Files
qtmultimedia/src/multimedia/controls/qaudiodecodercontrol.cpp
Michael Goddard e057fd9e8a Move QAudioDecoder to public.
To get better feedback between alpha & beta.

Change-Id: I3620825fb9c2bb9de69951cf1d583b191d62cb0d
Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
2012-04-11 03:32:00 +02:00

270 lines
7.0 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the Qt Toolkit.
**
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** file. Please review the following information to ensure the GNU Lesser
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** Public License version 3.0 as published by the Free Software Foundation
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****************************************************************************/
#include "qmediacontrol_p.h"
#include "qaudiodecodercontrol.h"
QT_BEGIN_NAMESPACE
/*!
\class QAudioDecoderControl
\inmodule QtMultimedia
\ingroup multimedia
\ingroup multimedia_control
\brief The QAudioDecoderControl class provides access to the audio decoding
functionality of a QMediaService.
\preliminary
The functionality provided by this control is exposed to application
code through the QAudioDecoder class.
The interface name of QAudioDecoderControl is \c org.qt-project.qt.audiodecodercontrol/5.0 as
defined in QAudioDecoderControl_iid.
\sa QMediaService::requestControl(), QAudioDecoder
*/
/*!
\macro QAudioDecoderControl_iid
\c org.qt-project.qt.audiodecodercontrol/5.0
Defines the interface name of the QAudioDecoderControl class.
\relates QAudioDecoderControl
*/
/*!
Destroys an audio decoder control.
*/
QAudioDecoderControl::~QAudioDecoderControl()
{
}
/*!
Constructs a new audio decoder control with the given \a parent.
*/
QAudioDecoderControl::QAudioDecoderControl(QObject *parent):
QMediaControl(*new QMediaControlPrivate, parent)
{
}
/*!
\fn QAudioDecoderControl::state() const
Returns the state of a player control.
*/
/*!
\fn QAudioDecoderControl::stateChanged(QAudioDecoder::State state)
Signals that the \a state of a player control has changed.
\sa state()
*/
/*!
\fn QAudioDecoderControl::sourceFilename() const
Returns the current media source filename, or a null QString if none (or a device)
*/
/*!
\fn QAudioDecoderControl::setSourceFilename(const QString &fileName)
Sets the current source to \a fileName. Changing the source will
stop any current decoding and discard any buffers.
Sources are exclusive, so only one can be set.
*/
/*!
\fn QAudioDecoderControl::sourceDevice() const
Returns the current media source QIODevice, or 0 if none (or a file).
*/
/*!
\fn QAudioDecoderControl::setSourceDevice(QIODevice *device)
Sets the current source to \a device. Changing the source will
stop any current decoding and discard any buffers.
Sources are exclusive, so only one can be set.
*/
/*!
\fn QAudioDecoderControl::start()
Starts decoding the current media.
If successful the player control will immediately enter the \l {QAudioDecoder::DecodingState}
{decoding} state.
\sa state(), read()
*/
/*!
\fn QAudioDecoderControl::stop()
Stops playback of the current media and discards any buffers.
If successful the player control will immediately enter the \l {QAudioDecoder::StoppedState}
{stopped} state.
*/
/*!
\fn QAudioDecoderControl::error(int error, const QString &errorString)
Signals that an \a error has occurred. The \a errorString provides a more detailed explanation.
*/
/*!
\fn QAudioDecoderControl::bufferAvailableChanged(bool available)
Signals that the bufferAvailable property has changed to \a available.
*/
/*!
\fn QAudioDecoderControl::bufferReady()
Signals that a new buffer is ready for reading.
*/
/*!
\fn QAudioDecoderControl::bufferAvailable() const
Returns true if a buffer is available to be read,
and false otherwise. If there is no buffer available, calling
the \l read() function may block until a buffer is available or
the end of the media is reached
*/
/*!
\fn QAudioDecoderControl::sourceChanged()
Signals that the current source of the decoder has changed.
\sa sourceFilename(), sourceDevice()
*/
/*!
\fn QAudioDecoderControl::formatChanged(const QAudioFormat &format)
Signals that the current audio format of the decoder has changed to \a format.
\sa audioFormat(), setAudioFormat()
*/
/*!
\fn void QAudioDecoderControl::finished()
Signals that the decoding has finished successfully.
If decoding fails, error signal is emitted instead.
\sa start(), stop(), error()
*/
/*!
\fn void QAudioDecoderControl::positionChanged(qint64 position)
Signals that the current \a position of the decoder has changed.
\sa durationChanged()
*/
/*!
\fn void QAudioDecoderControl::durationChanged(qint64 duration)
Signals that the estimated \a duration of the decoded data has changed.
\sa positionChanged()
*/
/*!
\fn QAudioDecoderControl::audioFormat() const
Returns the current audio format of the decoded stream.
Any buffers returned should have this format.
\sa setAudioFormat(), formatChanged()
*/
/*!
\fn QAudioDecoderControl::setAudioFormat(const QAudioFormat &format)
Set the desired audio format for decoded samples to \a format.
If the decoder does not support this format, \l error() will
be set to \c FormatError.
If you do not specify a format, the format of the decoded
audio itself will be used. Otherwise, some format conversion
will be applied.
If you wish to reset the decoded format to that of the original
audio file, you can specify an invalid \a format.
*/
/*!
\fn QAudioDecoderControl::read()
Read a buffer from the decoder. Returns invalid buffer on failure.
*/
/*!
\fn QAudioDecoderControl::position() const
Returns position (in milliseconds) of the last buffer read from
the decoder or -1 if no buffers have been read.
*/
/*!
\fn QAudioDecoderControl::duration() const
Returns total duration (in milliseconds) of the audio stream
or -1 if not available.
*/
#include "moc_qaudiodecodercontrol.cpp"
QT_END_NAMESPACE