Files
qtmultimedia/src/multimedia/recording/qaudiorecorder.cpp
Antti Kokko bbfccc7135 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-02-12 10:27:47 +00:00

246 lines
6.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qaudiorecorder.h"
#include "qaudioinputselectorcontrol.h"
#include "qmediaobject_p.h"
#include "qmediarecorder_p.h"
#include <qmediaservice.h>
#include <qmediaserviceprovider_p.h>
#include <QtCore/qdebug.h>
#include <QtCore/qurl.h>
#include <QtCore/qstringlist.h>
#include <QtCore/qmetaobject.h>
#include <qaudioformat.h>
QT_BEGIN_NAMESPACE
/*!
\class QAudioRecorder
\inmodule QtMultimedia
\ingroup multimedia
\ingroup multimedia_recording
\brief The QAudioRecorder class is used for the recording of audio.
The QAudioRecorder class is a high level media recording class and contains
the same functionality as \l QMediaRecorder.
\snippet multimedia-snippets/media.cpp Audio recorder
In addition QAudioRecorder provides functionality for selecting the audio input.
\snippet multimedia-snippets/media.cpp Audio recorder inputs
The \l {audiorecorder}{Audio Recorder} example shows how to use this class
in more detail.
\sa QMediaRecorder, QAudioInputSelectorControl
*/
class QAudioRecorderObject : public QMediaObject
{
public:
QAudioRecorderObject(QObject *parent, QMediaService *service)
:QMediaObject(parent, service)
{
}
~QAudioRecorderObject()
{
}
};
class QAudioRecorderPrivate : public QMediaRecorderPrivate
{
Q_DECLARE_NON_CONST_PUBLIC(QAudioRecorder)
public:
void initControls()
{
Q_Q(QAudioRecorder);
audioInputSelector = 0;
QMediaService *service = mediaObject ? mediaObject->service() : 0;
if (service != 0)
audioInputSelector = qobject_cast<QAudioInputSelectorControl*>(service->requestControl(QAudioInputSelectorControl_iid));
if (audioInputSelector) {
q->connect(audioInputSelector, SIGNAL(activeInputChanged(QString)),
SIGNAL(audioInputChanged(QString)));
q->connect(audioInputSelector, SIGNAL(availableInputsChanged()),
SIGNAL(availableAudioInputsChanged()));
}
}
QAudioRecorderPrivate():
QMediaRecorderPrivate(),
provider(0),
audioInputSelector(0) {}
QMediaServiceProvider *provider;
QAudioInputSelectorControl *audioInputSelector;
};
/*!
Constructs an audio recorder.
The \a parent is passed to QMediaObject.
*/
QAudioRecorder::QAudioRecorder(QObject *parent):
QMediaRecorder(*new QAudioRecorderPrivate, 0, parent)
{
Q_D(QAudioRecorder);
d->provider = QMediaServiceProvider::defaultServiceProvider();
QMediaService *service = d->provider->requestService(Q_MEDIASERVICE_AUDIOSOURCE);
setMediaObject(new QAudioRecorderObject(this, service));
d->initControls();
}
/*!
Destroys an audio recorder object.
*/
QAudioRecorder::~QAudioRecorder()
{
Q_D(QAudioRecorder);
QMediaService *service = d->mediaObject ? d->mediaObject->service() : 0;
QMediaObject *mediaObject = d->mediaObject;
setMediaObject(0);
if (service && d->audioInputSelector)
service->releaseControl(d->audioInputSelector);
if (d->provider && service)
d->provider->releaseService(service);
delete mediaObject;
}
/*!
Returns a list of available audio inputs
*/
QStringList QAudioRecorder::audioInputs() const
{
Q_D(const QAudioRecorder);
if (d->audioInputSelector)
return d->audioInputSelector->availableInputs();
else
return QStringList();
}
/*!
Returns the readable translated description of the audio input device with \a name.
*/
QString QAudioRecorder::audioInputDescription(const QString& name) const
{
Q_D(const QAudioRecorder);
if (d->audioInputSelector)
return d->audioInputSelector->inputDescription(name);
else
return QString();
}
/*!
Returns the default audio input name.
*/
QString QAudioRecorder::defaultAudioInput() const
{
Q_D(const QAudioRecorder);
if (d->audioInputSelector)
return d->audioInputSelector->defaultInput();
else
return QString();
}
/*!
\property QAudioRecorder::audioInput
\brief the active audio input name.
*/
/*!
Returns the active audio input name.
*/
QString QAudioRecorder::audioInput() const
{
Q_D(const QAudioRecorder);
if (d->audioInputSelector)
return d->audioInputSelector->activeInput();
else
return QString();
}
/*!
Set the active audio input to \a name.
*/
void QAudioRecorder::setAudioInput(const QString& name)
{
Q_D(const QAudioRecorder);
if (d->audioInputSelector)
return d->audioInputSelector->setActiveInput(name);
}
/*!
\fn QAudioRecorder::audioInputChanged(const QString& name)
Signal emitted when active audio input changes to \a name.
*/
/*!
\fn QAudioRecorder::availableAudioInputsChanged()
Signal is emitted when the available audio inputs change.
*/
#include "moc_qaudiorecorder.cpp"
QT_END_NAMESPACE