Files
qtmultimedia/tests/auto/unit/qmultimedia_common/mockcameralockscontrol.h
Antti Kokko bbfccc7135 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-02-12 10:27:47 +00:00

137 lines
4.6 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef MOCKCAMERALOCKCONTROL_H
#define MOCKCAMERALOCKCONTROL_H
#include <QTimer>
#include "qcameralockscontrol.h"
class MockCameraLocksControl : public QCameraLocksControl
{
Q_OBJECT
public:
MockCameraLocksControl(QObject *parent = 0):
QCameraLocksControl(parent),
m_focusLock(QCamera::Unlocked),
m_exposureLock(QCamera::Unlocked)
{
}
~MockCameraLocksControl() {}
QCamera::LockTypes supportedLocks() const
{
return QCamera::LockExposure | QCamera::LockFocus;
}
QCamera::LockStatus lockStatus(QCamera::LockType lock) const
{
switch (lock) {
case QCamera::LockExposure:
return m_exposureLock;
case QCamera::LockFocus:
return m_focusLock;
default:
return QCamera::Unlocked;
}
}
void searchAndLock(QCamera::LockTypes locks)
{
if (locks & QCamera::LockExposure) {
QCamera::LockStatus newStatus = locks & QCamera::LockFocus ? QCamera::Searching : QCamera::Locked;
if (newStatus != m_exposureLock)
emit lockStatusChanged(QCamera::LockExposure,
m_exposureLock = newStatus,
QCamera::UserRequest);
}
if (locks & QCamera::LockFocus) {
emit lockStatusChanged(QCamera::LockFocus,
m_focusLock = QCamera::Searching,
QCamera::UserRequest);
QTimer::singleShot(5, this, SLOT(focused()));
}
}
void unlock(QCamera::LockTypes locks) {
if (locks & QCamera::LockFocus && m_focusLock != QCamera::Unlocked) {
emit lockStatusChanged(QCamera::LockFocus,
m_focusLock = QCamera::Unlocked,
QCamera::UserRequest);
}
if (locks & QCamera::LockExposure && m_exposureLock != QCamera::Unlocked) {
emit lockStatusChanged(QCamera::LockExposure,
m_exposureLock = QCamera::Unlocked,
QCamera::UserRequest);
}
}
/* helper method to emit the signal with LockChangeReason */
void setLockChangeReason (QCamera::LockChangeReason lockChangeReason)
{
emit lockStatusChanged(QCamera::NoLock,
QCamera::Unlocked,
lockChangeReason);
}
private slots:
void focused()
{
if (m_focusLock == QCamera::Searching) {
emit lockStatusChanged(QCamera::LockFocus,
m_focusLock = QCamera::Locked,
QCamera::UserRequest);
}
if (m_exposureLock == QCamera::Searching) {
emit lockStatusChanged(QCamera::LockExposure,
m_exposureLock = QCamera::Locked,
QCamera::UserRequest);
}
}
private:
QCamera::LockStatus m_focusLock;
QCamera::LockStatus m_exposureLock;
};
#endif // MOCKCAMERALOCKCONTROL_H