Files
qtmultimedia/src/plugins/gstreamer/mediaplayer/qgstreamerplayercontrol.cpp
Juho Hämäläinen 1d2a4045a2 Do not try to acquire resources in setMedia() in mediaplayer.
Acquire() is called in play() anyway.

Change-Id: I4c6688006d74490d774813b3f1fb381d915ffe23
2016-10-06 21:36:18 +00:00

663 lines
19 KiB
C++

/****************************************************************************
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#include "qgstreamerplayercontrol.h"
#include "qgstreamerplayersession.h"
#include <private/qmediaplaylistnavigator_p.h>
#include <private/qmediaresourcepolicy_p.h>
#include <private/qmediaresourceset_p.h>
#include <QtCore/qdir.h>
#include <QtCore/qsocketnotifier.h>
#include <QtCore/qurl.h>
#include <QtCore/qdebug.h>
#include <QTimer>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
//#define DEBUG_PLAYBIN
// 2 second timeout for releasing the resources
// Value was selected as combination of fair dice roll and personal
// feeling when testing.
#define RELEASE_TIMER_TIMEOUT (1000 * 2)
QT_BEGIN_NAMESPACE
QGstreamerPlayerControl::QGstreamerPlayerControl(QGstreamerPlayerSession *session, QObject *parent)
: QMediaPlayerControl(parent)
, m_session(session)
, m_userRequestedState(QMediaPlayer::StoppedState)
, m_currentState(QMediaPlayer::StoppedState)
, m_mediaStatus(QMediaPlayer::NoMedia)
, m_bufferProgress(-1)
, m_pendingSeekPosition(-1)
, m_setMediaPending(false)
, m_stream(0)
, m_releaseTimer(0)
{
m_resources = QMediaResourcePolicy::createResourceSet<QMediaPlayerResourceSetInterface>();
Q_ASSERT(m_resources);
connect(m_session, SIGNAL(positionChanged(qint64)),
this, SIGNAL(positionChanged(qint64)));
connect(m_session, SIGNAL(durationChanged(qint64)),
this, SIGNAL(durationChanged(qint64)));
connect(m_session, SIGNAL(mutedStateChanged(bool)),
this, SIGNAL(mutedChanged(bool)));
connect(m_session, SIGNAL(volumeChanged(int)),
this, SIGNAL(volumeChanged(int)));
connect(m_session, SIGNAL(stateChanged(QMediaPlayer::State)),
this, SLOT(updateSessionState(QMediaPlayer::State)));
connect(m_session,SIGNAL(bufferingProgressChanged(int)),
this, SLOT(setBufferProgress(int)));
connect(m_session, SIGNAL(playbackFinished()),
this, SLOT(processEOS()));
connect(m_session, SIGNAL(audioAvailableChanged(bool)),
this, SIGNAL(audioAvailableChanged(bool)));
connect(m_session, SIGNAL(videoAvailableChanged(bool)),
this, SIGNAL(videoAvailableChanged(bool)));
connect(m_session, SIGNAL(seekableChanged(bool)),
this, SIGNAL(seekableChanged(bool)));
connect(m_session, SIGNAL(error(int,QString)),
this, SIGNAL(error(int,QString)));
connect(m_session, SIGNAL(invalidMedia()),
this, SLOT(handleInvalidMedia()));
connect(m_session, SIGNAL(playbackRateChanged(qreal)),
this, SIGNAL(playbackRateChanged(qreal)));
connect(m_resources, SIGNAL(resourcesGranted()), SLOT(handleResourcesGranted()));
//denied signal should be queued to have correct state update process,
//since in playOrPause, when acquire is call on resource set, it may trigger a resourcesDenied signal immediately,
//so handleResourcesDenied should be processed later, otherwise it will be overwritten by state update later in playOrPause.
