Files
qtmultimedia/src/plugins/android/android.pro
Yoann Lopes be7a6241e7 Android: refactor video renderer.
Removed the overhead of having to create a shared OpenGL context in the GUI
thread and pre-render the frame into a FBO.

We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render
thread, using an Android-specific QSGVideoNode.
We also use a callback from the render thread to create the texture from
there and not have to create a separate shared OpenGL context.

Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
2013-10-01 17:26:21 +02:00

9 lines
102 B
Prolog

TEMPLATE = subdirs
SUBDIRS += src \
jar
qtHaveModule(quick) {
SUBDIRS += videonode
}