* Several places needed the forward class declaration hack * Missing/wrong minor version numbers on imports * A few typos * Any number of attempts to work around qdoc * A few missing docs * Tweaked soundeffect docs Change-Id: I3c2ab998a11cbb0956712e0423e01fdb70f5bfff Reviewed-by: Peter Yard <peter.yard@nokia.com> Reviewed-by: Angus Cummings <angus.cummings@nokia.com> Reviewed-by: Jonas Rabbe <jonas.rabbe@gmail.com>
558 lines
14 KiB
C++
558 lines
14 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
|
|
** Contact: http://www.qt-project.org/
|
|
**
|
|
** This file is part of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:LGPL$
|
|
** GNU Lesser General Public License Usage
|
|
** This file may be used under the terms of the GNU Lesser General Public
|
|
** License version 2.1 as published by the Free Software Foundation and
|
|
** appearing in the file LICENSE.LGPL included in the packaging of this
|
|
** file. Please review the following information to ensure the GNU Lesser
|
|
** General Public License version 2.1 requirements will be met:
|
|
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
|
**
|
|
** In addition, as a special exception, Nokia gives you certain additional
|
|
** rights. These rights are described in the Nokia Qt LGPL Exception
|
|
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU General
|
|
** Public License version 3.0 as published by the Free Software Foundation
|
|
** and appearing in the file LICENSE.GPL included in the packaging of this
|
|
** file. Please review the following information to ensure the GNU General
|
|
** Public License version 3.0 requirements will be met:
|
|
** http://www.gnu.org/copyleft/gpl.html.
|
|
**
|
|
** Other Usage
|
|
** Alternatively, this file may be used in accordance with the terms and
|
|
** conditions contained in a signed written agreement between you and Nokia.
|
|
**
|
|
**
|
|
**
|
|
**
|
|
**
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#include "qaudiodecoder.h"
|
|
|
|
#include "qmediaobject_p.h"
|
|
#include <qmediaservice.h>
|
|
#include "qaudiodecodercontrol.h"
|
|
#include <private/qmediaserviceprovider_p.h>
|
|
|
|
#include <QtCore/qcoreevent.h>
|
|
#include <QtCore/qmetaobject.h>
|
|
#include <QtCore/qtimer.h>
|
|
#include <QtCore/qdebug.h>
|
|
#include <QtCore/qpointer.h>
|
|
|
|
QT_BEGIN_NAMESPACE
|
|
|
|
/*!
|
|
\class QAudioDecoder
|
|
\brief The QAudioDecoder class allows decoding audio.
|
|
\inmodule QtMultimedia
|
|
\ingroup multimedia
|
|
\ingroup multimedia_audio
|
|
|
|
\preliminary
|
|
|
|
The QAudioDecoder class is a high level class for decoding local
|
|
audio media files. It is similar to the QMediaPlayer class except
|
|
that audio is provided back through this API rather than routed
|
|
directly to audio hardware, and playlists and network and streaming
|
|
based media is not supported.
|
|
|
|
\sa QAudioBuffer
|
|
*/
|
|
|
|
namespace
|
|
{
|
|
class AudioDecoderRegisterMetaTypes
|
|
{
|
|
public:
|
|
AudioDecoderRegisterMetaTypes()
|
|
{
|
|
qRegisterMetaType<QAudioDecoder::State>("QAudioDecoder::State");
|
|
qRegisterMetaType<QAudioDecoder::Error>("QAudioDecoder::Error");
|
|
}
|
|
} _registerPlayerMetaTypes;
|
|
}
|
|
|
|
class QAudioDecoderPrivate : public QMediaObjectPrivate
|
|
{
|
|
Q_DECLARE_NON_CONST_PUBLIC(QAudioDecoder)
|
|
|
|
public:
|
|
QAudioDecoderPrivate()
|
|
: provider(0)
|
|
, control(0)
|
|
, state(QAudioDecoder::StoppedState)
|
|
, error(QAudioDecoder::NoError)
|
|
{}
|
|
|
|
QMediaServiceProvider *provider;
|
|
QAudioDecoderControl *control;
|
|
QAudioDecoder::State state;
|
|
QAudioDecoder::Error error;
|
|
QString errorString;
|
|
|
|
void _q_stateChanged(QAudioDecoder::State state);
|
|
void _q_error(int error, const QString &errorString);
|
|
};
|
|
|
|
void QAudioDecoderPrivate::_q_stateChanged(QAudioDecoder::State ps)
|
|
{
|
|
Q_Q(QAudioDecoder);
|
|
|
|
if (ps != state) {
|
|
state = ps;
|
|
|
|
emit q->stateChanged(ps);
|
|
}
|
|
}
|
|
|
|
void QAudioDecoderPrivate::_q_error(int error, const QString &errorString)
|
|
{
|
|
Q_Q(QAudioDecoder);
|
|
|
|
this->error = QAudioDecoder::Error(error);
|
|
this->errorString = errorString;
|
|
|
|
emit q->error(this->error);
|
|
}
|
|
|
|
/*!
