Files
qtmultimedia/examples/multimedia/audiooutput/audiooutput.h
d3fault e88da21a20 Made audio output example easier to understand. No real code changes
Maybe it's just me, but every time I try to read the "toggleMode" method
in the audio output example, I get confused on whether I'm switching to/
from push/pull mode, and even what pushing and pulling entails. The name
of the push timer also seemed backwards (which added to the confusion).

Change-Id: I5ff7d18f72490c22b91a948ad7513b402a01c5e4
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-04-10 22:21:57 +00:00

121 lines
3.4 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
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** notice, this list of conditions and the following disclaimer.
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#ifndef AUDIOOUTPUT_H
#define AUDIOOUTPUT_H
#include <math.h>
#include <QAudioOutput>
#include <QByteArray>
#include <QComboBox>
#include <QIODevice>
#include <QLabel>
#include <QMainWindow>
#include <QObject>
#include <QPushButton>
#include <QSlider>
#include <QTimer>
class Generator : public QIODevice
{
Q_OBJECT
public:
Generator(const QAudioFormat &format, qint64 durationUs, int sampleRate, QObject *parent);
~Generator();
void start();
void stop();
qint64 readData(char *data, qint64 maxlen);
qint64 writeData(const char *data, qint64 len);
qint64 bytesAvailable() const;
private:
void generateData(const QAudioFormat &format, qint64 durationUs, int sampleRate);
private:
qint64 m_pos;
QByteArray m_buffer;
};
class AudioTest : public QMainWindow
{
Q_OBJECT
public:
AudioTest();
~AudioTest();
private:
void initializeWindow();
void initializeAudio();
void createAudioOutput();
private:
QTimer *m_pushTimer;
// Owned by layout
QPushButton *m_modeButton;
QPushButton *m_suspendResumeButton;
QComboBox *m_deviceBox;
QLabel *m_volumeLabel;
QSlider *m_volumeSlider;
QAudioDeviceInfo m_device;
Generator *m_generator;
QAudioOutput *m_audioOutput;
QIODevice *m_output; // not owned
QAudioFormat m_format;
bool m_pullMode;
QByteArray m_buffer;
private slots:
void pushTimerExpired();
void toggleMode();
void toggleSuspendResume();
void deviceChanged(int index);
void volumeChanged(int);
};
#endif // AUDIOOUTPUT_H