Files
qtmultimedia/examples/video/qmlvideofx/qml/qmlvideofx/Effect.qml
Jason McDonald 5e801e2793 Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.

Change-Id: I20e5215108c6ebd5f8474fed5c3665118e4791e6
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-30 07:08:05 +01:00

76 lines
2.7 KiB
QML

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the Qt Mobility Components.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
ShaderEffect {
property variant source
property ListModel parameters: ListModel { }
property bool divider: true
property real dividerValue: 0.5
property real targetWidth: 0
property real targetHeight: 0
property string fragmentShaderFilename
property string vertexShaderFilename
QtObject {
id: d
property string fragmentShaderCommon: "
#ifdef GL_ES
precision mediump float;
#else
# define lowp
# define mediump
# define highp
#endif // GL_ES
"
}
// The following is a workaround for the fact that ShaderEffect
// doesn't provide a way for shader programs to be read from a file,
// rather than being inline in the QML file
onFragmentShaderFilenameChanged:
fragmentShader = d.fragmentShaderCommon + fileReader.readFile(fragmentShaderFilename)
onVertexShaderFilenameChanged:
vertexShader = fileReader.readFile(vertexShaderFilename)
}