connect(m_resources, SIGNAL(resourcesDenied()), this, SLOT(handleResourcesDenied()), Qt::QueuedConnection);
connect(m_resources, SIGNAL(resourcesLost()), SLOT(handleResourcesLost()));
m_releaseTimer = new QTimer(this);
m_releaseTimer->setSingleShot(true);
connect(m_releaseTimer, SIGNAL(timeout()), this, SLOT(handleRelease()));
}
QGstreamerPlayerControl::~QGstreamerPlayerControl()
{
stopReleaseTimer();
QMediaResourcePolicy::destroyResourceSet(m_resources);
}
QMediaPlayerResourceSetInterface* QGstreamerPlayerControl::resources() const
{
return m_resources;
}
qint64 QGstreamerPlayerControl::position() const
{
return m_pendingSeekPosition != -1 ? m_pendingSeekPosition : m_session->position();
}
qint64 QGstreamerPlayerControl::duration() const
{
return m_session->duration();
}
QMediaPlayer::State QGstreamerPlayerControl::state() const
{
return m_currentState;
}
QMediaPlayer::MediaStatus QGstreamerPlayerControl::mediaStatus() const
{
return m_mediaStatus;
}
int QGstreamerPlayerControl::bufferStatus() const
{
if (m_bufferProgress == -1) {
return m_session->state() == QMediaPlayer::StoppedState ? 0 : 100;
} else
return m_bufferProgress;
}
int QGstreamerPlayerControl::volume() const
{
return m_session->volume();
}
bool QGstreamerPlayerControl::isMuted() const
{
return m_session->isMuted();
}
bool QGstreamerPlayerControl::isSeekable() const
{
return m_session->isSeekable();
}
QMediaTimeRange QGstreamerPlayerControl::availablePlaybackRanges() const
{
return m_session->availablePlaybackRanges();
}
qreal QGstreamerPlayerControl::playbackRate() const
{
return m_session->playbackRate();
}
void QGstreamerPlayerControl::setPlaybackRate(qreal rate)
{
m_session->setPlaybackRate(rate);
}
void QGstreamerPlayerControl::setPosition(qint64 pos)
{
#ifdef DEBUG_PLAYBIN
qDebug() << Q_FUNC_INFO << pos/1000.0;
#endif
pushState();
if (m_mediaStatus == QMediaPlayer::EndOfMedia) {
m_mediaStatus = QMediaPlayer::LoadedMedia;
}
if (m_currentState == QMediaPlayer::StoppedState) {
m_pendingSeekPosition = pos;
emit positionChanged(m_pendingSeekPosition);
} else if (m_session->isSeekable()) {
m_session->showPrerollFrames(true);
m_session->seek(pos);
m_pendingSeekPosition = -1;
} else if (m_session->state() == QMediaPlayer::StoppedState) {
m_pendingSeekPosition = pos;
emit positionChanged(m_pendingSeekPosition);
} else if (m_pendingSeekPosition != -1) {
m_pendingSeekPosition = -1;
emit positionChanged(m_pendingSeekPosition);
}
popAndNotifyState();
}
void QGstreamerPlayerControl::play()
{
#ifdef DEBUG_PLAYBIN
qDebug() << Q_FUNC_INFO;
#endif
//m_userRequestedState is needed to know that we need to resume playback when resource-policy
//regranted the resources after lost, since m_currentState will become paused when resources are
//lost.
