runtime.
The previous video node factories, I420 and RGB have been kept
as static parts of the Qt Multimedia imports, but can be moved
to plugins at a later date.
For plugins to be able to find and use QSGVideoNode, the class
has to be exported.
Change-Id: Idbead9a8ad33619cebe90fcec92eb29cf52ae9bd
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>