Files
qtmultimedia/tests/auto/integration/qsoundeffect/tst_qsoundeffect.cpp
Pasi Petäjäjärvi ba847185e2 Remove checking exact remaining loop amount right after calling play()
Depending on platform it is unknown how many times it has already been
actually playing the audio.

Change-Id: I27b65cee8de5f9f75ceda277ee22d86f7897ce7b
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2016-01-13 12:49:29 +00:00

420 lines
13 KiB
C++

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//TESTED_COMPONENT=src/multimedia
#include <QtTest/QtTest>
#include <QtCore/qlocale.h>
#include <qaudiooutput.h>
#include <qaudiodeviceinfo.h>
#include <qaudio.h>
#include "qsoundeffect.h"
class tst_QSoundEffect : public QObject
{
Q_OBJECT
public:
tst_QSoundEffect(QObject* parent=0) : QObject(parent) {}
public slots:
void init();
void cleanup();
private slots:
void initTestCase();
void testSource();
void testLooping();
void testVolume();
void testMuting();
void testPlaying();
void testStatus();
void testDestroyWhilePlaying();
void testDestroyWhileRestartPlaying();
void testSetSourceWhileLoading();
void testSetSourceWhilePlaying();
void testSupportedMimeTypes();
void testCorruptFile();
private:
QSoundEffect* sound;
QUrl url; // test.wav: pcm_s16le, 48000 Hz, stereo, s16
QUrl url2; // test_tone.wav: pcm_s16le, 44100 Hz, mono
QUrl urlCorrupted; // test_corrupted.wav: corrupted
};
void tst_QSoundEffect::init()
{
sound->stop();
sound->setSource(QUrl());
sound->setLoopCount(1);
sound->setVolume(1.0);
sound->setMuted(false);
}
void tst_QSoundEffect::cleanup()
{
}
void tst_QSoundEffect::initTestCase()
{
// Only perform tests if audio device exists
QStringList mimeTypes = sound->supportedMimeTypes();
if (mimeTypes.empty())
QSKIP("No audio devices available");
QString testFileName = QStringLiteral("test.wav");
QString fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
url = QUrl::fromLocalFile(fullPath);
testFileName = QStringLiteral("test_tone.wav");
fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
url2 = QUrl::fromLocalFile(fullPath);
testFileName = QStringLiteral("test_corrupted.wav");
fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
urlCorrupted = QUrl::fromLocalFile(fullPath);
sound = new QSoundEffect(this);
QVERIFY(sound->source().isEmpty());
QVERIFY(sound->loopCount() == 1);
QVERIFY(sound->volume() == 1);
QVERIFY(sound->isMuted() == false);
}
void tst_QSoundEffect::testSource()
{
QSignalSpy readSignal(sound, SIGNAL(sourceChanged()));
sound->setSource(url);
sound->setVolume(0.1f);
QCOMPARE(sound->source(),url);
QCOMPARE(readSignal.count(),1);
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTest::qWait(3000);
}
void tst_QSoundEffect::testLooping()
{
sound->setSource(url);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
QSignalSpy readSignal_Count(sound, SIGNAL(loopCountChanged()));
QSignalSpy readSignal_Remaining(sound, SIGNAL(loopsRemainingChanged()));
sound->setLoopCount(5);
sound->setVolume(0.1f);
QCOMPARE(sound->loopCount(), 5);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(), 0);
sound->play();
QVERIFY(readSignal_Remaining.count() > 0);
// test.wav is about 200ms, wait until it has finished playing 5 times
QTestEventLoop::instance().enterLoop(3);
QTRY_COMPARE(sound->loopsRemaining(), 0);
QVERIFY(readSignal_Remaining.count() >= 6);
QTRY_VERIFY(!sound->isPlaying());
// QTBUG-36643 (setting the loop count while playing should work)
{
readSignal_Count.clear();
readSignal_Remaining.clear();
sound->setLoopCount(30);
QCOMPARE(sound->loopCount(), 30);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(), 0);
sound->play();
QVERIFY(readSignal_Remaining.count() > 0);
// wait for the sound to be played several times
QTRY_COMPARE(sound->loopsRemaining(), 20);
QVERIFY(readSignal_Remaining.count() >= 10);
readSignal_Count.clear();
readSignal_Remaining.clear();
// change the loop count while playing
sound->setLoopCount(5);
QCOMPARE(sound->loopCount(), 5);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 5);
QCOMPARE(readSignal_Remaining.count(), 1);
// wait for all the loops to be completed
QTRY_COMPARE(sound->loopsRemaining(), 0);
QVERIFY(readSignal_Remaining.count() >= 6);
QTRY_VERIFY(!sound->isPlaying());
}
{
readSignal_Count.clear();
readSignal_Remaining.clear();
sound->setLoopCount(QSoundEffect::Infinite);
QCOMPARE(sound->loopCount(), int(QSoundEffect::Infinite));
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(), 0);
sound->play();
QCOMPARE(sound->loopsRemaining(), int(QSoundEffect::Infinite));
QCOMPARE(readSignal_Remaining.count(), 1);
QTest::qWait(1500);
QVERIFY(sound->isPlaying());
readSignal_Count.clear();
readSignal_Remaining.clear();
