- Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
367 lines
11 KiB
C++
367 lines
11 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtCore/qdebug.h>
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#include <qaudiodeviceinfo.h>
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#include "qpulseaudioengine.h"
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#include "qaudiodeviceinfo_pulse.h"
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#include "qaudiooutput_pulse.h"
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#include "qpulsehelpers.h"
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#include <sys/types.h>
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#include <unistd.h>
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QT_BEGIN_NAMESPACE
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static void serverInfoCallback(pa_context *context, const pa_server_info *info, void *userdata)
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{
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if (!info) {
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qWarning() << QString("Failed to get server information: %s").arg(pa_strerror(pa_context_errno(context)));
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return;
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}
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#ifdef DEBUG_PULSE
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char ss[PA_SAMPLE_SPEC_SNPRINT_MAX], cm[PA_CHANNEL_MAP_SNPRINT_MAX];
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pa_sample_spec_snprint(ss, sizeof(ss), &info->sample_spec);
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pa_channel_map_snprint(cm, sizeof(cm), &info->channel_map);
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qDebug() << QString("User name: %1\n"
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"Host Name: %2\n"
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"Server Name: %3\n"
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"Server Version: %4\n"
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"Default Sample Specification: %5\n"
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"Default Channel Map: %6\n"
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"Default Sink: %7\n"
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"Default Source: %8\n").arg(
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info->user_name,
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info->host_name,
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info->server_name,
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info->server_version,
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ss,
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cm,
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info->default_sink_name,
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info->default_source_name);
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#endif
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QPulseAudioEngine *pulseEngine = static_cast<QPulseAudioEngine*>(userdata);
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pulseEngine->m_defaultSink = info->default_sink_name;
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pulseEngine->m_defaultSource = info->default_source_name;
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pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
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}
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static void sinkInfoCallback(pa_context *context, const pa_sink_info *info, int isLast, void *userdata)
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{
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QPulseAudioEngine *pulseEngine = static_cast<QPulseAudioEngine*>(userdata);
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QMap<pa_sink_state, QString> stateMap;
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stateMap[PA_SINK_INVALID_STATE] = "n/a";
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stateMap[PA_SINK_RUNNING] = "RUNNING";
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stateMap[PA_SINK_IDLE] = "IDLE";
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stateMap[PA_SINK_SUSPENDED] = "SUSPENDED";
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if (isLast < 0) {
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qWarning() << QString("Failed to get sink information: %s").arg(pa_strerror(pa_context_errno(context)));
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return;
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}
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if (isLast) {
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pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
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return;
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}
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Q_ASSERT(info);
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#ifdef DEBUG_PULSE
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qDebug() << QString("Sink #%1\n"
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"\tState: %2\n"
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"\tName: %3\n"
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"\tDescription: %4\n"
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).arg(QString::number(info->index),
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stateMap.value(info->state),
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info->name,
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info->description);
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#endif
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QAudioFormat format = QPulseAudioInternal::sampleSpecToAudioFormat(info->sample_spec);
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pulseEngine->m_preferredFormats.insert(info->name, format);
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pulseEngine->m_sinks.append(info->name);
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}
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static void sourceInfoCallback(pa_context *context, const pa_source_info *info, int isLast, void *userdata)
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{
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Q_UNUSED(context)
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QPulseAudioEngine *pulseEngine = static_cast<QPulseAudioEngine*>(userdata);
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QMap<pa_source_state, QString> stateMap;
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stateMap[PA_SOURCE_INVALID_STATE] = "n/a";
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stateMap[PA_SOURCE_RUNNING] = "RUNNING";
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stateMap[PA_SOURCE_IDLE] = "IDLE";
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stateMap[PA_SOURCE_SUSPENDED] = "SUSPENDED";
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if (isLast) {
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pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
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return;
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}
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Q_ASSERT(info);
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#ifdef DEBUG_PULSE
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qDebug() << QString("Source #%1\n"
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"\tState: %2\n"
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"\tName: %3\n"
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"\tDescription: %4\n"
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).arg(QString::number(info->index),
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stateMap.value(info->state),
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info->name,
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info->description);
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#endif
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QAudioFormat format = QPulseAudioInternal::sampleSpecToAudioFormat(info->sample_spec);
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pulseEngine->m_preferredFormats.insert(info->name, format);
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pulseEngine->m_sources.append(info->name);
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}
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static void contextStateCallbackInit(pa_context *context, void *userdata)
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{
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Q_UNUSED(context);
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#ifdef DEBUG_PULSE
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qDebug() << QPulseAudioInternal::stateToQString(pa_context_get_state(context));
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#endif
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QPulseAudioEngine *pulseEngine = reinterpret_cast<QPulseAudioEngine*>(userdata);
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pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
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}
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static void contextStateCallback(pa_context *c, void *userdata)
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{
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QPulseAudioEngine *self = reinterpret_cast<QPulseAudioEngine*>(userdata);
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pa_context_state_t state = pa_context_get_state(c);
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#ifdef DEBUG_PULSE
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qDebug() << QPulseAudioInternal::stateToQString(state);
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#endif
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if (state == PA_CONTEXT_FAILED)
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QMetaObject::invokeMethod(self, "onContextFailed", Qt::QueuedConnection);
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}
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Q_GLOBAL_STATIC(QPulseAudioEngine, pulseEngine);
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QPulseAudioEngine::QPulseAudioEngine(QObject *parent)
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: QObject(parent)
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, m_mainLoopApi(0)
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, m_context(0)
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, m_prepared(false)
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{
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prepare();
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}
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QPulseAudioEngine::~QPulseAudioEngine()
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{
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if (m_prepared)
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release();
