Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
422 lines
13 KiB
C++
422 lines
13 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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//TESTED_COMPONENT=src/multimedia
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#include <QtTest/QtTest>
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#include <QtCore/qlocale.h>
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#include <qaudiooutput.h>
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#include <qaudiodeviceinfo.h>
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#include <qaudio.h>
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#include "qsoundeffect.h"
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class tst_QSoundEffect : public QObject
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{
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Q_OBJECT
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public:
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tst_QSoundEffect(QObject* parent=0) : QObject(parent) {}
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public slots:
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void init();
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void cleanup();
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private slots:
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void initTestCase();
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void testSource();
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void testLooping();
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void testVolume();
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void testMuting();
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void testPlaying();
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void testStatus();
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void testDestroyWhilePlaying();
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void testDestroyWhileRestartPlaying();
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void testSetSourceWhileLoading();
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void testSetSourceWhilePlaying();
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void testSupportedMimeTypes();
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void testCorruptFile();
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private:
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QSoundEffect* sound;
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QUrl url; // test.wav: pcm_s16le, 48000 Hz, stereo, s16
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QUrl url2; // test_tone.wav: pcm_s16le, 44100 Hz, mono
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QUrl urlCorrupted; // test_corrupted.wav: corrupted
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};
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void tst_QSoundEffect::init()
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{
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sound->stop();
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sound->setSource(QUrl());
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sound->setLoopCount(1);
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sound->setVolume(1.0);
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sound->setMuted(false);
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}
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void tst_QSoundEffect::cleanup()
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{
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}
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void tst_QSoundEffect::initTestCase()
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{
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// Only perform tests if audio device exists
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QStringList mimeTypes = sound->supportedMimeTypes();
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if (mimeTypes.empty())
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QSKIP("No audio devices available");
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QString testFileName = QStringLiteral("test.wav");
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QString fullPath = QFINDTESTDATA(testFileName);
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QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
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url = QUrl::fromLocalFile(fullPath);
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testFileName = QStringLiteral("test_tone.wav");
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fullPath = QFINDTESTDATA(testFileName);
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QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
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url2 = QUrl::fromLocalFile(fullPath);
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testFileName = QStringLiteral("test_corrupted.wav");
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fullPath = QFINDTESTDATA(testFileName);
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QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
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urlCorrupted = QUrl::fromLocalFile(fullPath);
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sound = new QSoundEffect(this);
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QVERIFY(sound->source().isEmpty());
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QVERIFY(sound->loopCount() == 1);
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QVERIFY(sound->volume() == 1);
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QVERIFY(sound->isMuted() == false);
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}
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void tst_QSoundEffect::testSource()
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{
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QSignalSpy readSignal(sound, SIGNAL(sourceChanged()));
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sound->setSource(url);
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sound->setVolume(0.1f);
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QCOMPARE(sound->source(),url);
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QCOMPARE(readSignal.count(),1);
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTest::qWait(3000);
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}
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void tst_QSoundEffect::testLooping()
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{
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sound->setSource(url);
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QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
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QSignalSpy readSignal_Count(sound, SIGNAL(loopCountChanged()));
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QSignalSpy readSignal_Remaining(sound, SIGNAL(loopsRemainingChanged()));
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sound->setLoopCount(5);
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sound->setVolume(0.1f);
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QCOMPARE(sound->loopCount(), 5);
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QCOMPARE(readSignal_Count.count(), 1);
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QCOMPARE(sound->loopsRemaining(), 0);
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QCOMPARE(readSignal_Remaining.count(), 0);
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sound->play();
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QCOMPARE(sound->loopsRemaining(), 5);
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QCOMPARE(readSignal_Remaining.count(), 1);
