Files
qtmultimedia/examples/multimedia/audioinput/audioinput.h
Topi Reinio 52ad3219f0 QAudioInput/Output documentation: Fix slot naming in snippets
Having a code snippet use a slot (stateChanged) with a name
identical to a signal in QAudioInput / QAudioOutput classes causes
problems (incorrect links) in class documentation that refer to
the snippet code.

This change renames the slots according to standard Qt convention.
Same change is applied to example applications as well.

Task-number: QTBUG-26688
Change-Id: I0c6181240237d0c642b73fe18f3ddb5137b7f207
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
2013-01-25 16:33:50 +01:00

139 lines
3.7 KiB
C++

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#ifndef AUDIOINPUT_H
#define AUDIOINPUT_H
#include <QAudioInput>
#include <QByteArray>
#include <QComboBox>
#include <QMainWindow>
#include <QObject>
#include <QPixmap>
#include <QPushButton>
#include <QSlider>
#include <QWidget>
class AudioInfo : public QIODevice
{
Q_OBJECT
public:
AudioInfo(const QAudioFormat &format, QObject *parent);
~AudioInfo();
void start();
void stop();
qreal level() const { return m_level; }
qint64 readData(char *data, qint64 maxlen);
qint64 writeData(const char *data, qint64 len);
private:
const QAudioFormat m_format;
quint32 m_maxAmplitude;
qreal m_level; // 0.0 <= m_level <= 1.0
signals:
void update();
};
class RenderArea : public QWidget
{
Q_OBJECT
public:
RenderArea(QWidget *parent = 0);
void setLevel(qreal value);
protected:
void paintEvent(QPaintEvent *event);
private:
qreal m_level;
QPixmap m_pixmap;
};
class InputTest : public QMainWindow
{
Q_OBJECT
public:
InputTest();
~InputTest();
private:
void initializeWindow();
void initializeAudio();
void createAudioInput();
private slots:
void refreshDisplay();
void notified();
void readMore();
void toggleMode();
void toggleSuspend();
void handleStateChanged(QAudio::State state);
void deviceChanged(int index);
void sliderChanged(int value);
private:
// Owned by layout
RenderArea *m_canvas;
QPushButton *m_modeButton;
QPushButton *m_suspendResumeButton;
QComboBox *m_deviceBox;
QSlider *m_volumeSlider;
QAudioDeviceInfo m_device;
AudioInfo *m_audioInfo;
QAudioFormat m_format;
QAudioInput *m_audioInput;
QIODevice *m_input;
bool m_pullMode;
QByteArray m_buffer;
};
#endif // AUDIOINPUT_H