- Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
441 lines
12 KiB
C++
441 lines
12 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
|
|
** Contact: http://www.qt-project.org/legal
|
|
**
|
|
** This file is part of the plugins of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:LGPL21$
|
|
** Commercial License Usage
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
** accordance with the commercial license agreement provided with the
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
** a written agreement between you and Digia. For licensing terms and
|
|
** conditions see http://qt.digia.com/licensing. For further information
|
|
** use the contact form at http://qt.digia.com/contact-us.
|
|
**
|
|
** GNU Lesser General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU Lesser
|
|
** General Public License version 2.1 or version 3 as published by the Free
|
|
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
|
|
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
|
|
** following information to ensure the GNU Lesser General Public License
|
|
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
|
|
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
|
**
|
|
** In addition, as a special exception, Digia gives you certain additional
|
|
** rights. These rights are described in the Digia Qt LGPL Exception
|
|
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#include <QtCore/QThread>
|
|
#include <QtNetwork/QNetworkRequest>
|
|
#include <QtNetwork/QNetworkReply>
|
|
#include <QtNetwork/QNetworkAccessManager>
|
|
#include <QtCore/QUrl>
|
|
#include <QtCore/QThread>
|
|
#include <QtCore/QMutex>
|
|
|
|
#include "qsamplecache_p.h"
|
|
#include "qaudioengine_openal_p.h"
|
|
|
|
#include "qdebug.h"
|
|
|
|
#define DEBUG_AUDIOENGINE
|
|
|
|
QT_USE_NAMESPACE
|
|
|
|
class StaticSoundBufferAL : public QSoundBufferPrivateAL
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
StaticSoundBufferAL(QObject *parent, const QUrl& url, QSampleCache *sampleLoader)
|
|
: QSoundBufferPrivateAL(parent)
|
|
, m_ref(1)
|
|
, m_url(url)
|
|
, m_alBuffer(0)
|
|
, m_isReady(false)
|
|
, m_sample(0)
|
|
, m_sampleLoader(sampleLoader)
|
|
{
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "creating new StaticSoundBufferOpenAL";
|
|
#endif
|
|
}
|
|
|
|
void load()
|
|
{
|
|
if (m_sample)
|
|
return;
|
|
m_sample = m_sampleLoader->requestSample(m_url);
|
|
connect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
|
|
connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
|
|
switch (m_sample->state()) {
|
|
case QSample::Ready:
|
|
sampleReady();
|
|
break;
|
|
case QSample::Error:
|
|
decoderError();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
~StaticSoundBufferAL()
|
|
{
|
|
if (m_sample)
|
|
m_sample->release();
|
|
alDeleteBuffers(1, &m_alBuffer);
|
|
}
|
|
|
|
void bindToSource(ALuint alSource)
|
|
{
|
|
Q_ASSERT(m_alBuffer != 0);
|
|
alSourcei(alSource, AL_BUFFER, m_alBuffer);
|
|
}
|
|
|
|
void unbindFromSource(ALuint alSource)
|
|
{
|
|
alSourcei(alSource, AL_BUFFER, 0);
|
|
}
|
|
|
|
//called in application
|
|
bool isReady() const
|
|
{
|
|
return m_isReady;
|
|
}
|
|
|
|
long addRef()
|
|
{
|
|
return ++m_ref;
|
|
}
|
|
|
|
long release()
|
|
{
|
|
return --m_ref;
|
|
}
|
|
|
|
long refCount() const
|
|
{
|
|
return m_ref;
|
|
}
|
|
|
|
public Q_SLOTS:
|
|
void sampleReady()
|
|
{
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "StaticSoundBufferOpenAL:sample[" << m_url << "] loaded";
|
|
#endif
|
|
|
|
disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
|
|
disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
|
|
|
|
if (m_sample->data().size() > 1024 * 1024 * 4) {
|
|
qWarning() << "source [" << m_url << "] size too large!";
|
|
decoderError();
|
|
return;
|
|
}
|
|
|
|
if (m_sample->format().channelCount() > 2) {
|
|
qWarning() << "source [" << m_url << "] channel > 2!";
|
|
decoderError();
|
|
return;
|
|
}
|
|
|
|
ALenum alFormat = 0;
|
|
if (m_sample->format().sampleSize() == 8) {
|
|
alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO8 : AL_FORMAT_STEREO8;
|
|
} else if (m_sample->format().sampleSize() == 16) {
|
|
alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
|
|
} else {
|
|
qWarning() << "source [" << m_url << "] invalid sample size:"
|
|
<< m_sample->format().sampleSize() << "(should be 8 or 16)";
|
|
decoderError();
|
|
return;
|
|
}
|
|
|
|
alGenBuffers(1, &m_alBuffer);
|
|
if (!QAudioEnginePrivate::checkNoError("create buffer")) {
|
|
return;
|
|
}
|
|
alBufferData(m_alBuffer, alFormat, m_sample->data().data(),
|
|
m_sample->data().size(), m_sample->format().sampleRate());
|
|
|
|
if (!QAudioEnginePrivate::checkNoError("fill buffer")) {
|
|
return;
|
|
}
|
|
m_isReady = true;
|
|
emit ready();
|
|
|
|
m_sample->release();
|
|
m_sample = 0;
|
|
}
|
|
|
|
void decoderError()
|
|
{
|
|
qWarning() << "loading [" << m_url << "] failed";
|
|
disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
|
|
emit error();
|
|
}
|
|
|
|
private:
|
|
long m_ref;
|
|
QUrl m_url;
|
|
ALuint m_alBuffer;
|
|
bool m_isReady;
|
|
QSample *m_sample;
|
|
QSampleCache *m_sampleLoader;
|
|
};
|
|
|
|
QSoundBufferPrivateAL::QSoundBufferPrivateAL(QObject *parent)
|
|
: QSoundBuffer(parent)
|
|
{
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
QAudioEnginePrivate::QAudioEnginePrivate(QObject *parent)
|
|
: QObject(parent)
|
|
{
|
|
m_updateTimer.setInterval(200);
|
|
connect(&m_updateTimer, SIGNAL(timeout()), this, SLOT(updateSoundSources()));
|
|
|
|
m_sampleLoader = new QSampleCache(this);
|
|
m_sampleLoader->setCapacity(0);
|
|
connect(m_sampleLoader, SIGNAL(isLoadingChanged()), this, SIGNAL(isLoadingChanged()));
|
|
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "default openal device = " << alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
|
|
|
|
const ALCchar* devNames = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
|
|
int cc = 0;
|
|
qDebug() << "device list:";
|
|
while (true) {
|
|
qDebug() << " " << devNames + cc;
|
|
while (devNames[cc] != 0)
|
|
++cc;
|
|
++cc;
|
|
if (devNames[cc] == 0)
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
ALCdevice *device = alcOpenDevice(0);
|
|
if (!device) {
|
|
qWarning() << "Can not create openal device!";
|
|
return;
|
|
}
|
|
|
|
ALCcontext* context = alcCreateContext(device, 0);
|
|
if (!context) {
|
|
qWarning() << "Can not create openal context!";
|
|
return;
|
|
}
|
|
alcMakeContextCurrent(context);
|
|
alDistanceModel(AL_NONE);
|
|
alDopplerFactor(0);
|
|
}
|
|
|
|
QAudioEnginePrivate::~QAudioEnginePrivate()
|
|
{
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "QAudioEnginePrivate::dtor";
|
|
#endif
|
|
delete m_sampleLoader;
|
|
QObjectList children = this->children();
|
|
foreach (QObject *child, children) {
|
|
QSoundSourcePrivate* s = qobject_cast<QSoundSourcePrivate*>(child);
|
|
if (!s)
|
|
continue;
|
|
s->release();
|
|
}
|
|
|
|
foreach (QSoundBufferPrivateAL *buffer, m_staticBufferPool) {
|
|
delete buffer;
|
|
}
|
|
m_staticBufferPool.clear();
|
|
|
|
ALCcontext* context = alcGetCurrentContext();
|
|
ALCdevice *device = alcGetContextsDevice(context);
|
|
alcDestroyContext(context);
|
|
alcCloseDevice(device);
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "QAudioEnginePrivate::dtor: all done";
|
|
#endif
|
|
}
|
|
|
|
bool QAudioEnginePrivate::isLoading() const
|
|
{
|
|
return m_sampleLoader->isLoading();
|
|
}
|
|
|
|
QSoundSource* QAudioEnginePrivate::createSoundSource()
|
|
{
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "QAudioEnginePrivate::createSoundSource()";
|
|
#endif
|
|
QSoundSourcePrivate *instance = NULL;
|
|
if (m_instancePool.count() == 0) {
|
|
instance = new QSoundSourcePrivate(this);
|
|
} else {
|
|
instance = m_instancePool.front();
|
|
m_instancePool.pop_front();
|
|
}
|
|
connect(instance, SIGNAL(activate(QObject*)), this, SLOT(soundSourceActivate(QObject*)));
|
|
return instance;
|
|
}
|
|
|
|
void QAudioEnginePrivate::releaseSoundSource(QSoundSource *soundInstance)
|
|
{
|
|
QSoundSourcePrivate *privInstance = static_cast<QSoundSourcePrivate*>(soundInstance);
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "recycle soundInstance" << privInstance;
|
|
#endif
|
|
privInstance->unbindBuffer();
|
|
m_instancePool.push_front(privInstance);
|
|
m_activeInstances.removeOne(privInstance);
