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461 lines
12 KiB
C++
461 lines
12 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtMultimedia module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qaudiodevicefactory_p.h"
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#include <QtMultimedia/qaudioengine.h>
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#include <QtMultimedia/qaudiodeviceinfo.h>
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#include <QtCore/qmap.h>
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QT_BEGIN_NAMESPACE
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class QAudioDeviceInfoPrivate : public QSharedData
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{
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public:
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QAudioDeviceInfoPrivate():info(0) {}
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QAudioDeviceInfoPrivate(const QString &r, const QByteArray &h, QAudio::Mode m):
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realm(r), handle(h), mode(m)
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{
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info = QAudioDeviceFactory::audioDeviceInfo(realm, handle, mode);
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}
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QAudioDeviceInfoPrivate(const QAudioDeviceInfoPrivate &other):
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QSharedData(other),
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realm(other.realm), handle(other.handle), mode(other.mode)
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{
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info = QAudioDeviceFactory::audioDeviceInfo(realm, handle, mode);
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}
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QAudioDeviceInfoPrivate& operator=(const QAudioDeviceInfoPrivate &other)
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{
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delete info;
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realm = other.realm;
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handle = other.handle;
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mode = other.mode;
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info = QAudioDeviceFactory::audioDeviceInfo(realm, handle, mode);
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return *this;
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}
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~QAudioDeviceInfoPrivate()
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{
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delete info;
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}
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QString realm;
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QByteArray handle;
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QAudio::Mode mode;
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QAbstractAudioDeviceInfo* info;
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};
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/*!
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\class QAudioDeviceInfo
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\brief The QAudioDeviceInfo class provides an interface to query audio devices and their functionality.
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\inmodule QtMultimedia
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\ingroup multimedia
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\since 4.6
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QAudioDeviceInfo lets you query for audio devices--such as sound
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cards and USB headsets--that are currently available on the system.
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The audio devices available are dependent on the platform or audio plugins installed.
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You can also query each device for the formats it supports. A
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format in this context is a set consisting of a specific byte
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order, channel, codec, frequency, sample rate, and sample type. A
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format is represented by the QAudioFormat class.
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The values supported by the the device for each of these
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parameters can be fetched with
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supportedByteOrders(), supportedChannelCounts(), supportedCodecs(),
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supportedSampleRates(), supportedSampleSizes(), and
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supportedSampleTypes(). The combinations supported are dependent on the platform,
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audio plugins installed and the audio device capabilities. If you need a specific format, you can check if
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the device supports it with isFormatSupported(), or fetch a
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supported format that is as close as possible to the format with
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nearestFormat(). For instance:
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\snippet doc/src/snippets/audio/main.cpp 1
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\dots 8
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\snippet doc/src/snippets/audio/main.cpp 2
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A QAudioDeviceInfo is used by Qt to construct
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classes that communicate with the device--such as
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QAudioInput, and QAudioOutput. The static
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functions defaultInputDevice(), defaultOutputDevice(), and
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availableDevices() let you get a list of all available
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devices. Devices are fetch according to the value of mode
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this is specified by the QAudio::Mode enum.
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The QAudioDeviceInfo returned are only valid for the QAudio::Mode.
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For instance:
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\code
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foreach(const QAudioDeviceInfo &deviceInfo, QAudioDeviceInfo::availableDevices(QAudio::AudioOutput))
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qDebug() << "Device name: " << deviceInfo.deviceName();
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\endcode
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In this code sample, we loop through all devices that are able to output
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sound, i.e., play an audio stream in a supported format. For each device we
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find, we simply print the deviceName().
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\sa QAudioOutput, QAudioInput
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*/
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/*!
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Constructs an empty QAudioDeviceInfo object.
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*/
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QAudioDeviceInfo::QAudioDeviceInfo():
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d(new QAudioDeviceInfoPrivate)
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{
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}
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/*!
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Constructs a copy of \a other.
