The old textures won't match anyways. So there is no need to keep them. Change-Id: Id3482333d10cf022d04076ec0f5c7df475c522ae Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de> Reviewed-by: Andy Nichols <andy.nichols@digia.com>
85 lines
2.8 KiB
C++
85 lines
2.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Pelagicore AG
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QSGVIDEOMATERIAL_VIVMAP_H
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#define QSGVIDEOMATERIAL_VIVMAP_H
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#include <QList>
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#include <QPair>
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#include <QSGMaterial>
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#include <QVideoFrame>
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#include <QMutex>
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class QSGVivanteVideoMaterial : public QSGMaterial
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{
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public:
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QSGVivanteVideoMaterial();
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~QSGVivanteVideoMaterial();
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virtual QSGMaterialType *type() const;
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virtual QSGMaterialShader *createShader() const;
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virtual int compare(const QSGMaterial *other) const;
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void updateBlending();
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void setCurrentFrame(const QVideoFrame &frame);
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void bind();
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GLuint vivanteMapping(QVideoFrame texIdVideoFramePair);
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void setOpacity(float o) { mOpacity = o; }
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private:
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qreal mOpacity;
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int mWidth;
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int mHeight;
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QVideoFrame::PixelFormat mFormat;
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QMap<const uchar*, GLuint> mBitsToTextureMap;
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QVideoFrame mCurrentFrame, mNextFrame;
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GLuint mCurrentTexture;
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QMutex mFrameMutex;
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};
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#endif // QSGVIDEOMATERIAL_VIVMAP_H
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