Replace Nokia contact email address with Qt Project website. Change-Id: Ie8cd560b6d9a2c6e552b6be1ad8bc96c80a6535c Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
177 lines
4.8 KiB
C++
177 lines
4.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "playerresourcepolicy.h"
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//#define DEBUG_RESOURCE_POLICY
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#include <QtCore/qdebug.h>
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#ifdef HAVE_RESOURCE_POLICY
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#include <policy/resource.h>
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#include <policy/resources.h>
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#include <policy/resource-set.h>
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#endif
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PlayerResourcePolicy::PlayerResourcePolicy(QObject *parent) :
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QObject(parent),
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m_videoEnabled(true),
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m_resourceSet(0),
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m_status(PlayerResourcePolicy::Initial)
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{
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#ifdef HAVE_RESOURCE_POLICY
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m_resourceSet = new ResourcePolicy::ResourceSet("player", this);
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m_resourceSet->setAlwaysReply();
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ResourcePolicy::AudioResource *audioResource = new ResourcePolicy::AudioResource("player");
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audioResource->setProcessID(QCoreApplication::applicationPid());
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audioResource->setStreamTag("media.name", "*");
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m_resourceSet->addResourceObject(audioResource);
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m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType);
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m_resourceSet->update();
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connect(m_resourceSet, SIGNAL(resourcesGranted(const QList<ResourcePolicy::ResourceType>)),
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this, SLOT(handleResourcesGranted()));
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connect(m_resourceSet, SIGNAL(resourcesDenied()),
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this, SLOT(handleResourcesDenied()));
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connect(m_resourceSet, SIGNAL(lostResources()),
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this, SLOT(handleResourcesLost()));
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connect(m_resourceSet, SIGNAL(resourcesReleasedByManager()),
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this, SLOT(handleResourcesLost()));
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#endif
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}
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PlayerResourcePolicy::~PlayerResourcePolicy()
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{
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}
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bool PlayerResourcePolicy::isVideoEnabled() const
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{
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return m_videoEnabled;
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}
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void PlayerResourcePolicy::setVideoEnabled(bool enabled)
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{
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if (m_videoEnabled != enabled) {
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m_videoEnabled = enabled;
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#ifdef HAVE_RESOURCE_POLICY
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if (enabled)
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m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType);
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else
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m_resourceSet->deleteResource(ResourcePolicy::VideoPlaybackType);
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m_resourceSet->update();
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#endif
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}
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}
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void PlayerResourcePolicy::acquire()
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{
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#ifdef HAVE_RESOURCE_POLICY
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Acquire resource";
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#endif
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m_status = RequestedResource;
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m_resourceSet->acquire();
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#else
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m_status = GrantedResource;
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#endif
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}
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void PlayerResourcePolicy::release()
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{
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#ifdef HAVE_RESOURCE_POLICY
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Release resource";
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#endif
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m_resourceSet->release();
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#endif
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m_status = Initial;
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}
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bool PlayerResourcePolicy::isGranted() const
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{
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return m_status == GrantedResource;
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}
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bool PlayerResourcePolicy::isRequested() const
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{
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return m_status == RequestedResource;
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}
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void PlayerResourcePolicy::handleResourcesGranted()
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{
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m_status = GrantedResource;
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Resource granted";
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#endif
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emit resourcesGranted();
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}
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void PlayerResourcePolicy::handleResourcesDenied()
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{
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m_status = Initial;
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Resource denied";
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#endif
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emit resourcesDenied();
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}
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void PlayerResourcePolicy::handleResourcesLost()
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{
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Resource lost";
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#endif
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if (m_status != Initial) {
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m_status = Initial;
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emit resourcesLost();
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}
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#ifdef HAVE_RESOURCE_POLICY
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m_resourceSet->release();
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#endif
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}
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