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*/
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QAudioDeviceInfo::QAudioDeviceInfo(const QAudioDeviceInfo& other):
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d(other.d)
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{
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}
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/*!
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Destroy this audio device info.
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*/
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QAudioDeviceInfo::~QAudioDeviceInfo()
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{
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}
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/*!
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Sets the QAudioDeviceInfo object to be equal to \a other.
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*/
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QAudioDeviceInfo& QAudioDeviceInfo::operator=(const QAudioDeviceInfo &other)
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{
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d = other.d;
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return *this;
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}
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/*!
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Returns whether this QAudioDeviceInfo object holds a device definition.
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*/
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bool QAudioDeviceInfo::isNull() const
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{
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return d->info == 0;
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}
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/*!
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Returns human readable name of audio device.
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Device names vary depending on platform/audio plugin being used.
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They are a unique string identifiers for the audio device.
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eg. default, Intel, U0x46d0x9a4
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*/
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QString QAudioDeviceInfo::deviceName() const
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{
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return isNull() ? QString() : d->info->deviceName();
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}
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/*!
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Returns true if \a settings are supported by the audio device of this QAudioDeviceInfo.
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*/
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bool QAudioDeviceInfo::isFormatSupported(const QAudioFormat &settings) const
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{
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return isNull() ? false : d->info->isFormatSupported(settings);
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}
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/*!
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Returns QAudioFormat of default settings.
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These settings are provided by the platform/audio plugin being used.
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They also are dependent on the QAudio::Mode being used.
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A typical audio system would provide something like:
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\list
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\o Input settings: 8000Hz mono 8 bit.
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\o Output settings: 44100Hz stereo 16 bit little endian.
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\endlist
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*/
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QAudioFormat QAudioDeviceInfo::preferredFormat() const
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{
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return isNull() ? QAudioFormat() : d->info->preferredFormat();
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}
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/*!
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Returns closest QAudioFormat to \a settings that system audio supports.
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These settings are provided by the platform/audio plugin being used.
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They also are dependent on the QAudio::Mode being used.
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*/
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QAudioFormat QAudioDeviceInfo::nearestFormat(const QAudioFormat &settings) const
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{
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if (isFormatSupported(settings))
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return settings;
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QAudioFormat nearest = settings;
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nearest.setCodec(QLatin1String("audio/pcm"));
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if (nearest.sampleType() == QAudioFormat::Unknown) {
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QAudioFormat preferred = preferredFormat();
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nearest.setSampleType(preferred.sampleType());
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}
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QMap<int,int> testFrequencies;
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QList<int> frequenciesAvailable = supportedFrequencies();
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QMap<int,int> testSampleSizes;
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QList<int> sampleSizesAvailable = supportedSampleSizes();
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// Get sorted sampleSizes (equal to and ascending values only)
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if (sampleSizesAvailable.contains(settings.sampleSize()))
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testSampleSizes.insert(0,settings.sampleSize());
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sampleSizesAvailable.removeAll(settings.sampleSize());
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foreach (int size, sampleSizesAvailable) {
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int larger = (size > settings.sampleSize()) ? size : settings.sampleSize();
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int smaller = (size > settings.sampleSize()) ? settings.sampleSize() : size;
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if (size >= settings.sampleSize()) {
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int diff = larger - smaller;
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testSampleSizes.insert(diff, size);
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}
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}
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// Get sorted frequencies (equal to and ascending values only)
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if (frequenciesAvailable.contains(settings.frequency()))
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testFrequencies.insert(0,settings.frequency());
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frequenciesAvailable.removeAll(settings.frequency());
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foreach (int frequency, frequenciesAvailable) {
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int larger = (frequency > settings.frequency()) ? frequency : settings.frequency();
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int smaller = (frequency > settings.frequency()) ? settings.frequency() : frequency;
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if (frequency >= settings.frequency()) {
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int diff = larger - smaller;
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testFrequencies.insert(diff, frequency);
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}
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}
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// Try to find nearest
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// Check ascending frequencies, ascending sampleSizes
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QMapIterator<int, int> sz(testSampleSizes);
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while (sz.hasNext()) {
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sz.next();
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nearest.setSampleSize(sz.value());
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QMapIterator<int, int> i(testFrequencies);
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while (i.hasNext()) {
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i.next();
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nearest.setFrequency(i.value());
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if (isFormatSupported(nearest))
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return nearest;
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}
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}
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//Fallback
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return preferredFormat();
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}
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/*!