stopReleaseTimer();
m_userRequestedState = QMediaPlayer::PlayingState;
playOrPause(QMediaPlayer::PlayingState);
}
void QGstreamerPlayerControl::pause()
{
#ifdef DEBUG_PLAYBIN
qDebug() << Q_FUNC_INFO;
#endif
restartReleaseTimer();
m_userRequestedState = QMediaPlayer::PausedState;
playOrPause(QMediaPlayer::PausedState);
}
void QGstreamerPlayerControl::playOrPause(QMediaPlayer::State newState)
{
if (m_mediaStatus == QMediaPlayer::NoMedia)
return;
pushState();
if (m_setMediaPending) {
m_mediaStatus = QMediaPlayer::LoadingMedia;
setMedia(m_currentResource, m_stream);
}
#ifdef Q_WS_MAEMO_6
//this is a work around for the gstreamer bug,
//should be remove once it get fixed
if (newState == QMediaPlayer::PlayingState && m_mediaStatus == QMediaPlayer::InvalidMedia) {
setMedia(m_currentResource, m_stream);
}
#endif
if (m_mediaStatus == QMediaPlayer::EndOfMedia && m_pendingSeekPosition == -1) {
m_pendingSeekPosition = 0;
}
if (!m_resources->isGranted())
m_resources->acquire();
if (m_resources->isGranted()) {
// show prerolled frame if switching from stopped state
if (m_pendingSeekPosition == -1) {
m_session->showPrerollFrames(true);
} else if (m_session->state() == QMediaPlayer::StoppedState) {
// Don't evaluate the next two conditions.
} else if (m_session->isSeekable()) {
m_session->pause();
m_session->showPrerollFrames(true);
m_session->seek(m_pendingSeekPosition);
m_pendingSeekPosition = -1;
} else {
m_pendingSeekPosition = -1;
}
bool ok = false;
//To prevent displaying the first video frame when playback is resumed
//the pipeline is paused instead of playing, seeked to requested position,
//and after seeking is finished (position updated) playback is restarted
//with show-preroll-frame enabled.
if (newState == QMediaPlayer::PlayingState && m_pendingSeekPosition == -1)
ok = m_session->play();
else
ok = m_session->pause();
if (!ok)
newState = QMediaPlayer::StoppedState;
}
if (m_mediaStatus == QMediaPlayer::InvalidMedia)
m_mediaStatus = QMediaPlayer::LoadingMedia;
m_currentState = newState;
if (m_mediaStatus == QMediaPlayer::EndOfMedia || m_mediaStatus == QMediaPlayer::LoadedMedia) {
if (m_bufferProgress == -1 || m_bufferProgress == 100)
m_mediaStatus = QMediaPlayer::BufferedMedia;
else
m_mediaStatus = QMediaPlayer::BufferingMedia;
}
popAndNotifyState();
emit positionChanged(position());
}
void QGstreamerPlayerControl::stop()
{
#ifdef DEBUG_PLAYBIN
qDebug() << Q_FUNC_INFO;
#endif
m_userRequestedState = QMediaPlayer::StoppedState;
pushState();
if (m_currentState != QMediaPlayer::StoppedState) {
m_currentState = QMediaPlayer::StoppedState;
m_session->showPrerollFrames(false); // stop showing prerolled frames in stop state
if (m_resources->isGranted())
m_session->pause();
if (m_mediaStatus != QMediaPlayer::EndOfMedia) {
m_pendingSeekPosition = 0;
emit positionChanged(position());
}
}
restartReleaseTimer();
popAndNotifyState();
}
void QGstreamerPlayerControl::setVolume(int volume)
{
m_session->setVolume(volume);
}
void QGstreamerPlayerControl::setMuted(bool muted)
{
m_session->setMuted(muted);
}
QMediaContent QGstreamerPlayerControl::media() const
{
return m_currentResource;
}
const QIODevice *QGstreamerPlayerControl::mediaStream() const
{
return m_stream;
}
void QGstreamerPlayerControl::setMedia(const QMediaContent &content, QIODevice *stream)
{
#ifdef DEBUG_PLAYBIN
qDebug() << Q_FUNC_INFO;
#endif
pushState();
m_currentState = QMediaPlayer::StoppedState;
QMediaContent oldMedia = m_currentResource;
