Files
qtmultimedia/src/plugins/pulseaudio/qpulseaudioengine.cpp
Antti Kokko 2732e23887 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL

Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
2014-08-24 17:30:13 +02:00

367 lines
11 KiB
C++

/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtCore/qdebug.h>
#include <qaudiodeviceinfo.h>
#include "qpulseaudioengine.h"
#include "qaudiodeviceinfo_pulse.h"
#include "qaudiooutput_pulse.h"
#include "qpulsehelpers.h"
#include <sys/types.h>
#include <unistd.h>
QT_BEGIN_NAMESPACE
static void serverInfoCallback(pa_context *context, const pa_server_info *info, void *userdata)
{
if (!info) {
qWarning() << QString("Failed to get server information: %s").arg(pa_strerror(pa_context_errno(context)));
return;
}
#ifdef DEBUG_PULSE
char ss[PA_SAMPLE_SPEC_SNPRINT_MAX], cm[PA_CHANNEL_MAP_SNPRINT_MAX];
pa_sample_spec_snprint(ss, sizeof(ss), &info->sample_spec);
pa_channel_map_snprint(cm, sizeof(cm), &info->channel_map);
qDebug() << QString("User name: %1\n"
"Host Name: %2\n"
"Server Name: %3\n"
"Server Version: %4\n"
"Default Sample Specification: %5\n"
"Default Channel Map: %6\n"
"Default Sink: %7\n"
"Default Source: %8\n").arg(
info->user_name,
info->host_name,
info->server_name,
info->server_version,
ss,
cm,
info->default_sink_name,
info->default_source_name);
#endif
QPulseAudioEngine *pulseEngine = static_cast<QPulseAudioEngine*>(userdata);
pulseEngine->m_defaultSink = info->default_sink_name;
pulseEngine->m_defaultSource = info->default_source_name;
pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
}
static void sinkInfoCallback(pa_context *context, const pa_sink_info *info, int isLast, void *userdata)
{
QPulseAudioEngine *pulseEngine = static_cast<QPulseAudioEngine*>(userdata);
QMap<pa_sink_state, QString> stateMap;
stateMap[PA_SINK_INVALID_STATE] = "n/a";
stateMap[PA_SINK_RUNNING] = "RUNNING";
stateMap[PA_SINK_IDLE] = "IDLE";
stateMap[PA_SINK_SUSPENDED] = "SUSPENDED";
if (isLast < 0) {
qWarning() << QString("Failed to get sink information: %s").arg(pa_strerror(pa_context_errno(context)));
return;
}
if (isLast) {
pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
return;
}
Q_ASSERT(info);
#ifdef DEBUG_PULSE
qDebug() << QString("Sink #%1\n"
"\tState: %2\n"
"\tName: %3\n"
"\tDescription: %4\n"
).arg(QString::number(info->index),
stateMap.value(info->state),
info->name,
info->description);
#endif
QAudioFormat format = QPulseAudioInternal::sampleSpecToAudioFormat(info->sample_spec);
pulseEngine->m_preferredFormats.insert(info->name, format);
pulseEngine->m_sinks.append(info->name);
}
static void sourceInfoCallback(pa_context *context, const pa_source_info *info, int isLast, void *userdata)
{
Q_UNUSED(context)
QPulseAudioEngine *pulseEngine = static_cast<QPulseAudioEngine*>(userdata);
QMap<pa_source_state, QString> stateMap;
stateMap[PA_SOURCE_INVALID_STATE] = "n/a";
stateMap[PA_SOURCE_RUNNING] = "RUNNING";
stateMap[PA_SOURCE_IDLE] = "IDLE";
stateMap[PA_SOURCE_SUSPENDED] = "SUSPENDED";
if (isLast) {
pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
return;
}
Q_ASSERT(info);
#ifdef DEBUG_PULSE
qDebug() << QString("Source #%1\n"
"\tState: %2\n"
"\tName: %3\n"
"\tDescription: %4\n"
).arg(QString::number(info->index),
stateMap.value(info->state),
info->name,
info->description);
#endif
QAudioFormat format = QPulseAudioInternal::sampleSpecToAudioFormat(info->sample_spec);
pulseEngine->m_preferredFormats.insert(info->name, format);
pulseEngine->m_sources.append(info->name);
}
static void contextStateCallbackInit(pa_context *context, void *userdata)
{
Q_UNUSED(context);
#ifdef DEBUG_PULSE
qDebug() << QPulseAudioInternal::stateToQString(pa_context_get_state(context));
#endif
QPulseAudioEngine *pulseEngine = reinterpret_cast<QPulseAudioEngine*>(userdata);
pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
}
static void contextStateCallback(pa_context *c, void *userdata)
{
QPulseAudioEngine *self = reinterpret_cast<QPulseAudioEngine*>(userdata);
pa_context_state_t state = pa_context_get_state(c);
#ifdef DEBUG_PULSE
qDebug() << QPulseAudioInternal::stateToQString(state);
#endif
if (state == PA_CONTEXT_FAILED)
QMetaObject::invokeMethod(self, "onContextFailed", Qt::QueuedConnection);