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}
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void QPulseAudioEngine::prepare()
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{
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bool keepGoing = true;
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bool ok = true;
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m_mainLoop = pa_threaded_mainloop_new();
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if (m_mainLoop == 0) {
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qWarning("PulseAudioService: unable to create pulseaudio mainloop");
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return;
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}
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if (pa_threaded_mainloop_start(m_mainLoop) != 0) {
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qWarning("PulseAudioService: unable to start pulseaudio mainloop");
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pa_threaded_mainloop_free(m_mainLoop);
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m_mainLoop = 0;
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return;
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}
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m_mainLoopApi = pa_threaded_mainloop_get_api(m_mainLoop);
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lock();
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m_context = pa_context_new(m_mainLoopApi, QString(QLatin1String("QtPulseAudio:%1")).arg(::getpid()).toLatin1().constData());
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if (m_context == 0) {
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qWarning("PulseAudioService: Unable to create new pulseaudio context");
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pa_threaded_mainloop_unlock(m_mainLoop);
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pa_threaded_mainloop_free(m_mainLoop);
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m_mainLoop = 0;
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onContextFailed();
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return;
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}
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pa_context_set_state_callback(m_context, contextStateCallbackInit, this);
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if (pa_context_connect(m_context, 0, (pa_context_flags_t)0, 0) < 0) {
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qWarning("PulseAudioService: pa_context_connect() failed");
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pa_context_unref(m_context);
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pa_threaded_mainloop_unlock(m_mainLoop);
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pa_threaded_mainloop_free(m_mainLoop);
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m_mainLoop = 0;
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m_context = 0;
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return;
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}
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pa_threaded_mainloop_wait(m_mainLoop);
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while (keepGoing) {
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switch (pa_context_get_state(m_context)) {
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case PA_CONTEXT_CONNECTING:
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case PA_CONTEXT_AUTHORIZING:
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case PA_CONTEXT_SETTING_NAME:
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break;
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case PA_CONTEXT_READY:
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#ifdef DEBUG_PULSE
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qDebug("Connection established.");
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#endif
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keepGoing = false;
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break;
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case PA_CONTEXT_TERMINATED:
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qCritical("PulseAudioService: Context terminated.");
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keepGoing = false;
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ok = false;
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break;
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case PA_CONTEXT_FAILED:
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default:
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qCritical() << QString("PulseAudioService: Connection failure: %1").arg(pa_strerror(pa_context_errno(m_context)));
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keepGoing = false;
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ok = false;
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}
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if (keepGoing)
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pa_threaded_mainloop_wait(m_mainLoop);
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}
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if (ok) {
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pa_context_set_state_callback(m_context, contextStateCallback, this);
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} else {
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pa_context_unref(m_context);
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m_context = 0;
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}
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unlock();
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if (ok) {
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updateDevices();
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m_prepared = true;
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} else {
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pa_threaded_mainloop_free(m_mainLoop);
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m_mainLoop = 0;
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onContextFailed();
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}
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}
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void QPulseAudioEngine::release()
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{
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if (!m_prepared)
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return;
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if (m_context) {
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pa_context_disconnect(m_context);
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pa_context_unref(m_context);
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m_context = 0;
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}
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if (m_mainLoop) {
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pa_threaded_mainloop_stop(m_mainLoop);
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pa_threaded_mainloop_free(m_mainLoop);
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m_mainLoop = 0;
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}
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m_prepared = false;
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}
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void QPulseAudioEngine::updateDevices()
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{
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lock();
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// Get default input and output devices
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pa_operation *operation = pa_context_get_server_info(m_context, serverInfoCallback, this);
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while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
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pa_threaded_mainloop_wait(m_mainLoop);
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pa_operation_unref(operation);
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// Get output devices
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operation = pa_context_get_sink_info_list(m_context, sinkInfoCallback, this);
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while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
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pa_threaded_mainloop_wait(m_mainLoop);
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pa_operation_unref(operation);
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// Get input devices
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operation = pa_context_get_source_info_list(m_context, sourceInfoCallback, this);
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while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
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pa_threaded_mainloop_wait(m_mainLoop);
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pa_operation_unref(operation);
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unlock();
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// Swap the default output to index 0
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m_sinks.removeOne(m_defaultSink);
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m_sinks.prepend(m_defaultSink);
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// Swap the default input to index 0
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m_sources.removeOne(m_defaultSource);
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m_sources.prepend(m_defaultSource);
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}
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void QPulseAudioEngine::onContextFailed()
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{
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// Give a chance to the connected slots to still use the Pulse main loop before releasing it.
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emit contextFailed();
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release();
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// Try to reconnect later
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QTimer::singleShot(3000, this, SLOT(prepare()));
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}
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QPulseAudioEngine *QPulseAudioEngine::instance()
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{
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return pulseEngine();
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}
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QList<QByteArray> QPulseAudioEngine::availableDevices(QAudio::Mode mode) const
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{
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return mode == QAudio::AudioOutput ? m_sinks : m_sources;
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}
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QT_END_NAMESPACE
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