Change-Id: Ib82c1be5548443ef1f5e97b3d5641a2f55d212af Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
137 lines
4.2 KiB
C++
137 lines
4.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QDECLARATIVECAMERAFOCUS_H
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#define QDECLARATIVECAMERAFOCUS_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists for the convenience
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// of other Qt classes. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QtCore/qabstractitemmodel.h>
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#include <qcamera.h>
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#include <qcamerafocus.h>
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#include "qdeclarativecamera_p.h"
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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class FocusZonesModel;
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class QDeclarativeCamera;
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class QDeclarativeCameraFocus : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QDeclarativeCamera::FocusModes focusMode READ focusMode WRITE setFocusMode NOTIFY focusModeChanged)
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Q_PROPERTY(QDeclarativeCamera::FocusPointMode focusPointMode READ focusPointMode WRITE setFocusPointMode NOTIFY focusPointModeChanged)
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Q_PROPERTY(QPointF customFocusPoint READ customFocusPoint WRITE setCustomFocusPoint NOTIFY customFocusPointChanged)
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Q_PROPERTY(QObject *focusZones READ focusZones CONSTANT)
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public:
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~QDeclarativeCameraFocus();
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QDeclarativeCamera::FocusModes focusMode() const;
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QDeclarativeCamera::FocusPointMode focusPointMode() const;
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QPointF customFocusPoint() const;
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QAbstractListModel *focusZones() const;
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Q_INVOKABLE bool isFocusModeSupported(QDeclarativeCamera::FocusModes mode) const;
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Q_INVOKABLE bool isFocusPointModeSupported(QDeclarativeCamera::FocusPointMode) const;
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public Q_SLOTS:
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void setFocusMode(QDeclarativeCamera::FocusModes);
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void setFocusPointMode(QDeclarativeCamera::FocusPointMode mode);
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void setCustomFocusPoint(const QPointF &point);
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Q_SIGNALS:
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void focusModeChanged(QDeclarativeCamera::FocusModes);
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void focusPointModeChanged(QDeclarativeCamera::FocusPointMode);
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void customFocusPointChanged(const QPointF &);
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private Q_SLOTS:
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void updateFocusZones();
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private:
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friend class QDeclarativeCamera;
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QDeclarativeCameraFocus(QCamera *camera, QObject *parent = 0);
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QCameraFocus *m_focus;
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FocusZonesModel *m_focusZones;
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};
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class FocusZonesModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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enum FocusZoneRoles {
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StatusRole = Qt::UserRole + 1,
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AreaRole
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};
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FocusZonesModel(QObject *parent = 0);
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int rowCount(const QModelIndex &parent = QModelIndex()) const;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
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public slots:
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void setFocusZones(const QCameraFocusZoneList &zones);
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private:
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QCameraFocusZoneList m_focusZones;
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};
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QT_END_NAMESPACE
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QML_DECLARE_TYPE(QT_PREPEND_NAMESPACE(QDeclarativeCameraFocus))
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QT_END_HEADER
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#endif
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