Files
qtmultimedia/src/multimedia/recording/qaudiorecorder.cpp
Michael Goddard bba28afe55 Rename a few controls.
The encoder controls could be confused with actual encoding, so make
clear they are just settings.  Also, the end point selector controls
were not named very well.

Change-Id: I27f8bf9c865c5f295abad97c01ef98752af42613
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Ling Hu <ling.hu@nokia.com>
2012-06-29 02:47:29 +02:00

255 lines
6.6 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
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**
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** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Public License version 3.0 as published by the Free Software Foundation
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** file. Please review the following information to ensure the GNU General
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****************************************************************************/
#include "qaudiorecorder.h"
#include "qaudioendpointselectorcontrol.h"
#include "qmediaobject_p.h"
#include "qmediarecorder_p.h"
#include <qmediaservice.h>
#include <qmediaserviceprovider_p.h>
#include <QtCore/qdebug.h>
#include <QtCore/qurl.h>
#include <QtCore/qstringlist.h>
#include <QtCore/qmetaobject.h>
#include <qaudioformat.h>
QT_BEGIN_NAMESPACE
/*!
\class QAudioRecorder
\inmodule QtMultimedia
\ingroup multimedia
\ingroup multimedia_recording
\brief The QAudioRecorder class is used for the recording of audio.
The QAudioRecorder class is a high level media recording class and contains
the same functionality as \l QMediaRecorder.
\snippet doc/src/snippets/multimedia-snippets/media.cpp Audio recorder
In addition QAudioRecorder provides functionality for selecting the audio
input from available audio endpoints.
\snippet doc/src/snippets/multimedia-snippets/media.cpp Audio recorder endpoints
The \l {audiorecorder}{Audio Recorder} example shows how to use this class
in more detail.
\sa QMediaRecorder, QAudioEndpointSelectorControl
*/
class QAudioRecorderObject : public QMediaObject
{
public:
QAudioRecorderObject(QObject *parent, QMediaService *service)
:QMediaObject(parent, service)
{
}
~QAudioRecorderObject()
{
}
};
class QAudioRecorderPrivate : public QMediaRecorderPrivate
{
Q_DECLARE_NON_CONST_PUBLIC(QAudioRecorder)
public:
void initControls()
{
Q_Q(QAudioRecorder);
audioEndpointSelector = 0;
QMediaService *service = mediaObject ? mediaObject->service() : 0;
if (service != 0)
audioEndpointSelector = qobject_cast<QAudioEndpointSelectorControl*>(service->requestControl(QAudioEndpointSelectorControl_iid));
if (audioEndpointSelector) {
q->connect(audioEndpointSelector, SIGNAL(activeEndpointChanged(QString)),
SIGNAL(audioInputChanged(QString)));
q->connect(audioEndpointSelector, SIGNAL(availableEndpointsChanged()),
SIGNAL(availableAudioInputsChanged()));
}
}
QAudioRecorderPrivate():
QMediaRecorderPrivate(),
provider(0),
audioEndpointSelector(0) {}
QMediaServiceProvider *provider;
QAudioEndpointSelectorControl *audioEndpointSelector;
};
/*!
Constructs an audio recorder.
The \a parent is passed to QMediaObject.
*/
QAudioRecorder::QAudioRecorder(QObject *parent):
QMediaRecorder(*new QAudioRecorderPrivate, 0, parent)
{
Q_D(QAudioRecorder);
d->provider = QMediaServiceProvider::defaultServiceProvider();
QMediaService *service = d->provider->requestService(Q_MEDIASERVICE_AUDIOSOURCE);
setMediaObject(new QAudioRecorderObject(this, service));
d->initControls();
}
/*!
Destroys an audio recorder object.
*/
QAudioRecorder::~QAudioRecorder()
{
Q_D(QAudioRecorder);
QMediaService *service = d->mediaObject ? d->mediaObject->service() : 0;
QMediaObject *mediaObject = d->mediaObject;
setMediaObject(0);
if (service && d->audioEndpointSelector)
service->releaseControl(d->audioEndpointSelector);
if (d->provider && service)
d->provider->releaseService(service);
delete mediaObject;
}
/*!
Returns a list of available audio inputs
*/
QStringList QAudioRecorder::audioInputs() const
{
Q_D(const QAudioRecorder);
if (d->audioEndpointSelector)
return d->audioEndpointSelector->availableEndpoints();
else
return QStringList();
}
/*!
Returns the readable translated description of the audio input device with \a name.
*/
QString QAudioRecorder::audioInputDescription(const QString& name) const
{
Q_D(const QAudioRecorder);
if (d->audioEndpointSelector)
return d->audioEndpointSelector->endpointDescription(name);
else
return QString();
}
/*!
Returns the default audio input name.
*/
QString QAudioRecorder::defaultAudioInput() const
{
Q_D(const QAudioRecorder);
if (d->audioEndpointSelector)
return d->audioEndpointSelector->defaultEndpoint();
else
return QString();
}
/*!
\property QAudioRecorder::audioInput
\brief the active audio input name.
*/
/*!
Returns the active audio input name.
*/
QString QAudioRecorder::audioInput() const
{
Q_D(const QAudioRecorder);
if (d->audioEndpointSelector)
return d->audioEndpointSelector->activeEndpoint();
else
return QString();
}
/*!
Set the active audio input to \a name.
*/
void QAudioRecorder::setAudioInput(const QString& name)
{
Q_D(const QAudioRecorder);
if (d->audioEndpointSelector)
return d->audioEndpointSelector->setActiveEndpoint(name);
}
/*!
\fn QAudioRecorder::audioInputChanged(const QString& name)
Signal emitted when active audio input changes to \a name.
*/
/*!
\fn QAudioRecorder::availableAudioInputsChanged()
Signal is emitted when the available audio inputs change.
*/
#include "moc_qaudiorecorder.cpp"
QT_END_NAMESPACE