|
|
Construct an QAudioDecoder instance
|
|
parented to \a parent.
|
|
*/
|
|
QAudioDecoder::QAudioDecoder(QObject *parent)
|
|
: QMediaObject(*new QAudioDecoderPrivate,
|
|
parent,
|
|
QMediaServiceProvider::defaultServiceProvider()->requestService(Q_MEDIASERVICE_AUDIODECODER))
|
|
{
|
|
Q_D(QAudioDecoder);
|
|
|
|
d->provider = QMediaServiceProvider::defaultServiceProvider();
|
|
if (d->service) {
|
|
d->control = qobject_cast<QAudioDecoderControl*>(d->service->requestControl(QAudioDecoderControl_iid));
|
|
if (d->control != 0) {
|
|
connect(d->control, SIGNAL(stateChanged(QAudioDecoder::State)), SLOT(_q_stateChanged(QAudioDecoder::State)));
|
|
connect(d->control, SIGNAL(error(int,QString)), SLOT(_q_error(int,QString)));
|
|
|
|
connect(d->control, SIGNAL(formatChanged(QAudioFormat)), SIGNAL(formatChanged(QAudioFormat)));
|
|
connect(d->control, SIGNAL(sourceChanged()), SIGNAL(sourceChanged()));
|
|
connect(d->control, SIGNAL(bufferReady()), this, SIGNAL(bufferReady()));
|
|
connect(d->control ,SIGNAL(bufferAvailableChanged(bool)), this, SIGNAL(bufferAvailableChanged(bool)));
|
|
connect(d->control ,SIGNAL(finished()), this, SIGNAL(finished()));
|
|
connect(d->control ,SIGNAL(positionChanged(qint64)), this, SIGNAL(positionChanged(qint64)));
|
|
connect(d->control ,SIGNAL(durationChanged(qint64)), this, SIGNAL(durationChanged(qint64)));
|
|
}
|
|
}
|
|
if (!d->control) {
|
|
d->error = ServiceMissingError;
|
|
d->errorString = tr("The QAudioDecoder object does not have a valid service");
|
|
}
|
|
}
|
|
|
|
|
|
/*!
|
|
Destroys the audio decoder object.
|
|
*/
|
|
QAudioDecoder::~QAudioDecoder()
|
|
{
|
|
Q_D(QAudioDecoder);
|
|
|
|
if (d->service) {
|
|
if (d->control)
|
|
d->service->releaseControl(d->control);
|
|
|
|
d->provider->releaseService(d->service);
|
|
}
|
|
}
|
|
|
|
QAudioDecoder::State QAudioDecoder::state() const
|
|
{
|
|
return d_func()->state;
|
|
}
|
|
|
|
/*!
|
|
Returns the current error state.
|
|
*/
|
|
|
|
QAudioDecoder::Error QAudioDecoder::error() const
|
|
{
|
|
return d_func()->error;
|
|
}
|
|
|
|
QString QAudioDecoder::errorString() const
|
|
{
|
|
return d_func()->errorString;
|
|
}
|
|
|
|
/*!
|
|
Starts decoding the audio resource.
|
|
|
|
As data gets decoded, the \l bufferReady() signal will be emitted
|
|
when enough data has been decoded. Calling \l read() will then return
|
|
an audio buffer without blocking.
|
|
|
|
If you call read() before a buffer is ready, an invalid buffer will
|
|
be returned, again without blocking.
|
|
|
|
\sa read()
|
|
*/
|
|
void QAudioDecoder::start()
|
|
{
|
|
Q_D(QAudioDecoder);
|
|
|
|
if (d->control == 0) {
|
|
QMetaObject::invokeMethod(this, "_q_error", Qt::QueuedConnection,
|
|
Q_ARG(int, QAudioDecoder::ServiceMissingError),
|
|
Q_ARG(QString, tr("The QAudioDecoder object does not have a valid service")));
|
|
return;
|
|
}
|
|
|
|
// Reset error conditions
|
|
d->error = NoError;
|
|
d->errorString.clear();
|
|
|
|
d->control->start();
|
|
}
|
|
|
|
/*!
|
|
Stop decoding audio. Calling \l start() again will resume decoding from the beginning.
|
|
*/
|
|
void QAudioDecoder::stop()
|
|
{
|
|
Q_D(QAudioDecoder);
|
|
|
|
if (d->control != 0)
|
|
d->control->stop();
|
|
}
|
|
|
|
/*!
