Files
qtmultimedia/tests/auto/integration/qsoundeffect/tst_qsoundeffect.cpp
Antti Kokko bbfccc7135 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-02-12 10:27:47 +00:00

422 lines
13 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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****************************************************************************/
//TESTED_COMPONENT=src/multimedia
#include <QtTest/QtTest>
#include <QtCore/qlocale.h>
#include <qaudiooutput.h>
#include <qaudiodeviceinfo.h>
#include <qaudio.h>
#include "qsoundeffect.h"
class tst_QSoundEffect : public QObject
{
Q_OBJECT
public:
tst_QSoundEffect(QObject* parent=0) : QObject(parent) {}
public slots:
void init();
void cleanup();
private slots:
void initTestCase();
void testSource();
void testLooping();
void testVolume();
void testMuting();
void testPlaying();
void testStatus();
void testDestroyWhilePlaying();
void testDestroyWhileRestartPlaying();
void testSetSourceWhileLoading();
void testSetSourceWhilePlaying();
void testSupportedMimeTypes();
void testCorruptFile();
private:
QSoundEffect* sound;
QUrl url; // test.wav: pcm_s16le, 48000 Hz, stereo, s16
QUrl url2; // test_tone.wav: pcm_s16le, 44100 Hz, mono
QUrl urlCorrupted; // test_corrupted.wav: corrupted
};
void tst_QSoundEffect::init()
{
sound->stop();
sound->setSource(QUrl());
sound->setLoopCount(1);
sound->setVolume(1.0);
sound->setMuted(false);
}
void tst_QSoundEffect::cleanup()
{
}
void tst_QSoundEffect::initTestCase()
{
// Only perform tests if audio device exists
QStringList mimeTypes = sound->supportedMimeTypes();
if (mimeTypes.empty())
QSKIP("No audio devices available");
QString testFileName = QStringLiteral("test.wav");
QString fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
url = QUrl::fromLocalFile(fullPath);
testFileName = QStringLiteral("test_tone.wav");
fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
url2 = QUrl::fromLocalFile(fullPath);
testFileName = QStringLiteral("test_corrupted.wav");
fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
urlCorrupted = QUrl::fromLocalFile(fullPath);
sound = new QSoundEffect(this);
QVERIFY(sound->source().isEmpty());
QVERIFY(sound->loopCount() == 1);
QVERIFY(sound->volume() == 1);
QVERIFY(sound->isMuted() == false);
}
void tst_QSoundEffect::testSource()
{
QSignalSpy readSignal(sound, SIGNAL(sourceChanged()));
sound->setSource(url);
sound->setVolume(0.1f);
QCOMPARE(sound->source(),url);
QCOMPARE(readSignal.count(),1);
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTest::qWait(3000);
}
void tst_QSoundEffect::testLooping()
{
sound->setSource(url);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
QSignalSpy readSignal_Count(sound, SIGNAL(loopCountChanged()));
QSignalSpy readSignal_Remaining(sound, SIGNAL(loopsRemainingChanged()));
sound->setLoopCount(5);
sound->setVolume(0.1f);
QCOMPARE(sound->loopCount(), 5);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(), 0);
sound->play();
QCOMPARE(sound->loopsRemaining(), 5);
QCOMPARE(readSignal_Remaining.count(), 1);
// test.wav is about 200ms, wait until it has finished playing 5 times
QTestEventLoop::instance().enterLoop(3);
QTRY_COMPARE(sound->loopsRemaining(), 0);
QVERIFY(readSignal_Remaining.count() >= 6);
QTRY_VERIFY(!sound->isPlaying());
// QTBUG-36643 (setting the loop count while playing should work)
{
readSignal_Count.clear();
readSignal_Remaining.clear();
sound->setLoopCount(30);
QCOMPARE(sound->loopCount(), 30);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(), 0);
sound->play();
QCOMPARE(sound->loopsRemaining(), 30);
QCOMPARE(readSignal_Remaining.count(), 1);
// wait for the sound to be played several times
QTRY_COMPARE(sound->loopsRemaining(), 20);
QVERIFY(readSignal_Remaining.count() >= 10);
readSignal_Count.clear();
readSignal_Remaining.clear();
// change the loop count while playing
sound->setLoopCount(5);
QCOMPARE(sound->loopCount(), 5);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 5);
QCOMPARE(readSignal_Remaining.count(), 1);
// wait for all the loops to be completed
QTRY_COMPARE(sound->loopsRemaining(), 0);
QVERIFY(readSignal_Remaining.count() >= 6);
QTRY_VERIFY(!sound->isPlaying());
}
{
readSignal_Count.clear();
readSignal_Remaining.clear();
sound->setLoopCount(QSoundEffect::Infinite);
QCOMPARE(sound->loopCount(), int(QSoundEffect::Infinite));
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(), 0);
sound->play();
