Files
qtmultimedia/src/imports/audioengine/qdeclarative_sound_p.h
Iikka Eklund dcbbad869e Change copyrights from Nokia to Digia
Change copyrights and license headers from Nokia to Digia

Change-Id: Id77334cfb15de096941c88e32d04ca07b4eb4709
Reviewed-by: Janne Anttila <janne.anttila@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2012-09-24 09:05:51 +02:00

177 lines
6.2 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QDECLARATIVESOUND_P_H
#define QDECLARATIVESOUND_P_H
#include <QtQml/qqml.h>
#include <QtQml/qqmlcomponent.h>
#include <QtCore/qlist.h>
#include "qdeclarative_playvariation_p.h"
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
class QDeclarativeAudioCategory;
class QDeclarativeAttenuationModel;
class QDeclarativeSoundInstance;
class QDeclarativeSoundCone : public QObject
{
Q_OBJECT
Q_PROPERTY(qreal innerAngle READ innerAngle WRITE setInnerAngle)
Q_PROPERTY(qreal outerAngle READ outerAngle WRITE setOuterAngle)
Q_PROPERTY(qreal outerGain READ outerGain WRITE setOuterGain)
public:
QDeclarativeSoundCone(QObject *parent = 0);
//by degree
qreal innerAngle() const;
void setInnerAngle(qreal innerAngle);
//by degree
qreal outerAngle() const;
void setOuterAngle(qreal outerAngle);
qreal outerGain() const;
void setOuterGain(qreal outerGain);
void componentComplete();
private:
Q_DISABLE_COPY(QDeclarativeSoundCone)
qreal m_innerAngle;
qreal m_outerAngle;
qreal m_outerGain;
};
class QDeclarativeSound : public QObject, public QQmlParserStatus
{
friend class QDeclarativeSoundCone;
Q_OBJECT
Q_INTERFACES(QQmlParserStatus)
Q_PROPERTY(QString name READ name WRITE setName)
Q_PROPERTY(PlayType playType READ playType WRITE setPlayType)
Q_PROPERTY(QString category READ category WRITE setCategory)
Q_PROPERTY(QDeclarativeSoundCone* cone READ cone CONSTANT)
Q_PROPERTY(QString attenuationModel READ attenuationModel WRITE setAttenuationModel)
Q_PROPERTY(QQmlListProperty<QDeclarativePlayVariation> playVariationlist READ playVariationlist CONSTANT)
Q_CLASSINFO("DefaultProperty", "playVariationlist")
Q_ENUMS(PlayType)
public:
enum PlayType
{
Random,
Sequential
};
QDeclarativeSound(QObject *parent = 0);
~QDeclarativeSound();
void classBegin();
void componentComplete();
PlayType playType() const;
void setPlayType(PlayType playType);
QString category() const;
void setCategory(const QString& category);
QString name() const;
void setName(const QString& name);
QString attenuationModel() const;
void setAttenuationModel(QString attenuationModel);
QDeclarativeSoundCone* cone() const;
QDeclarativeAttenuationModel* attenuationModelObject() const;
void setAttenuationModelObject(QDeclarativeAttenuationModel *attenuationModelObject);
QDeclarativeAudioCategory* categoryObject() const;
void setCategoryObject(QDeclarativeAudioCategory *categoryObject);
int genVariationIndex(int oldVariationIndex);
QDeclarativePlayVariation* getVariation(int index);
//This is used for tracking new PlayVariation declared inside Sound
QQmlListProperty<QDeclarativePlayVariation> playVariationlist();
QList<QDeclarativePlayVariation*>& playlist();
public Q_SLOTS:
void play();
void play(qreal gain);
void play(qreal gain, qreal pitch);
void play(const QVector3D& position);
void play(const QVector3D& position, const QVector3D& velocity);
void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction);
void play(const QVector3D& position, qreal gain);
void play(const QVector3D& position, const QVector3D& velocity, qreal gain);
void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal gain);
void play(const QVector3D& position, qreal gain, qreal pitch);
void play(const QVector3D& position, const QVector3D& velocity, qreal gain, qreal pitch);
void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal gain, qreal pitch);
QDeclarativeSoundInstance* newInstance();
private:
Q_DISABLE_COPY(QDeclarativeSound)
QDeclarativeSoundInstance* newInstance(bool managed);
static void appendFunction(QQmlListProperty<QDeclarativePlayVariation> *property, QDeclarativePlayVariation *value);
bool m_complete;
PlayType m_playType;
QString m_name;
QString m_category;
QString m_attenuationModel;
QList<QDeclarativePlayVariation*> m_playlist;
QDeclarativeSoundCone *m_cone;
QDeclarativeAttenuationModel *m_attenuationModelObject;
QDeclarativeAudioCategory *m_categoryObject;
};
QT_END_NAMESPACE
QT_END_HEADER
#endif