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Returns a list of supported codecs.
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All platform and plugin implementations should provide support for:
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"audio/pcm" - Linear PCM
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For writing plugins to support additional codecs refer to:
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http://www.iana.org/assignments/media-types/audio/
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*/
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QStringList QAudioDeviceInfo::supportedCodecs() const
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{
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return isNull() ? QStringList() : d->info->codecList();
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}
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/*!
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Returns a list of supported sample rates.
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\since 4.7
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*/
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QList<int> QAudioDeviceInfo::supportedSampleRates() const
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{
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return supportedFrequencies();
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}
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/*!
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\obsolete
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Use supportedSampleRates() instead.
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*/
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QList<int> QAudioDeviceInfo::supportedFrequencies() const
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{
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return isNull() ? QList<int>() : d->info->frequencyList();
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}
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/*!
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Returns a list of supported channel counts.
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\since 4.7
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*/
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QList<int> QAudioDeviceInfo::supportedChannelCounts() const
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{
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return supportedChannels();
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}
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/*!
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\obsolete
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Use supportedChannelCount() instead.
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*/
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QList<int> QAudioDeviceInfo::supportedChannels() const
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{
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return isNull() ? QList<int>() : d->info->channelsList();
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}
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/*!
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Returns a list of supported sample sizes.
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*/
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QList<int> QAudioDeviceInfo::supportedSampleSizes() const
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{
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return isNull() ? QList<int>() : d->info->sampleSizeList();
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}
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/*!
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Returns a list of supported byte orders.
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*/
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QList<QAudioFormat::Endian> QAudioDeviceInfo::supportedByteOrders() const
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{
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return isNull() ? QList<QAudioFormat::Endian>() : d->info->byteOrderList();
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}
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/*!
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Returns a list of supported sample types.
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*/
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QList<QAudioFormat::SampleType> QAudioDeviceInfo::supportedSampleTypes() const
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{
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return isNull() ? QList<QAudioFormat::SampleType>() : d->info->sampleTypeList();
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}
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/*!
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Returns the name of the default input audio device.
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All platform and audio plugin implementations provide a default audio device to use.
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*/
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QAudioDeviceInfo QAudioDeviceInfo::defaultInputDevice()
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{
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return QAudioDeviceFactory::defaultInputDevice();
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}
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/*!
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Returns the name of the default output audio device.
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All platform and audio plugin implementations provide a default audio device to use.
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*/
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QAudioDeviceInfo QAudioDeviceInfo::defaultOutputDevice()
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{
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return QAudioDeviceFactory::defaultOutputDevice();
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}
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/*!
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Returns a list of audio devices that support \a mode.
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*/
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QList<QAudioDeviceInfo> QAudioDeviceInfo::availableDevices(QAudio::Mode mode)
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{
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return QAudioDeviceFactory::availableDevices(mode);
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}
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/*!
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\internal
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*/
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QAudioDeviceInfo::QAudioDeviceInfo(const QString &realm, const QByteArray &handle, QAudio::Mode mode):
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d(new QAudioDeviceInfoPrivate(realm, handle, mode))
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{
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}
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/*!
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\internal
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*/
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QString QAudioDeviceInfo::realm() const
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{
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return d->realm;
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}
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/*!
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\internal
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*/
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QByteArray QAudioDeviceInfo::handle() const
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{
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return d->handle;
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}
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/*!
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\internal
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*/
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QAudio::Mode QAudioDeviceInfo::mode() const
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{
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return d->mode;
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}
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QT_END_NAMESPACE
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