Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Add the QAbstractVideoFilter base class and integrate it with VideoOutput.
This can be used to perform arbitrary filtering or image processing
on the frames of a video stream of a VideoOutput element right before
the OpenGL texture is provided to the scenegraph by the video node.
This opens up the possibility to integrate computer vision
frameworks or accelerated image processing with Qt Quick applications
that display video streams using Qt Multimedia.
Conceptually it is somewhat similar to QVideoProbe, this
approach however allows modifying the frame, in real time
with tight integration to the scenegraph node, and targets
Qt Quick meaning setting up the filter and processing the results
of the computations happen completely in QML.
[ChangeLog] Added QAbstractVideoFilter that serves as a base class for QML
video filtering elements that integrate compute, vision, and image processing
frameworks with VideoOutput.
Change-Id: Ice1483f8c2daec5a43536978627a7bbb64549480
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Each plugin must provide its own unique key. Otherwise we will only ever
see one single plugin.
Right now running on i.MX6 is often broken because the imx6 videonode plugin is
not picked up since only the egl one is seen by the system. With the fix both plugins
provide their own unique key so both become visible.
Additionally, introduce a QT_VIDEONODE environment variable. This is useful to specify
which plugin to use. This is necessary in case multiple custom videonode plugins support
the same formats.
Change-Id: Iaa1988f8436dcb938cb9a95e2e0d68a4e92e113c
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools
library to make the QDeclarativeVideoOutputBackend interface
implementable by a plugin.
Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Removed the overhead of having to create a shared OpenGL context in the GUI
thread and pre-render the frame into a FBO.
We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render
thread, using an Android-specific QSGVideoNode.
We also use a callback from the render thread to create the texture from
there and not have to create a separate shared OpenGL context.
Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
As of Qt5, this macro is defined to be empty; simply get rid of these leftovers.
Change-Id: Id24056c0afd013904b1e098dc49e502038fd77a4
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Instead of com.nokia.qt we should use org.qt-project.qt.
All the identifiers have also been updated to use pure lowercase, and
where used the version numbers have been updated to 5.0.
Change-Id: Ib209327f5205f5a086a5932394504a8a52e1f712
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
Changed QMediaPluginLoader to use QFactoryLoader instead of QPluginLoader
and used metadata to get keys.
Removed QAudioPluginLoader and changed audio classes to use instead use
QMediaPluginLoader.
The plugins must include the Q_PLUGIN_METADATA macro, and no longer use
the Q_PLUGIN_EXPORT/Q_PLUGIN_EXPORT2 macros.
A json file has been added for each plugin which can contain metadata
which is available to the plugin loader before the plugin is actually
loaded, and is used to read the keys for the plugin, e.g. supported
services.
QFactoryInterface will be deprecated and has been removed from all
plugins.
Change-Id: I035b82f9c9c65717bebf704d560ea8f891df21da
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
This change will allow us to add new video node factories that
can be loaded dynamically at runtime.
The previous video node factories, I420 and RGB have been kept
as static parts of the Qt Multimedia imports, but can be moved
to plugins at a later date.
For plugins to be able to find and use QSGVideoNode, the class
has to be exported.
Change-Id: Idbead9a8ad33619cebe90fcec92eb29cf52ae9bd
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>