QAudioOutput and QSoundEffect now have a category property so that system volume mixing or processing can be applied. Initially just pulseaudio supports this but Windows Vista etc should also work. Change-Id: I6855b08367e5a055ac7dfcffd644c98bfd7c5a4e Reviewed-by: Ling Hu <ling.hu@nokia.com>
270 lines
6.6 KiB
C++
270 lines
6.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// INTERNAL USE ONLY: Do NOT use for any other purpose.
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//
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#include "qsoundeffect_qmedia_p.h"
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#include <QtCore/qcoreapplication.h>
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#include "qmediacontent.h"
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#include "qmediaplayer.h"
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QT_BEGIN_NAMESPACE
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QSoundEffectPrivate::QSoundEffectPrivate(QObject* parent):
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QObject(parent),
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m_loopCount(1),
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m_runningCount(0),
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m_playing(false),
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m_status(QSoundEffect::Null),
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m_player(0)
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{
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m_player = new QMediaPlayer(this, QMediaPlayer::LowLatency);
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connect(m_player, SIGNAL(stateChanged(QMediaPlayer::State)), SLOT(stateChanged(QMediaPlayer::State)));
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connect(m_player, SIGNAL(mediaStatusChanged(QMediaPlayer::MediaStatus)), SLOT(mediaStatusChanged(QMediaPlayer::MediaStatus)));
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connect(m_player, SIGNAL(error(QMediaPlayer::Error)), SLOT(error(QMediaPlayer::Error)));
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connect(m_player, SIGNAL(mutedChanged(bool)), SIGNAL(mutedChanged()));
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connect(m_player, SIGNAL(volumeChanged(int)), SIGNAL(volumeChanged()));
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}
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void QSoundEffectPrivate::release()
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{
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this->deleteLater();
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}
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QSoundEffectPrivate::~QSoundEffectPrivate()
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{
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}
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QStringList QSoundEffectPrivate::supportedMimeTypes()
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{
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return QMediaPlayer::supportedMimeTypes();
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}
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QUrl QSoundEffectPrivate::source() const
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{
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return m_player->media().canonicalUrl();
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}
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void QSoundEffectPrivate::setSource(const QUrl &url)
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{
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m_player->setMedia(url);
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}
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int QSoundEffectPrivate::loopCount() const
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{
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return m_loopCount;
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}
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int QSoundEffectPrivate::loopsRemaining() const
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{
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return m_runningCount;
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}
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void QSoundEffectPrivate::setLoopCount(int loopCount)
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{
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m_loopCount = loopCount;
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}
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int QSoundEffectPrivate::volume() const
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{
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return m_player->volume();
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}
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void QSoundEffectPrivate::setVolume(int volume)
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{
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m_player->setVolume(volume);
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}
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bool QSoundEffectPrivate::isMuted() const
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{
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return m_player->isMuted();
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}
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void QSoundEffectPrivate::setMuted(bool muted)
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{
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m_player->setMuted(muted);
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}
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bool QSoundEffectPrivate::isLoaded() const
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{
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return m_status == QSoundEffect::Ready;
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}
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bool QSoundEffectPrivate::isPlaying() const
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{
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return m_playing;
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}
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QSoundEffect::Status QSoundEffectPrivate::status() const
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{
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return m_status;
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}
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void QSoundEffectPrivate::play()
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{
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if (m_status == QSoundEffect::Null || m_status == QSoundEffect::Error)
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return;
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if (m_loopCount < 0) {
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setLoopsRemaining(-1);
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}
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else {
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if (m_runningCount < 0)
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setLoopsRemaining(0);
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setLoopsRemaining(m_runningCount + m_loopCount);
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}
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m_player->play();
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}
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void QSoundEffectPrivate::stop()
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{
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setLoopsRemaining(0);
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m_player->stop();
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}
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void QSoundEffectPrivate::stateChanged(QMediaPlayer::State state)
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{
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if (state == QMediaPlayer::StoppedState) {
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if (m_runningCount < 0) {
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m_player->play();
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} else if (m_runningCount == 0) {
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setPlaying(false);
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return;
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} else {
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setLoopsRemaining(m_runningCount - 1);
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if (m_runningCount > 0) {
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m_player->play();
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} else {
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setPlaying(false);
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}
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}
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} else {
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setPlaying(true);
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}
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}
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void QSoundEffectPrivate::mediaStatusChanged(QMediaPlayer::MediaStatus status)
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{
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switch(status) {
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case QMediaPlayer::LoadingMedia:
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setStatus(QSoundEffect::Loading);
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break;
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case QMediaPlayer::NoMedia:
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setStatus(QSoundEffect::Null);
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break;
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case QMediaPlayer::InvalidMedia:
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setStatus(QSoundEffect::Error);
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break;
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default:
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setStatus(QSoundEffect::Ready);
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break;
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}
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}
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void QSoundEffectPrivate::error(QMediaPlayer::Error err)
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{
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Q_UNUSED(err);
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bool playingDirty = false;
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if (m_playing) {
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m_playing = false;
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playingDirty = true;
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}
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setStatus(QSoundEffect::Error);
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if (playingDirty)
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emit playingChanged();
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}
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void QSoundEffectPrivate::setStatus(QSoundEffect::Status status)
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{
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if (m_status == status)
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return;
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bool oldLoaded = isLoaded();
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m_status = status;
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emit statusChanged();
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if (oldLoaded != isLoaded())
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emit loadedChanged();
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}
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void QSoundEffectPrivate::setPlaying(bool playing)
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{
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if (m_playing == playing)
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return;
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m_playing = playing;
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emit playingChanged();
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}
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void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining)
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{
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if (m_runningCount == loopsRemaining)
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return;
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m_runningCount = loopsRemaining;
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emit loopsRemainingChanged();
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}
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/* Categories are ignored */
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QString QSoundEffectPrivate::category() const
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{
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return m_category;
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}
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void QSoundEffectPrivate::setCategory(const QString &category)
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{
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if (m_category != category && !m_playing) {
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m_category = category;
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emit categoryChanged();
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}
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}
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QT_END_NAMESPACE
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#include "moc_qsoundeffect_qmedia_p.cpp"
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