// Setting the loop count to 0 should play it one last time
sound->setLoopCount(0);
QCOMPARE(sound->loopCount(), 1);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 1);
QCOMPARE(readSignal_Remaining.count(), 1);
QTRY_COMPARE(sound->loopsRemaining(), 0);
QVERIFY(readSignal_Remaining.count() >= 2);
QTRY_VERIFY(!sound->isPlaying());
}
}
void tst_QSoundEffect::testVolume()
{
QSignalSpy readSignal(sound, SIGNAL(volumeChanged()));
sound->setVolume(0.5);
QCOMPARE(sound->volume(),0.5);
QTest::qWait(20);
QCOMPARE(readSignal.count(),1);
}
void tst_QSoundEffect::testMuting()
{
QSignalSpy readSignal(sound, SIGNAL(mutedChanged()));
sound->setMuted(true);
QCOMPARE(sound->isMuted(),true);
QTest::qWait(20);
QCOMPARE(readSignal.count(),1);
}
void tst_QSoundEffect::testPlaying()
{
sound->setLoopCount(QSoundEffect::Infinite);
sound->setVolume(0.1f);
//valid source
sound->setSource(url);
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QTRY_COMPARE(sound->isPlaying(), true);
sound->stop();
//empty source
sound->setSource(QUrl());
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QTRY_COMPARE(sound->isPlaying(), false);
//invalid source
sound->setSource(QUrl((QLatin1String("invalid source"))));
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QTRY_COMPARE(sound->isPlaying(), false);
sound->setLoopCount(1); // TODO: What if one of the tests fail?
}
void tst_QSoundEffect::testStatus()
{
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
//valid source
sound->setSource(url);
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Ready);
//empty source
sound->setSource(QUrl());
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Null);
//invalid source
sound->setLoopCount(QSoundEffect::Infinite);
sound->setSource(QUrl(QLatin1String("invalid source")));
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Error);
}
void tst_QSoundEffect::testDestroyWhilePlaying()
{
QSoundEffect *instance = new QSoundEffect();
instance->setSource(url);
instance->setVolume(0.1f);
QTestEventLoop::instance().enterLoop(1);
instance->play();
QTest::qWait(500);
delete instance;
QTestEventLoop::instance().enterLoop(1);
}
void tst_QSoundEffect::testDestroyWhileRestartPlaying()
{
QSoundEffect *instance = new QSoundEffect();
instance->setSource(url);
instance->setVolume(0.1f);
QTestEventLoop::instance().enterLoop(1);
instance->play();
QTest::qWait(1000);
//restart playing
instance->play();
delete instance;
QTestEventLoop::instance().enterLoop(1);
}
void tst_QSoundEffect::testSetSourceWhileLoading()
{
for (int i = 0; i < 10; i++) {
sound->setSource(url);
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
sound->setSource(url); // set same source again
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready); // make sure it switches to ready state
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
sound->setSource(url2);
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
sound->setSource(url); // set different source
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
sound->stop();
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
}
}
void tst_QSoundEffect::testSetSourceWhilePlaying()
{
for (int i = 0; i < 10; i++) {
sound->setSource(url);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(url); // set same source again
QCOMPARE(sound->status(), QSoundEffect::Ready);
QVERIFY(sound->isPlaying()); // playback doesn't stop, URL is the same
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
sound->setSource(url2);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(url); // set different source
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
QVERIFY(!sound->isPlaying()); // playback stops, URL is different
sound->play();
QVERIFY(sound->isPlaying());
sound->stop();
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
}
}
void tst_QSoundEffect::testSupportedMimeTypes()
{
QStringList mimeTypes = sound->supportedMimeTypes();
QVERIFY(!mimeTypes.empty());
QVERIFY(mimeTypes.indexOf(QLatin1String("audio/wav")) != -1 ||
mimeTypes.indexOf(QLatin1String("audio/x-wav")) != -1 ||
mimeTypes.indexOf(QLatin1String("audio/wave")) != -1 ||
mimeTypes.indexOf(QLatin1String("audio/x-pn-wav")) != -1);
}
void tst_QSoundEffect::testCorruptFile()
{
for (int i = 0; i < 10; i++) {
QSignalSpy statusSpy(sound, SIGNAL(statusChanged()));
sound->setSource(urlCorrupted);
QVERIFY(!sound->isPlaying());
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Error);
QTRY_COMPARE(sound->status(), QSoundEffect::Error);
QCOMPARE(statusSpy.count(), 2);
sound->play();
QVERIFY(!sound->isPlaying());
sound->setSource(url);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
}
}
QTEST_MAIN(tst_QSoundEffect)
#include "tst_qsoundeffect.moc"