|
|
}
|
|
|
|
QSoundBuffer* QAudioEnginePrivate::getStaticSoundBuffer(const QUrl& url)
|
|
{
|
|
StaticSoundBufferAL *staticBuffer = NULL;
|
|
QMap<QUrl, QSoundBufferPrivateAL*>::iterator it = m_staticBufferPool.find(url);
|
|
if (it == m_staticBufferPool.end()) {
|
|
staticBuffer = new StaticSoundBufferAL(this, url, m_sampleLoader);
|
|
m_staticBufferPool.insert(url, staticBuffer);
|
|
} else {
|
|
staticBuffer = static_cast<StaticSoundBufferAL*>(*it);
|
|
staticBuffer->addRef();
|
|
}
|
|
return staticBuffer;
|
|
}
|
|
|
|
void QAudioEnginePrivate::releaseSoundBuffer(QSoundBuffer *buffer)
|
|
{
|
|
#ifdef DEBUG_AUDIOENGINE
|
|
qDebug() << "QAudioEnginePrivate: recycle sound buffer";
|
|
#endif
|
|
if (buffer->inherits("StaticSoundBufferAL")) {
|
|
StaticSoundBufferAL *staticBuffer = static_cast<StaticSoundBufferAL*>(buffer);
|
|
//decrement the reference count, still kept in memory for reuse
|
|
staticBuffer->release();
|
|
//TODO implement some resource recycle strategy
|
|
} else {
|
|
//TODO
|
|
Q_ASSERT(0);
|
|
qWarning() << "Unknown soundbuffer type for recycle" << buffer;
|
|
}
|
|
}
|
|
|
|
bool QAudioEnginePrivate::checkNoError(const char *msg)
|
|
{
|
|
ALenum error = alGetError();
|
|
if (error != AL_NO_ERROR) {
|
|
qWarning() << "Failed on" << msg << "[OpenAL error code =" << error << "]";
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
QVector3D QAudioEnginePrivate::listenerPosition() const
|
|
{
|
|
ALfloat x, y, z;
|
|
alGetListener3f(AL_POSITION, &x, &y, &z);
|
|
checkNoError("get listener position");
|
|
return QVector3D(x, y, z);
|
|
}
|
|
|
|
QVector3D QAudioEnginePrivate::listenerVelocity() const
|
|
{
|
|
ALfloat x, y, z;
|
|
alGetListener3f(AL_VELOCITY, &x, &y, &z);
|
|
checkNoError("get listener velocity");
|
|
return QVector3D(x, y, z);
|
|
}
|
|
|
|
qreal QAudioEnginePrivate::listenerGain() const
|
|
{
|
|
ALfloat gain;
|
|
alGetListenerf(AL_GAIN, &gain);
|
|
checkNoError("get listener gain");
|
|
return gain;
|
|
}
|
|
|
|
void QAudioEnginePrivate::setListenerPosition(const QVector3D& position)
|
|
{
|
|
alListener3f(AL_POSITION, position.x(), position.y(), position.z());
|
|
checkNoError("set listener position");
|
|
}
|
|
|
|
void QAudioEnginePrivate::setListenerOrientation(const QVector3D& direction, const QVector3D& up)
|
|
{
|
|
ALfloat orientation[6];
|
|
orientation[0] = direction.x();
|
|
orientation[1] = direction.y();
|
|
orientation[2] = direction.z();
|
|
orientation[3] = up.x();
|
|
orientation[4] = up.y();
|
|
orientation[5] = up.z();
|
|
alListenerfv(AL_ORIENTATION, orientation);
|
|
checkNoError("set listener orientation");
|
|
}
|
|
|
|
void QAudioEnginePrivate::setListenerVelocity(const QVector3D& velocity)
|
|
{
|
|
alListener3f(AL_VELOCITY, velocity.x(), velocity.y(), velocity.z());
|
|
checkNoError("set listener velocity");
|
|
}
|
|
|
|
void QAudioEnginePrivate::setListenerGain(qreal gain)
|
|
{
|
|
alListenerf(AL_GAIN, gain);
|
|
checkNoError("set listener gain");
|
|
}
|
|
|
|
void QAudioEnginePrivate::setDopplerFactor(qreal dopplerFactor)
|
|
{
|
|
alDopplerFactor(dopplerFactor);
|
|
}
|
|
|
|
void QAudioEnginePrivate::setSpeedOfSound(qreal speedOfSound)
|
|
{
|
|
alSpeedOfSound(speedOfSound);
|
|
}
|
|
|
|
void QAudioEnginePrivate::soundSourceActivate(QObject *soundSource)
|
|
{
|
|
QSoundSourcePrivate *ss = qobject_cast<QSoundSourcePrivate*>(soundSource);
|
|
ss->checkState();
|
|
if (ss->isLooping())
|
|
return;
|
|
if (!m_activeInstances.contains(ss))
|
|
m_activeInstances.push_back(ss);
|
|
if (!m_updateTimer.isActive())
|
|
m_updateTimer.start();
|
|
}
|
|
|
|
void QAudioEnginePrivate::updateSoundSources()
|
|
{
|
|
for (QList<QSoundSourcePrivate*>::Iterator it = m_activeInstances.begin();
|
|
it != m_activeInstances.end();) {
|
|
QSoundSourcePrivate *instance = *it;
|
|
instance->checkState();
|
|
if (instance->state() == QSoundSource::StoppedState) {
|
|
it = m_activeInstances.erase(it);
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
|
|
if (m_activeInstances.count() == 0) {
|
|
m_updateTimer.stop();
|
|
}
|
|
}
|
|
|
|
#include "qaudioengine_openal_p.moc"
|
|
//#include "moc_qaudioengine_openal_p.cpp"
|