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// test.wav is about 200ms, wait until it has finished playing 5 times
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QTestEventLoop::instance().enterLoop(3);
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QTRY_COMPARE(sound->loopsRemaining(), 0);
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QVERIFY(readSignal_Remaining.count() >= 6);
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QTRY_VERIFY(!sound->isPlaying());
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// QTBUG-36643 (setting the loop count while playing should work)
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{
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readSignal_Count.clear();
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readSignal_Remaining.clear();
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sound->setLoopCount(30);
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QCOMPARE(sound->loopCount(), 30);
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QCOMPARE(readSignal_Count.count(), 1);
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QCOMPARE(sound->loopsRemaining(), 0);
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QCOMPARE(readSignal_Remaining.count(), 0);
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sound->play();
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QCOMPARE(sound->loopsRemaining(), 30);
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QCOMPARE(readSignal_Remaining.count(), 1);
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// wait for the sound to be played several times
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QTRY_COMPARE(sound->loopsRemaining(), 20);
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QVERIFY(readSignal_Remaining.count() >= 10);
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readSignal_Count.clear();
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readSignal_Remaining.clear();
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// change the loop count while playing
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sound->setLoopCount(5);
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QCOMPARE(sound->loopCount(), 5);
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QCOMPARE(readSignal_Count.count(), 1);
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QCOMPARE(sound->loopsRemaining(), 5);
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QCOMPARE(readSignal_Remaining.count(), 1);
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// wait for all the loops to be completed
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QTRY_COMPARE(sound->loopsRemaining(), 0);
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QVERIFY(readSignal_Remaining.count() >= 6);
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QTRY_VERIFY(!sound->isPlaying());
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}
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{
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readSignal_Count.clear();
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readSignal_Remaining.clear();
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sound->setLoopCount(QSoundEffect::Infinite);
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QCOMPARE(sound->loopCount(), int(QSoundEffect::Infinite));
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QCOMPARE(readSignal_Count.count(), 1);
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QCOMPARE(sound->loopsRemaining(), 0);
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QCOMPARE(readSignal_Remaining.count(), 0);
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sound->play();
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QCOMPARE(sound->loopsRemaining(), int(QSoundEffect::Infinite));
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QCOMPARE(readSignal_Remaining.count(), 1);
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QTest::qWait(1500);
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QVERIFY(sound->isPlaying());
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readSignal_Count.clear();
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readSignal_Remaining.clear();
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// Setting the loop count to 0 should play it one last time
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sound->setLoopCount(0);
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QCOMPARE(sound->loopCount(), 1);
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QCOMPARE(readSignal_Count.count(), 1);
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QCOMPARE(sound->loopsRemaining(), 1);
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QCOMPARE(readSignal_Remaining.count(), 1);
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QTRY_COMPARE(sound->loopsRemaining(), 0);
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QVERIFY(readSignal_Remaining.count() >= 2);
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QTRY_VERIFY(!sound->isPlaying());
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}
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}
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void tst_QSoundEffect::testVolume()
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{
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QSignalSpy readSignal(sound, SIGNAL(volumeChanged()));
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sound->setVolume(0.5);
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QCOMPARE(sound->volume(),0.5);
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QTest::qWait(20);
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QCOMPARE(readSignal.count(),1);
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}
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void tst_QSoundEffect::testMuting()
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{
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QSignalSpy readSignal(sound, SIGNAL(mutedChanged()));
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sound->setMuted(true);
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QCOMPARE(sound->isMuted(),true);
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QTest::qWait(20);
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QCOMPARE(readSignal.count(),1);
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}
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void tst_QSoundEffect::testPlaying()
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{
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sound->setLoopCount(QSoundEffect::Infinite);
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sound->setVolume(0.1f);
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//valid source
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sound->setSource(url);
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTestEventLoop::instance().enterLoop(1);
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QTRY_COMPARE(sound->isPlaying(), true);
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sound->stop();
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//empty source
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sound->setSource(QUrl());
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTestEventLoop::instance().enterLoop(1);
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QTRY_COMPARE(sound->isPlaying(), false);
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//invalid source
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sound->setSource(QUrl((QLatin1String("invalid source"))));
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTestEventLoop::instance().enterLoop(1);
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QTRY_COMPARE(sound->isPlaying(), false);
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sound->setLoopCount(1); // TODO: What if one of the tests fail?
