There are a few legacy bits left in place so it passes CI, and then qt5.git etc can be updated. Change-Id: I6b082e50e6958c72fdabc2974992e16d90dafa3a Reviewed-on: http://codereview.qt-project.org/5368 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
276 lines
7.3 KiB
C++
276 lines
7.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qmediaobject_p.h"
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#include <qaudiocapturesource.h>
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#include "qaudioendpointselector.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QAudioCaptureSource
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\brief The QAudioCaptureSource class provides an interface to query and select an audio input endpoint.
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\inmodule QtMultimedia
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\ingroup multimedia
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\since 1.0
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QAudioCaptureSource provides access to the audio inputs available on your system.
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You can query these inputs and select one to use.
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A typical implementation example:
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\snippet doc/src/snippets/multimedia-snippets/media.cpp Audio capture source
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The audiocapturesource interface is then used to:
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- Get and Set the audio input to use.
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The capture interface is then used to:
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- Set the destination using setOutputLocation()
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- Set the format parameters using setAudioCodec(),
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- Control the recording using record(),stop()
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\sa QMediaRecorder
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*/
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class QAudioCaptureSourcePrivate : public QMediaObjectPrivate
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{
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public:
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Q_DECLARE_PUBLIC(QAudioCaptureSource)
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void initControls()
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{
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Q_Q(QAudioCaptureSource);
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if (service != 0)
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audioEndpointSelector = qobject_cast<QAudioEndpointSelector*>(service->requestControl(QAudioEndpointSelector_iid));
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if (audioEndpointSelector) {
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q->connect(audioEndpointSelector, SIGNAL(activeEndpointChanged(const QString&)),
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SIGNAL(activeAudioInputChanged(const QString&)));
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q->connect(audioEndpointSelector, SIGNAL(availableEndpointsChanged()),
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SIGNAL(availableAudioInputsChanged()));
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q->connect(audioEndpointSelector, SIGNAL(availableEndpointsChanged()),
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SLOT(statusChanged()));
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errorState = QtMultimedia::NoError;
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}
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}
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QAudioCaptureSourcePrivate():provider(0), audioEndpointSelector(0), errorState(QtMultimedia::ServiceMissingError) {}
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QMediaServiceProvider *provider;
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QAudioEndpointSelector *audioEndpointSelector;
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QtMultimedia::AvailabilityError errorState;
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};
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/*!
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Construct a QAudioCaptureSource using the QMediaService from \a provider, with \a parent.
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\since 1.0
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*/
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QAudioCaptureSource::QAudioCaptureSource(QObject *parent, QMediaServiceProvider *provider):
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QMediaObject(*new QAudioCaptureSourcePrivate, parent, provider->requestService(Q_MEDIASERVICE_AUDIOSOURCE))
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{
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Q_D(QAudioCaptureSource);
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d->provider = provider;
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d->initControls();
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}
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/*!
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Destroys the audiocapturesource object.
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*/
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QAudioCaptureSource::~QAudioCaptureSource()
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{
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Q_D(QAudioCaptureSource);
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if (d->service && d->audioEndpointSelector)
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d->service->releaseControl(d->audioEndpointSelector);
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if (d->provider)
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d->provider->releaseService(d->service);
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}
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/*!
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Returns the error state of the audio capture service.
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\since 1.0
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*/
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QtMultimedia::AvailabilityError QAudioCaptureSource::availabilityError() const
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{
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Q_D(const QAudioCaptureSource);
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return d->errorState;
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}
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/*!
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Returns true if the audio capture service is available, otherwise returns false.
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\since 1.0
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*/
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bool QAudioCaptureSource::isAvailable() const
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{
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Q_D(const QAudioCaptureSource);
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if (d->service != NULL) {
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if (d->audioEndpointSelector && d->audioEndpointSelector->availableEndpoints().size() > 0)
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return true;
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}
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return false;
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}
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/*!
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Returns a list of available audio inputs
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\since 1.0
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*/
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QList<QString> QAudioCaptureSource::audioInputs() const
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{
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Q_D(const QAudioCaptureSource);
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QList<QString> list;
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if (d && d->audioEndpointSelector)
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list <<d->audioEndpointSelector->availableEndpoints();
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return list;
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}
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/*!
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Returns the description of the audio input device with \a name.
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\since 1.0
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*/
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QString QAudioCaptureSource::audioDescription(const QString& name) const
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{
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Q_D(const QAudioCaptureSource);
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if(d->audioEndpointSelector)
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return d->audioEndpointSelector->endpointDescription(name);
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else
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return QString();
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}
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/*!
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Returns the default audio input name.
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\since 1.0
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*/
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QString QAudioCaptureSource::defaultAudioInput() const
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{
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Q_D(const QAudioCaptureSource);
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if(d->audioEndpointSelector)
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return d->audioEndpointSelector->defaultEndpoint();
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else
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return QString();
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}
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/*!
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Returns the active audio input name.
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\since 1.0
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*/
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QString QAudioCaptureSource::activeAudioInput() const
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{
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Q_D(const QAudioCaptureSource);
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if(d->audioEndpointSelector)
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return d->audioEndpointSelector->activeEndpoint();
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else
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return QString();
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}
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/*!
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Set the active audio input to \a name.
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\since 1.0
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*/
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void QAudioCaptureSource::setAudioInput(const QString& name)
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{
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Q_D(const QAudioCaptureSource);
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if(d->audioEndpointSelector)
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return d->audioEndpointSelector->setActiveEndpoint(name);
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}
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/*!
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\fn QAudioCaptureSource::activeAudioInputChanged(const QString& name)
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Signal emitted when active audio input changes to \a name.
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\since 1.0
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*/
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/*!
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\fn QAudioCaptureSource::availableAudioInputsChanged()
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Signal is emitted when the available audio inputs change.
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\since 1.0
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*/
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/*!
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\internal
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\since 1.0
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*/
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void QAudioCaptureSource::statusChanged()
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{
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Q_D(QAudioCaptureSource);
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if (d->audioEndpointSelector) {
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if (d->audioEndpointSelector->availableEndpoints().size() > 0) {
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d->errorState = QtMultimedia::NoError;
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emit availabilityChanged(true);
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} else {
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d->errorState = QtMultimedia::BusyError;
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emit availabilityChanged(false);
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}
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} else {
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d->errorState = QtMultimedia::ServiceMissingError;
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emit availabilityChanged(false);
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}
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}
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#include "moc_qaudiocapturesource.cpp"
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QT_END_NAMESPACE
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