}
Q_GLOBAL_STATIC(QPulseAudioEngine, pulseEngine);
QPulseAudioEngine::QPulseAudioEngine(QObject *parent)
: QObject(parent)
, m_mainLoopApi(0)
, m_context(0)
, m_prepared(false)
{
prepare();
}
QPulseAudioEngine::~QPulseAudioEngine()
{
if (m_prepared)
release();
}
void QPulseAudioEngine::prepare()
{
bool keepGoing = true;
bool ok = true;
m_mainLoop = pa_threaded_mainloop_new();
if (m_mainLoop == 0) {
qWarning("PulseAudioService: unable to create pulseaudio mainloop");
return;
}
if (pa_threaded_mainloop_start(m_mainLoop) != 0) {
qWarning("PulseAudioService: unable to start pulseaudio mainloop");
pa_threaded_mainloop_free(m_mainLoop);
m_mainLoop = 0;
return;
}
m_mainLoopApi = pa_threaded_mainloop_get_api(m_mainLoop);
lock();
m_context = pa_context_new(m_mainLoopApi, QString(QLatin1String("QtPulseAudio:%1")).arg(::getpid()).toLatin1().constData());
if (m_context == 0) {
qWarning("PulseAudioService: Unable to create new pulseaudio context");
pa_threaded_mainloop_unlock(m_mainLoop);
pa_threaded_mainloop_free(m_mainLoop);
m_mainLoop = 0;
onContextFailed();
return;
}
pa_context_set_state_callback(m_context, contextStateCallbackInit, this);
if (pa_context_connect(m_context, 0, (pa_context_flags_t)0, 0) < 0) {
qWarning("PulseAudioService: pa_context_connect() failed");
pa_context_unref(m_context);
pa_threaded_mainloop_unlock(m_mainLoop);
pa_threaded_mainloop_free(m_mainLoop);
m_mainLoop = 0;
m_context = 0;
return;
}
pa_threaded_mainloop_wait(m_mainLoop);
while (keepGoing) {
switch (pa_context_get_state(m_context)) {
case PA_CONTEXT_CONNECTING:
case PA_CONTEXT_AUTHORIZING:
case PA_CONTEXT_SETTING_NAME:
break;
case PA_CONTEXT_READY:
#ifdef DEBUG_PULSE
qDebug("Connection established.");
#endif
keepGoing = false;
break;
case PA_CONTEXT_TERMINATED:
qCritical("PulseAudioService: Context terminated.");
keepGoing = false;
ok = false;
break;
case PA_CONTEXT_FAILED:
default:
qCritical() << QString("PulseAudioService: Connection failure: %1").arg(pa_strerror(pa_context_errno(m_context)));
keepGoing = false;
ok = false;
}
if (keepGoing)
pa_threaded_mainloop_wait(m_mainLoop);
}
if (ok) {
pa_context_set_state_callback(m_context, contextStateCallback, this);
} else {
pa_context_unref(m_context);
m_context = 0;
}
unlock();
if (ok) {
updateDevices();
m_prepared = true;
} else {
pa_threaded_mainloop_free(m_mainLoop);
m_mainLoop = 0;
onContextFailed();
}
}
void QPulseAudioEngine::release()
{
if (!m_prepared)
return;
if (m_context) {
pa_context_disconnect(m_context);
pa_context_unref(m_context);
m_context = 0;
}
if (m_mainLoop) {
pa_threaded_mainloop_stop(m_mainLoop);
pa_threaded_mainloop_free(m_mainLoop);
m_mainLoop = 0;
}
m_prepared = false;
}
void QPulseAudioEngine::updateDevices()
{
lock();
// Get default input and output devices
pa_operation *operation = pa_context_get_server_info(m_context, serverInfoCallback, this);
while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
pa_threaded_mainloop_wait(m_mainLoop);
pa_operation_unref(operation);
// Get output devices
operation = pa_context_get_sink_info_list(m_context, sinkInfoCallback, this);
while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
pa_threaded_mainloop_wait(m_mainLoop);
pa_operation_unref(operation);
// Get input devices
operation = pa_context_get_source_info_list(m_context, sourceInfoCallback, this);
while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
pa_threaded_mainloop_wait(m_mainLoop);
pa_operation_unref(operation);
unlock();
// Swap the default output to index 0
m_sinks.removeOne(m_defaultSink);
m_sinks.prepend(m_defaultSink);
// Swap the default input to index 0
m_sources.removeOne(m_defaultSource);
m_sources.prepend(m_defaultSource);
}
void QPulseAudioEngine::onContextFailed()
{
// Give a chance to the connected slots to still use the Pulse main loop before releasing it.
emit contextFailed();
release();
// Try to reconnect later
QTimer::singleShot(3000, this, SLOT(prepare()));
}
QPulseAudioEngine *QPulseAudioEngine::instance()
{
return pulseEngine();
}
QList<QByteArray> QPulseAudioEngine::availableDevices(QAudio::Mode mode) const
{
return mode == QAudio::AudioOutput ? m_sinks : m_sources;
}
QT_END_NAMESPACE