Files
qtmultimedia/tests/auto/unit/qmultimedia_common/mockaudiodecodercontrol.h
Antti Kokko bbfccc7135 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-02-12 10:27:47 +00:00

212 lines
5.8 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef MOCKAUDIODECODERCONTROL_H
#define MOCKAUDIODECODERCONTROL_H
#include "qmediacontrol.h"
#include "qaudiodecodercontrol.h"
#include <QtCore/qpair.h>
#include "qaudiobuffer.h"
#include <QTimer>
#include <QIODevice>
#define MOCK_DECODER_MAX_BUFFERS 10
QT_BEGIN_NAMESPACE
class MockAudioDecoderControl : public QAudioDecoderControl
{
Q_OBJECT
public:
MockAudioDecoderControl(QObject *parent = 0)
: QAudioDecoderControl(parent)
, mState(QAudioDecoder::StoppedState)
, mDevice(0)
, mPosition(-1)
, mSerial(0)
{
mFormat.setChannelCount(1);
mFormat.setSampleSize(8);
mFormat.setSampleRate(1000);
mFormat.setCodec("audio/x-raw");
mFormat.setSampleType(QAudioFormat::UnSignedInt);
}
QAudioDecoder::State state() const
{
return mState;
}
QString sourceFilename() const
{
return mSource;
}
QAudioFormat audioFormat() const
{
return mFormat;
}
void setAudioFormat(const QAudioFormat &format)
{
if (mFormat != format) {
mFormat = format;
emit formatChanged(mFormat);
}
}
void setSourceFilename(const QString &fileName)
{
mSource = fileName;
mDevice = 0;
stop();
}
QIODevice* sourceDevice() const
{
return mDevice;
}
void setSourceDevice(QIODevice *device)
{
mDevice = device;
mSource.clear();
stop();
}
// When decoding we decode to first buffer, then second buffer
// we then stop until the first is read again and so on, for
// 5 buffers
void start()
{
if (mState == QAudioDecoder::StoppedState) {
if (!mSource.isEmpty()) {
mState = QAudioDecoder::DecodingState;
emit stateChanged(mState);
emit durationChanged(duration());
QTimer::singleShot(50, this, SLOT(pretendDecode()));
} else {
emit error(QAudioDecoder::ResourceError, "No source set");
}
}
}
void stop()
{
if (mState != QAudioDecoder::StoppedState) {
mState = QAudioDecoder::StoppedState;
mSerial = 0;
mPosition = 0;
mBuffers.clear();
emit stateChanged(mState);
emit bufferAvailableChanged(false);
}
}
QAudioBuffer read()
{
QAudioBuffer a;
if (mBuffers.length() > 0) {
a = mBuffers.takeFirst();
mPosition = a.startTime() / 1000;
emit positionChanged(mPosition);
if (mBuffers.isEmpty())
emit bufferAvailableChanged(false);
if (mBuffers.isEmpty() && mSerial >= MOCK_DECODER_MAX_BUFFERS) {
mState = QAudioDecoder::StoppedState;
emit finished();
emit stateChanged(mState);
} else
QTimer::singleShot(50, this, SLOT(pretendDecode()));
}
return a;
}
bool bufferAvailable() const
{
return mBuffers.length() > 0;
}
qint64 position() const
{
return mPosition;
}
qint64 duration() const
{
return (sizeof(mSerial) * MOCK_DECODER_MAX_BUFFERS * qint64(1000)) / (mFormat.sampleRate() * mFormat.channelCount());
}
private slots:
void pretendDecode()
{
// Check if we've reached end of stream
if (mSerial >= MOCK_DECODER_MAX_BUFFERS)
return;
// We just keep the length of mBuffers to 3 or less.
if (mBuffers.length() < 3) {
QByteArray b(sizeof(mSerial), 0);
memcpy(b.data(), &mSerial, sizeof(mSerial));
qint64 position = (sizeof(mSerial) * mSerial * qint64(1000000)) / (mFormat.sampleRate() * mFormat.channelCount());
mSerial++;
mBuffers.push_back(QAudioBuffer(b, mFormat, position));
emit bufferReady();
if (mBuffers.count() == 1)
emit bufferAvailableChanged(true);
}
}
public:
QAudioDecoder::State mState;
QString mSource;
QIODevice *mDevice;
QAudioFormat mFormat;
qint64 mPosition;
int mSerial;
QList<QAudioBuffer> mBuffers;
};
QT_END_NAMESPACE
#endif // QAUDIODECODERCONTROL_H