Files
qtmultimedia/src/multimedia/audio/qsoundeffect_qmedia_p.cpp
Michael Goddard 5f7b64346d Expose the audio category information for streams.
QAudioOutput and QSoundEffect now have a category property so that
system volume mixing or processing can be applied.

Initially just pulseaudio supports this but Windows Vista etc should also
work.

Change-Id: I6855b08367e5a055ac7dfcffd644c98bfd7c5a4e
Reviewed-by: Ling Hu <ling.hu@nokia.com>
2012-04-16 10:56:34 +02:00

270 lines
6.6 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
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** conditions contained in a signed written agreement between you and Nokia.
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** $QT_END_LICENSE$
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****************************************************************************/
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// INTERNAL USE ONLY: Do NOT use for any other purpose.
//
#include "qsoundeffect_qmedia_p.h"
#include <QtCore/qcoreapplication.h>
#include "qmediacontent.h"
#include "qmediaplayer.h"
QT_BEGIN_NAMESPACE
QSoundEffectPrivate::QSoundEffectPrivate(QObject* parent):
QObject(parent),
m_loopCount(1),
m_runningCount(0),
m_playing(false),
m_status(QSoundEffect::Null),
m_player(0)
{
m_player = new QMediaPlayer(this, QMediaPlayer::LowLatency);
connect(m_player, SIGNAL(stateChanged(QMediaPlayer::State)), SLOT(stateChanged(QMediaPlayer::State)));
connect(m_player, SIGNAL(mediaStatusChanged(QMediaPlayer::MediaStatus)), SLOT(mediaStatusChanged(QMediaPlayer::MediaStatus)));
connect(m_player, SIGNAL(error(QMediaPlayer::Error)), SLOT(error(QMediaPlayer::Error)));
connect(m_player, SIGNAL(mutedChanged(bool)), SIGNAL(mutedChanged()));
connect(m_player, SIGNAL(volumeChanged(int)), SIGNAL(volumeChanged()));
}
void QSoundEffectPrivate::release()
{
this->deleteLater();
}
QSoundEffectPrivate::~QSoundEffectPrivate()
{
}
QStringList QSoundEffectPrivate::supportedMimeTypes()
{
return QMediaPlayer::supportedMimeTypes();
}
QUrl QSoundEffectPrivate::source() const
{
return m_player->media().canonicalUrl();
}
void QSoundEffectPrivate::setSource(const QUrl &url)
{
m_player->setMedia(url);
}
int QSoundEffectPrivate::loopCount() const
{
return m_loopCount;
}
int QSoundEffectPrivate::loopsRemaining() const
{
return m_runningCount;
}
void QSoundEffectPrivate::setLoopCount(int loopCount)
{
m_loopCount = loopCount;
}
int QSoundEffectPrivate::volume() const
{
return m_player->volume();
}
void QSoundEffectPrivate::setVolume(int volume)
{
m_player->setVolume(volume);
}
bool QSoundEffectPrivate::isMuted() const
{
return m_player->isMuted();
}
void QSoundEffectPrivate::setMuted(bool muted)
{
m_player->setMuted(muted);
}
bool QSoundEffectPrivate::isLoaded() const
{
return m_status == QSoundEffect::Ready;
}
bool QSoundEffectPrivate::isPlaying() const
{
return m_playing;
}
QSoundEffect::Status QSoundEffectPrivate::status() const
{
return m_status;
}
void QSoundEffectPrivate::play()
{
if (m_status == QSoundEffect::Null || m_status == QSoundEffect::Error)
return;
if (m_loopCount < 0) {
setLoopsRemaining(-1);
}
else {
if (m_runningCount < 0)
setLoopsRemaining(0);
setLoopsRemaining(m_runningCount + m_loopCount);
}
m_player->play();
}
void QSoundEffectPrivate::stop()
{
setLoopsRemaining(0);
m_player->stop();
}
void QSoundEffectPrivate::stateChanged(QMediaPlayer::State state)
{
if (state == QMediaPlayer::StoppedState) {
if (m_runningCount < 0) {
m_player->play();
} else if (m_runningCount == 0) {
setPlaying(false);
return;
} else {
setLoopsRemaining(m_runningCount - 1);
if (m_runningCount > 0) {
m_player->play();
} else {
setPlaying(false);
}
}
} else {
setPlaying(true);
}
}
void QSoundEffectPrivate::mediaStatusChanged(QMediaPlayer::MediaStatus status)
{
switch(status) {
case QMediaPlayer::LoadingMedia:
setStatus(QSoundEffect::Loading);
break;
case QMediaPlayer::NoMedia:
setStatus(QSoundEffect::Null);
break;
case QMediaPlayer::InvalidMedia:
setStatus(QSoundEffect::Error);
break;
default:
setStatus(QSoundEffect::Ready);
break;
}
}
void QSoundEffectPrivate::error(QMediaPlayer::Error err)
{
Q_UNUSED(err);
bool playingDirty = false;
if (m_playing) {
m_playing = false;
playingDirty = true;
}
setStatus(QSoundEffect::Error);
if (playingDirty)
emit playingChanged();
}
void QSoundEffectPrivate::setStatus(QSoundEffect::Status status)
{
if (m_status == status)
return;
bool oldLoaded = isLoaded();
m_status = status;
emit statusChanged();
if (oldLoaded != isLoaded())
emit loadedChanged();
}
void QSoundEffectPrivate::setPlaying(bool playing)
{
if (m_playing == playing)
return;
m_playing = playing;
emit playingChanged();
}
void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining)
{
if (m_runningCount == loopsRemaining)
return;
m_runningCount = loopsRemaining;
emit loopsRemainingChanged();
}
/* Categories are ignored */
QString QSoundEffectPrivate::category() const
{
return m_category;
}
void QSoundEffectPrivate::setCategory(const QString &category)
{
if (m_category != category && !m_playing) {
m_category = category;
emit categoryChanged();
}
}
QT_END_NAMESPACE
#include "moc_qsoundeffect_qmedia_p.cpp"