Files
qtmultimedia/src/multimedia/audio/qaudiosystem.h
Michael Goddard 5f7b64346d Expose the audio category information for streams.
QAudioOutput and QSoundEffect now have a category property so that
system volume mixing or processing can be applied.

Initially just pulseaudio supports this but Windows Vista etc should also
work.

Change-Id: I6855b08367e5a055ac7dfcffd644c98bfd7c5a4e
Reviewed-by: Ling Hu <ling.hu@nokia.com>
2012-04-16 10:56:34 +02:00

146 lines
4.7 KiB
C++

/****************************************************************************
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** General Public License version 2.1 requirements will be met:
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** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** Public License version 3.0 as published by the Free Software Foundation
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****************************************************************************/
#ifndef QAUDIOSYSTEM_H
#define QAUDIOSYSTEM_H
#include <qtmultimediadefs.h>
#include <qtmedianamespace.h>
#include "qaudio.h"
#include "qaudioformat.h"
#include "qaudiodeviceinfo.h"
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Multimedia)
class Q_MULTIMEDIA_EXPORT QAbstractAudioDeviceInfo : public QObject
{
Q_OBJECT
public:
virtual QAudioFormat preferredFormat() const = 0;
virtual bool isFormatSupported(const QAudioFormat &format) const = 0;
virtual QString deviceName() const = 0;
virtual QStringList supportedCodecs() = 0;
virtual QList<int> supportedSampleRates() = 0;
virtual QList<int> supportedChannelCounts() = 0;
virtual QList<int> supportedSampleSizes() = 0;
virtual QList<QAudioFormat::Endian> supportedByteOrders() = 0;
virtual QList<QAudioFormat::SampleType> supportedSampleTypes() = 0;
};
class Q_MULTIMEDIA_EXPORT QAbstractAudioOutput : public QObject
{
Q_OBJECT
public:
virtual void start(QIODevice *device) = 0;
virtual QIODevice* start() = 0;
virtual void stop() = 0;
virtual void reset() = 0;
virtual void suspend() = 0;
virtual void resume() = 0;
virtual int bytesFree() const = 0;
virtual int periodSize() const = 0;
virtual void setBufferSize(int value) = 0;
virtual int bufferSize() const = 0;
virtual void setNotifyInterval(int milliSeconds) = 0;
virtual int notifyInterval() const = 0;
virtual qint64 processedUSecs() const = 0;
virtual qint64 elapsedUSecs() const = 0;
virtual QAudio::Error error() const = 0;
virtual QAudio::State state() const = 0;
virtual void setFormat(const QAudioFormat& fmt) = 0;
virtual QAudioFormat format() const = 0;
virtual void setVolume(qreal) {}
virtual qreal volume() const { return 1.0; }
virtual QString category() const { return QString(); }
virtual void setCategory(const QString &) { }
Q_SIGNALS:
void errorChanged(QAudio::Error);
void stateChanged(QAudio::State);
void notify();
};
class Q_MULTIMEDIA_EXPORT QAbstractAudioInput : public QObject
{
Q_OBJECT
public:
virtual void start(QIODevice *device) = 0;
virtual QIODevice* start() = 0;
virtual void stop() = 0;
virtual void reset() = 0;
virtual void suspend() = 0;
virtual void resume() = 0;
virtual int bytesReady() const = 0;
virtual int periodSize() const = 0;
virtual void setBufferSize(int value) = 0;
virtual int bufferSize() const = 0;
virtual void setNotifyInterval(int milliSeconds) = 0;
virtual int notifyInterval() const = 0;
virtual qint64 processedUSecs() const = 0;
virtual qint64 elapsedUSecs() const = 0;
virtual QAudio::Error error() const = 0;
virtual QAudio::State state() const = 0;
virtual void setFormat(const QAudioFormat& fmt) = 0;
virtual QAudioFormat format() const = 0;
virtual void setVolume(qreal) {}
virtual qreal volume() const { return 1.0; }
Q_SIGNALS:
void errorChanged(QAudio::Error);
void stateChanged(QAudio::State);
void notify();
};
QT_END_NAMESPACE
QT_END_HEADER
#endif // QAUDIOSYSTEM_H