|
|
Returns the current file name to decode.
|
|
If \l setSourceDevice was called, this will
|
|
be empty.
|
|
*/
|
|
QString QAudioDecoder::sourceFilename() const
|
|
{
|
|
Q_D(const QAudioDecoder);
|
|
if (d->control)
|
|
return d->control->sourceFilename();
|
|
return QString();
|
|
}
|
|
|
|
/*!
|
|
Sets the current audio file name to \a fileName.
|
|
|
|
When this property is set any current decoding is stopped,
|
|
and any audio buffers are discarded.
|
|
|
|
You can only specify either a source filename or
|
|
a source QIODevice. Setting one will unset the other.
|
|
*/
|
|
void QAudioDecoder::setSourceFilename(const QString &fileName)
|
|
{
|
|
Q_D(QAudioDecoder);
|
|
|
|
if (d->control != 0)
|
|
d_func()->control->setSourceFilename(fileName);
|
|
}
|
|
|
|
/*!
|
|
Returns the current source QIODevice, if one was set.
|
|
If \l setSourceFilename() was called, this will be 0.
|
|
*/
|
|
QIODevice *QAudioDecoder::sourceDevice() const
|
|
{
|
|
Q_D(const QAudioDecoder);
|
|
if (d->control)
|
|
return d->control->sourceDevice();
|
|
return 0;
|
|
}
|
|
|
|
/*!
|
|
Sets the current audio QIODevice to \a device.
|
|
|
|
When this property is set any current decoding is stopped,
|
|
and any audio buffers are discarded.
|
|
|
|
You can only specify either a source filename or
|
|
a source QIODevice. Setting one will unset the other.
|
|
*/
|
|
void QAudioDecoder::setSourceDevice(QIODevice *device)
|
|
{
|
|
Q_D(QAudioDecoder);
|
|
|
|
if (d->control != 0)
|
|
d_func()->control->setSourceDevice(device);
|
|
}
|
|
|
|
/*!
|
|
Returns the current audio format of the decoded stream.
|
|
|
|
Any buffers returned should have this format.
|
|
|
|
\sa setAudioFormat(), formatChanged()
|
|
*/
|
|
QAudioFormat QAudioDecoder::audioFormat() const
|
|
{
|
|
Q_D(const QAudioDecoder);
|
|
if (d->control)
|
|
return d->control->audioFormat();
|
|
return QAudioFormat();
|
|
}
|
|
|
|
/*!
|
|
Set the desired audio format for decoded samples to \a format.
|
|
|
|
This property can only be set while the decoder is stopped.
|
|
Setting this property at other times will be ignored.
|
|
|
|
If the decoder does not support this format, \l error() will
|
|
be set to \c FormatError.
|
|
|
|
If you do not specify a format, the format of the decoded
|
|
audio itself will be used. Otherwise, some format conversion
|
|
will be applied.
|
|
|
|
If you wish to reset the decoded format to that of the original
|
|
audio file, you can specify an invalid \a format.
|
|
*/
|
|
void QAudioDecoder::setAudioFormat(const QAudioFormat &format)
|
|
{
|
|
Q_D(QAudioDecoder);
|
|
|
|
if (state() != QAudioDecoder::StoppedState)
|
|
return;
|
|
|
|
if (d->control != 0)
|
|
d_func()->control->setAudioFormat(format);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
|
|
bool QAudioDecoder::bind(QObject *obj)
|
|
{
|
|
return QMediaObject::bind(obj);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
|
|
void QAudioDecoder::unbind(QObject *obj)
|
|
{
|
|
QMediaObject::unbind(obj);
|
|
}
|
|
|
|
/*!
|
|
Returns the level of support an audio decoder has for a \a mimeType and a set of \a codecs.
|
|
*/
|
|
QtMultimedia::SupportEstimate QAudioDecoder::hasSupport(const QString &mimeType,
|
|
const QStringList& codecs)
|
|
{
|
|
return QMediaServiceProvider::defaultServiceProvider()->hasSupport(QByteArray(Q_MEDIASERVICE_AUDIODECODER),
|
|
mimeType,
|
|
codecs);
|
|
}
|
|
|
|
/*!
|
|
Returns true if a buffer is available to be read,
|
|
and false otherwise. If there is no buffer available, calling
|
|
the \l read() function will return an invalid buffer.
|
|
*/
|
|
bool QAudioDecoder::bufferAvailable() const
|
|
{
|
|
Q_D(const QAudioDecoder);
|
|
if (d->control)
|
|
return d->control->bufferAvailable();
|
|
return false;
|
|
}
|
|
|
|
/*!