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}
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void tst_QSoundEffect::testStatus()
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{
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sound->setSource(QUrl());
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QCOMPARE(sound->status(), QSoundEffect::Null);
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//valid source
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sound->setSource(url);
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->status(), QSoundEffect::Ready);
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//empty source
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sound->setSource(QUrl());
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->status(), QSoundEffect::Null);
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//invalid source
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sound->setLoopCount(QSoundEffect::Infinite);
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sound->setSource(QUrl(QLatin1String("invalid source")));
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->status(), QSoundEffect::Error);
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}
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void tst_QSoundEffect::testDestroyWhilePlaying()
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{
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QSoundEffect *instance = new QSoundEffect();
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instance->setSource(url);
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instance->setVolume(0.1f);
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QTestEventLoop::instance().enterLoop(1);
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instance->play();
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QTest::qWait(500);
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delete instance;
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QTestEventLoop::instance().enterLoop(1);
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}
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void tst_QSoundEffect::testDestroyWhileRestartPlaying()
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{
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QSoundEffect *instance = new QSoundEffect();
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instance->setSource(url);
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instance->setVolume(0.1f);
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QTestEventLoop::instance().enterLoop(1);
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instance->play();
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QTest::qWait(1000);
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//restart playing
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instance->play();
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delete instance;
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QTestEventLoop::instance().enterLoop(1);
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}
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void tst_QSoundEffect::testSetSourceWhileLoading()
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{
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for (int i = 0; i < 10; i++) {
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sound->setSource(url);
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QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
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sound->setSource(url); // set same source again
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QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
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QTRY_COMPARE(sound->status(), QSoundEffect::Ready); // make sure it switches to ready state
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sound->play();
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QVERIFY(sound->isPlaying());
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sound->setSource(QUrl());
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QCOMPARE(sound->status(), QSoundEffect::Null);
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sound->setSource(url2);
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QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
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sound->setSource(url); // set different source
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QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
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QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
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sound->play();
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QVERIFY(sound->isPlaying());
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sound->stop();
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sound->setSource(QUrl());
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QCOMPARE(sound->status(), QSoundEffect::Null);
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}
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}
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void tst_QSoundEffect::testSetSourceWhilePlaying()
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{
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for (int i = 0; i < 10; i++) {
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sound->setSource(url);
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QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
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sound->play();
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QVERIFY(sound->isPlaying());
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sound->setSource(url); // set same source again
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QCOMPARE(sound->status(), QSoundEffect::Ready);
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QVERIFY(sound->isPlaying()); // playback doesn't stop, URL is the same
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sound->play();
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QVERIFY(sound->isPlaying());
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sound->setSource(QUrl());
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QCOMPARE(sound->status(), QSoundEffect::Null);
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sound->setSource(url2);
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QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
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sound->play();
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QVERIFY(sound->isPlaying());
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sound->setSource(url); // set different source
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QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
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QVERIFY(!sound->isPlaying()); // playback stops, URL is different
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sound->play();
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QVERIFY(sound->isPlaying());
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sound->stop();
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sound->setSource(QUrl());
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QCOMPARE(sound->status(), QSoundEffect::Null);
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}
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}
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void tst_QSoundEffect::testSupportedMimeTypes()
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{
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QStringList mimeTypes = sound->supportedMimeTypes();
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QVERIFY(!mimeTypes.empty());
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QVERIFY(mimeTypes.indexOf(QLatin1String("audio/wav")) != -1 ||
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mimeTypes.indexOf(QLatin1String("audio/x-wav")) != -1 ||
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mimeTypes.indexOf(QLatin1String("audio/wave")) != -1 ||
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mimeTypes.indexOf(QLatin1String("audio/x-pn-wav")) != -1);
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}
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void tst_QSoundEffect::testCorruptFile()
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{
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for (int i = 0; i < 10; i++) {
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QSignalSpy statusSpy(sound, SIGNAL(statusChanged()));
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sound->setSource(urlCorrupted);
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QVERIFY(!sound->isPlaying());
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QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Error);
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QTRY_COMPARE(sound->status(), QSoundEffect::Error);
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QCOMPARE(statusSpy.count(), 2);
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sound->play();
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QVERIFY(!sound->isPlaying());
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sound->setSource(url);
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QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
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sound->play();
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QVERIFY(sound->isPlaying());
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}
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}
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QTEST_MAIN(tst_QSoundEffect)
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#include "tst_qsoundeffect.moc"
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