m_pendingSeekPosition = 0;
m_session->showPrerollFrames(false); // do not show prerolled frames until pause() or play() explicitly called
m_setMediaPending = false;
if (content.isNull() && !stream)
m_resources->release();
m_session->stop();
bool userStreamValid = false;
if (m_bufferProgress != -1) {
m_bufferProgress = -1;
emit bufferStatusChanged(0);
}
m_currentResource = content;
m_stream = stream;
QNetworkRequest request;
if (m_stream) {
userStreamValid = stream->isOpen() && m_stream->isReadable();
request = content.canonicalRequest();
} else if (!content.isNull()) {
request = content.canonicalRequest();
}
#if !defined(HAVE_GST_APPSRC)
m_session->loadFromUri(request);
#else
if (m_stream) {
if (userStreamValid){
m_session->loadFromStream(request, m_stream);
} else {
m_mediaStatus = QMediaPlayer::InvalidMedia;
emit error(QMediaPlayer::FormatError, tr("Attempting to play invalid user stream"));
if (m_currentState != QMediaPlayer::PlayingState)
m_resources->release();
popAndNotifyState();
return;
}
} else
m_session->loadFromUri(request);
#endif
#if defined(HAVE_GST_APPSRC)
if (!request.url().isEmpty() || userStreamValid) {
#else
if (!request.url().isEmpty()) {
#endif
m_mediaStatus = QMediaPlayer::LoadingMedia;
m_session->pause();
} else {
m_mediaStatus = QMediaPlayer::NoMedia;
setBufferProgress(0);
}
if (m_currentResource != oldMedia)
emit mediaChanged(m_currentResource);
emit positionChanged(position());
if (content.isNull() && !stream)
m_resources->release();
popAndNotifyState();
}
void QGstreamerPlayerControl::setVideoOutput(QObject *output)
{
m_session->setVideoRenderer(output);
}
bool QGstreamerPlayerControl::isAudioAvailable() const
{
return m_session->isAudioAvailable();
}
bool QGstreamerPlayerControl::isVideoAvailable() const
{
return m_session->isVideoAvailable();
}
void QGstreamerPlayerControl::updateSessionState(QMediaPlayer::State state)
{
pushState();
if (state == QMediaPlayer::StoppedState) {
m_session->showPrerollFrames(false);
m_currentState = QMediaPlayer::StoppedState;
}
if (state == QMediaPlayer::PausedState && m_currentState != QMediaPlayer::StoppedState) {
if (m_pendingSeekPosition != -1 && m_session->isSeekable()) {
m_session->showPrerollFrames(true);
m_session->seek(m_pendingSeekPosition);
}
m_pendingSeekPosition = -1;
if (m_currentState == QMediaPlayer::PlayingState)
m_session->play();
}
updateMediaStatus();
popAndNotifyState();
}
void QGstreamerPlayerControl::updateMediaStatus()
{
pushState();
QMediaPlayer::MediaStatus oldStatus = m_mediaStatus;
switch (m_session->state()) {
case QMediaPlayer::StoppedState:
if (m_currentResource.isNull())
m_mediaStatus = QMediaPlayer::NoMedia;
else if (oldStatus != QMediaPlayer::InvalidMedia)
m_mediaStatus = QMediaPlayer::LoadingMedia;
break;
case QMediaPlayer::PlayingState:
case QMediaPlayer::PausedState:
if (m_currentState == QMediaPlayer::StoppedState) {
m_mediaStatus = QMediaPlayer::LoadedMedia;
} else {
if (m_bufferProgress == -1 || m_bufferProgress == 100)
m_mediaStatus = QMediaPlayer::BufferedMedia;
else
m_mediaStatus = QMediaPlayer::StalledMedia;
}
break;
}
if (m_currentState == QMediaPlayer::PlayingState && !m_resources->isGranted())
m_mediaStatus = QMediaPlayer::StalledMedia;
//EndOfMedia status should be kept, until reset by pause, play or setMedia
if (oldStatus == QMediaPlayer::EndOfMedia)
m_mediaStatus = QMediaPlayer::EndOfMedia;
popAndNotifyState();
}
void QGstreamerPlayerControl::processEOS()