|
|
Returns position (in milliseconds) of the last buffer read from
|
|
the decoder or -1 if no buffers have been read.
|
|
*/
|
|
|
|
qint64 QAudioDecoder::position() const
|
|
{
|
|
Q_D(const QAudioDecoder);
|
|
if (d->control)
|
|
return d->control->position();
|
|
return -1;
|
|
}
|
|
|
|
/*!
|
|
Returns total duration (in milliseconds) of the audio stream or -1
|
|
if not available.
|
|
*/
|
|
|
|
qint64 QAudioDecoder::duration() const
|
|
{
|
|
Q_D(const QAudioDecoder);
|
|
if (d->control)
|
|
return d->control->duration();
|
|
return -1;
|
|
}
|
|
|
|
/*!
|
|
Read a buffer from the decoder, if one is available. Returns an invalid buffer
|
|
if there are no decoded buffers currently available, or on failure. In both cases
|
|
this function will not block.
|
|
|
|
You should either respond to the \l bufferReady() signal or check the
|
|
\l bufferAvailable() function before calling read() to make sure
|
|
you get useful data.
|
|
*/
|
|
|
|
QAudioBuffer QAudioDecoder::read() const
|
|
{
|
|
Q_D(const QAudioDecoder);
|
|
|
|
if (d->control) {
|
|
return d->control->read();
|
|
} else {
|
|
return QAudioBuffer();
|
|
}
|
|
}
|
|
|
|
// Enums
|
|
/*!
|
|
\enum QAudioDecoder::State
|
|
|
|
Defines the current state of a media player.
|
|
|
|
\value StoppedState The decoder is not decoding. Decoding will
|
|
start at the start of the media.
|
|
\value DecodingState The audio player is currently decoding media.
|
|
*/
|
|
|
|
/*!
|
|
\enum QAudioDecoder::Error
|
|
|
|
Defines a media player error condition.
|
|
|
|
\value NoError No error has occurred.
|
|
\value ResourceError A media resource couldn't be resolved.
|
|
\value FormatError The format of a media resource isn't supported.
|
|
\value AccessDeniedError There are not the appropriate permissions to play a media resource.
|
|
\value ServiceMissingError A valid playback service was not found, playback cannot proceed.
|
|
*/
|
|
|
|
// Signals
|
|
/*!
|
|
\fn QAudioDecoder::error(QAudioDecoder::Error error)
|
|
|
|
Signals that an \a error condition has occurred.
|
|
|
|
\sa errorString()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::stateChanged(State state)
|
|
|
|
Signal the \a state of the decoder object has changed.
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::sourceChanged()
|
|
|
|
Signals that the current source of the decoder has changed.
|
|
|
|
\sa sourceFilename(), sourceDevice()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::formatChanged(const QAudioFormat &format)
|
|
|
|
Signals that the current audio format of the decoder has changed to \a format.
|
|
|
|
\sa audioFormat(), setAudioFormat()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::bufferReady()
|
|
|
|
Signals that a new decoded audio buffer is available to be read.
|
|
|
|
\sa read(), bufferAvailable()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::bufferAvailableChanged(bool available)
|
|
|
|
Signals the availability (if \a available is true) of a new buffer.
|
|
|
|
If \a available is false, there are no buffers available.
|
|
|
|
\sa bufferAvailable(), bufferReady()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::finished()
|
|
|
|
Signals that the decoding has finished successfully.
|
|
If decoding fails, error signal is emitted instead.
|
|
|
|
\sa start(), stop(), error()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::positionChanged(qint64 position)
|
|
|
|
Signals that the current \a position of the decoder has changed.
|
|
|
|
\sa durationChanged()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QAudioDecoder::durationChanged(qint64 duration)
|
|
|
|
Signals that the estimated \a duration of the decoded data has changed.
|
|
|
|
\sa positionChanged()
|
|
*/
|
|
|
|
|
|
// Properties
|
|
/*!
|
|
\property QAudioDecoder::state
|
|
\brief the audio decoder's playback state.
|
|
|
|
By default this property is QAudioDecoder::Stopped
|
|
|
|
\sa start(), stop()
|
|
*/
|
|
|
|
/*!
|
|
\property QAudioDecoder::error
|
|
\brief a string describing the last error condition.
|
|
|
|
\sa error()
|
|
*/
|
|
|
|
/*!
|
|
\property QAudioDecoder::sourceFilename
|
|
\brief the active filename being decoded by the decoder object.
|
|
*/
|
|
|
|
/*!
|
|
\property QAudioDecoder::bufferAvailable
|
|
\brief whether there is a decoded audio buffer available
|
|
*/
|
|
|
|
#include "moc_qaudiodecoder.cpp"
|
|
QT_END_NAMESPACE
|
|
|