Files
qtmultimedia/examples/multimedia/audioengine/qml/audioengine.qml
Antti Kokko bbfccc7135 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-02-12 10:27:47 +00:00

194 lines
5.6 KiB
QML

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd and its Subsidiary(-ies) nor the
** names of its contributors may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtAudioEngine 1.0
import QtQuick 2.0
import "content"
Rectangle {
color:"white"
id: root
width: 300
height: 500
property int radius : 100
property real twoPi : Math.PI + Math.PI
MyAudioEngine {
id:audioEngine
listener.position : Qt.vector3d(observer.x, observer.y, 0);
}
Item {
id: circle
x: root.width / 2
y: root.height / 2
property real percent: 0
SequentialAnimation on percent {
id: circleAnim1
loops: Animation.Infinite
running: true
NumberAnimation {
duration: 8000
from: 0
to: 1
}
}
}
Item {
id: holder
x: circle.x - Math.sin(circle.percent * root.twoPi) * root.radius - 50
y: circle.y + Math.cos(circle.percent * root.twoPi) * root.radius + 50
}
Rectangle {
color:"green"
id: observer
width: 16
height: 16
x: circle.x - width / 2
y: circle.y - height / 2
}
Rectangle {
color:"red"
id: starship
width: 32
height: 32
x: holder.x - width / 2
y: holder.y - height / 2
}
MouseArea {
anchors.fill: parent
onClicked: {
audioEngine.sounds["effects"].play(Qt.vector3d(holder.x, holder.y, 0));
}
}
SoundInstance {
id: shipSound
engine:audioEngine
sound:"shipengine"
position: Qt.vector3d(holder.x, holder.y, 0)
direction: {
var a = (starship.rotation / 360) * root.twoPi;
return Qt.vector3d(Math.sin(a), -Math.cos(a), 0);
}
velocity: {
var speed = root.twoPi * root.radius / 4;
return shipSound.direction * speed;
}
Component.onCompleted: shipSound.play()
}
//Category Volume Control
Rectangle {
property variant volumeCtrl: audioEngine.categories["sfx"];
id: volumeBar
x: 10
y: 10
width: 280
height: 22
color: "darkgray"
Rectangle {
id: volumeTracker
x: 0
y: 0
width: volumeBar.volumeCtrl.volume * parent.width;
height: parent.height
color: "lightgreen"
}
Text {
text: " volume:" + volumeBar.volumeCtrl.volume * 100 +"%";
font.pointSize: 16;
font.italic: true;
color: "black"
anchors.fill: parent
}
MouseArea {
anchors.fill: parent
property bool m:false
onPressed: {
m = true;
updateVolume(mouse);
}
onReleased: {
m = false;
}
onPositionChanged: {
if (m) {
updateVolume(mouse);
}
}
function updateVolume(mouse) {
volumeBar.volumeCtrl.volume = Math.min(1, Math.max(0, mouse.x / (volumeBar.width - 1)));
}
}
}
//Information display
Item {
x:10
y:32
Text {
text: " [live instances] = " + audioEngine.liveInstances;
font.pointSize: 14;
font.italic: true;
color: "black"
anchors.fill: parent
}
}
Item {
x:10
y:60
Text {
text: " [loading]=" + (audioEngine.loading ? "true" : "false");
font.pointSize: 16;
font.italic: true;
color: "black"
anchors.fill: parent
}
}
}