{
pushState();
m_mediaStatus = QMediaPlayer::EndOfMedia;
emit positionChanged(position());
m_session->endOfMediaReset();
if (m_currentState != QMediaPlayer::StoppedState) {
m_currentState = QMediaPlayer::StoppedState;
m_session->showPrerollFrames(false); // stop showing prerolled frames in stop state
}
restartReleaseTimer();
popAndNotifyState();
}
void QGstreamerPlayerControl::setBufferProgress(int progress)
{
if (m_bufferProgress == progress || m_mediaStatus == QMediaPlayer::NoMedia)
return;
#ifdef DEBUG_PLAYBIN
qDebug() << Q_FUNC_INFO << progress;
#endif
m_bufferProgress = progress;
if (m_resources->isGranted()) {
if (m_currentState == QMediaPlayer::PlayingState &&
m_bufferProgress == 100 &&
m_session->state() != QMediaPlayer::PlayingState)
m_session->play();
if (!m_session->isLiveSource() && m_bufferProgress < 100 &&
(m_session->state() == QMediaPlayer::PlayingState ||
m_session->pendingState() == QMediaPlayer::PlayingState))
m_session->pause();
}
updateMediaStatus();
emit bufferStatusChanged(m_bufferProgress);
}
void QGstreamerPlayerControl::handleInvalidMedia()
{
pushState();
m_mediaStatus = QMediaPlayer::InvalidMedia;
m_currentState = QMediaPlayer::StoppedState;
m_setMediaPending = true;
popAndNotifyState();
}
void QGstreamerPlayerControl::handleResourcesGranted()
{
pushState();
//This may be triggered when there is an auto resume
//from resource-policy, we need to take action according to m_userRequestedState
//rather than m_currentState
m_currentState = m_userRequestedState;
if (m_currentState != QMediaPlayer::StoppedState)
playOrPause(m_currentState);
else
updateMediaStatus();
popAndNotifyState();
}
void QGstreamerPlayerControl::handleResourcesLost()
{
//on resource lost the pipeline should be paused
//player status is changed to paused
pushState();
QMediaPlayer::State oldState = m_currentState;
m_session->pause();
if (oldState != QMediaPlayer::StoppedState )
m_currentState = QMediaPlayer::PausedState;
popAndNotifyState();
}
void QGstreamerPlayerControl::handleResourcesDenied()
{
//on resource denied the pipeline should stay paused
//player status is changed to paused
pushState();
if (m_currentState != QMediaPlayer::StoppedState )
m_currentState = QMediaPlayer::PausedState;
popAndNotifyState();
}
void QGstreamerPlayerControl::pushState()
{
m_stateStack.push(m_currentState);
m_mediaStatusStack.push(m_mediaStatus);
}
void QGstreamerPlayerControl::popAndNotifyState()
{
Q_ASSERT(!m_stateStack.isEmpty());
QMediaPlayer::State oldState = m_stateStack.pop();
QMediaPlayer::MediaStatus oldMediaStatus = m_mediaStatusStack.pop();
if (m_stateStack.isEmpty()) {
if (m_mediaStatus != oldMediaStatus) {
#ifdef DEBUG_PLAYBIN
qDebug() << "Media status changed:" << m_mediaStatus;
#endif
emit mediaStatusChanged(m_mediaStatus);
}
if (m_currentState != oldState) {
#ifdef DEBUG_PLAYBIN
qDebug() << "State changed:" << m_currentState;
#endif
emit stateChanged(m_currentState);
}
}
}
void QGstreamerPlayerControl::restartReleaseTimer()
{
stopReleaseTimer();
m_releaseTimer->start(RELEASE_TIMER_TIMEOUT);
}
void QGstreamerPlayerControl::stopReleaseTimer()
{
m_releaseTimer->stop();
}
void QGstreamerPlayerControl::handleRelease()
{
if (m_currentState != QMediaPlayer::PlayingState ||
m_mediaStatus == QMediaPlayer::EndOfMedia) {
#ifdef DEBUG_PLAYBIN
qDebug() << "handleRelease currentState " << m_currentState << " mediaStatus " << m_mediaStatus;
#endif
m_resources->release();
}
}
QT_END_NAMESPACE