Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
236 lines
6.1 KiB
Plaintext
236 lines
6.1 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies).
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "avfdisplaylink.h"
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#include <QtCore/qcoreapplication.h>
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#ifdef QT_DEBUG_AVF
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#include <QtCore/qdebug.h>
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#endif
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#if defined(Q_OS_IOS)
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#import <QuartzCore/CADisplayLink.h>
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#import <Foundation/NSRunLoop.h>
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#define _m_displayLink static_cast<DisplayLinkObserver*>(m_displayLink)
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#else
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#endif
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QT_USE_NAMESPACE
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#if defined(Q_OS_IOS)
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@interface DisplayLinkObserver : NSObject
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{
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AVFDisplayLink *m_avfDisplayLink;
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CADisplayLink *m_displayLink;
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}
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- (void)start;
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- (void)stop;
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- (void)displayLinkNotification:(CADisplayLink *)sender;
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@end
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@implementation DisplayLinkObserver
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- (id)initWithAVFDisplayLink:(AVFDisplayLink *)link
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{
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self = [super init];
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if (self) {
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m_avfDisplayLink = link;
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m_displayLink = [[CADisplayLink displayLinkWithTarget:self selector:@selector(displayLinkNotification:)] retain];
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}
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return self;
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}
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- (void) dealloc
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{
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if (m_displayLink) {
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[m_displayLink release];
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m_displayLink = NULL;
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}
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[super dealloc];
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}
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- (void)start
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{
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[m_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
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}
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- (void)stop
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{
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[m_displayLink removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
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}
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- (void)displayLinkNotification:(CADisplayLink *)sender
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{
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Q_UNUSED(sender);
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m_avfDisplayLink->displayLinkEvent(nullptr);
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}
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@end
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#else
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static CVReturn CVDisplayLinkCallback(CVDisplayLinkRef displayLink,
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const CVTimeStamp *inNow,
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const CVTimeStamp *inOutputTime,
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CVOptionFlags flagsIn,
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CVOptionFlags *flagsOut,
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void *displayLinkContext)
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{
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Q_UNUSED(displayLink);
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Q_UNUSED(inNow);
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Q_UNUSED(flagsIn);
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Q_UNUSED(flagsOut);
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AVFDisplayLink *link = (AVFDisplayLink *)displayLinkContext;
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link->displayLinkEvent(inOutputTime);
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return kCVReturnSuccess;
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}
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#endif
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AVFDisplayLink::AVFDisplayLink(QObject *parent)
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: QObject(parent)
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, m_displayLink(0)
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, m_pendingDisplayLinkEvent(false)
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, m_isActive(false)
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{
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#if defined(Q_OS_IOS)
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m_displayLink = [[DisplayLinkObserver alloc] initWithAVFDisplayLink:this];
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#else
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// create display link for the main display
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CVDisplayLinkCreateWithCGDisplay(kCGDirectMainDisplay, &m_displayLink);
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if (m_displayLink) {
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// set the current display of a display link.
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CVDisplayLinkSetCurrentCGDisplay(m_displayLink, kCGDirectMainDisplay);
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// set the renderer output callback function
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CVDisplayLinkSetOutputCallback(m_displayLink, &CVDisplayLinkCallback, this);
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}
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#endif
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}
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AVFDisplayLink::~AVFDisplayLink()
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{
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#ifdef QT_DEBUG_AVF
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qDebug() << Q_FUNC_INFO;
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#endif
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if (m_displayLink) {
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stop();
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#if defined(Q_OS_IOS)
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[_m_displayLink release];
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#else
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CVDisplayLinkRelease(m_displayLink);
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#endif
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m_displayLink = NULL;
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}
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}
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bool AVFDisplayLink::isValid() const
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{
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return m_displayLink != 0;
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}
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bool AVFDisplayLink::isActive() const
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{
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return m_isActive;
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}
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void AVFDisplayLink::start()
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{
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if (m_displayLink && !m_isActive) {
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#if defined(Q_OS_IOS)
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[_m_displayLink start];
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#else
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CVDisplayLinkStart(m_displayLink);
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#endif
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m_isActive = true;
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}
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}
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void AVFDisplayLink::stop()
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{
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if (m_displayLink && m_isActive) {
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#if defined(Q_OS_IOS)
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[_m_displayLink stop];
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#else
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CVDisplayLinkStop(m_displayLink);
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#endif
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m_isActive = false;
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}
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}
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void AVFDisplayLink::displayLinkEvent(const CVTimeStamp *ts)
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{
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// This function is called from a
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// thread != gui thread. So we post the event.
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// But we need to make sure that we don't post faster
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// than the event loop can eat:
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m_displayLinkMutex.lock();
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bool pending = m_pendingDisplayLinkEvent;
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m_pendingDisplayLinkEvent = true;
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#if defined(Q_OS_IOS)
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Q_UNUSED(ts);
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memset(&m_frameTimeStamp, 0, sizeof(CVTimeStamp));
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#else
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m_frameTimeStamp = *ts;
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#endif
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m_displayLinkMutex.unlock();
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if (!pending)
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qApp->postEvent(this, new QEvent(QEvent::User), Qt::HighEventPriority);
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}
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bool AVFDisplayLink::event(QEvent *event)
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{
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switch (event->type()){
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case QEvent::User: {
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m_displayLinkMutex.lock();
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m_pendingDisplayLinkEvent = false;
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CVTimeStamp ts = m_frameTimeStamp;
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m_displayLinkMutex.unlock();
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Q_EMIT tick(ts);
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return false;
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}
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break;
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default:
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break;
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}
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return QObject::event(event);
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}
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