QCOMPARE(sound->loopsRemaining(), int(QSoundEffect::Infinite));
QCOMPARE(readSignal_Remaining.count(), 1);
QTest::qWait(1500);
QVERIFY(sound->isPlaying());
readSignal_Count.clear();
readSignal_Remaining.clear();
// Setting the loop count to 0 should play it one last time
sound->setLoopCount(0);
QCOMPARE(sound->loopCount(), 1);
QCOMPARE(readSignal_Count.count(), 1);
QCOMPARE(sound->loopsRemaining(), 1);
QCOMPARE(readSignal_Remaining.count(), 1);
QTRY_COMPARE(sound->loopsRemaining(), 0);
QVERIFY(readSignal_Remaining.count() >= 2);
QTRY_VERIFY(!sound->isPlaying());
}
}
void tst_QSoundEffect::testVolume()
{
QSignalSpy readSignal(sound, SIGNAL(volumeChanged()));
sound->setVolume(0.5);
QCOMPARE(sound->volume(),0.5);
QTest::qWait(20);
QCOMPARE(readSignal.count(),1);
}
void tst_QSoundEffect::testMuting()
{
QSignalSpy readSignal(sound, SIGNAL(mutedChanged()));
sound->setMuted(true);
QCOMPARE(sound->isMuted(),true);
QTest::qWait(20);
QCOMPARE(readSignal.count(),1);
}
void tst_QSoundEffect::testPlaying()
{
sound->setLoopCount(QSoundEffect::Infinite);
sound->setVolume(0.1f);
//valid source
sound->setSource(url);
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QTRY_COMPARE(sound->isPlaying(), true);
sound->stop();
//empty source
sound->setSource(QUrl());
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QTRY_COMPARE(sound->isPlaying(), false);
//invalid source
sound->setSource(QUrl((QLatin1String("invalid source"))));
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QTRY_COMPARE(sound->isPlaying(), false);
sound->setLoopCount(1); // TODO: What if one of the tests fail?
}
void tst_QSoundEffect::testStatus()
{
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
//valid source
sound->setSource(url);
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Ready);
//empty source
sound->setSource(QUrl());
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Null);
//invalid source
sound->setLoopCount(QSoundEffect::Infinite);
sound->setSource(QUrl(QLatin1String("invalid source")));
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Error);
}
void tst_QSoundEffect::testDestroyWhilePlaying()
{
QSoundEffect *instance = new QSoundEffect();
instance->setSource(url);
instance->setVolume(0.1f);
QTestEventLoop::instance().enterLoop(1);
instance->play();
QTest::qWait(500);
delete instance;
QTestEventLoop::instance().enterLoop(1);
}
void tst_QSoundEffect::testDestroyWhileRestartPlaying()
{
QSoundEffect *instance = new QSoundEffect();
instance->setSource(url);
instance->setVolume(0.1f);
QTestEventLoop::instance().enterLoop(1);
instance->play();
QTest::qWait(1000);
//restart playing
instance->play();
delete instance;
QTestEventLoop::instance().enterLoop(1);
}
void tst_QSoundEffect::testSetSourceWhileLoading()
{
for (int i = 0; i < 10; i++) {
sound->setSource(url);
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
sound->setSource(url); // set same source again
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready); // make sure it switches to ready state
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
sound->setSource(url2);
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
sound->setSource(url); // set different source
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Ready);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
sound->stop();
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
}
}
void tst_QSoundEffect::testSetSourceWhilePlaying()
{
for (int i = 0; i < 10; i++) {
sound->setSource(url);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(url); // set same source again
QCOMPARE(sound->status(), QSoundEffect::Ready);
QVERIFY(sound->isPlaying()); // playback doesn't stop, URL is the same
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
sound->setSource(url2);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
sound->setSource(url); // set different source
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
QVERIFY(!sound->isPlaying()); // playback stops, URL is different
sound->play();
QVERIFY(sound->isPlaying());
sound->stop();
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
}
}
void tst_QSoundEffect::testSupportedMimeTypes()
{
QStringList mimeTypes = sound->supportedMimeTypes();
QVERIFY(!mimeTypes.empty());
QVERIFY(mimeTypes.indexOf(QLatin1String("audio/wav")) != -1 ||
mimeTypes.indexOf(QLatin1String("audio/x-wav")) != -1 ||
mimeTypes.indexOf(QLatin1String("audio/wave")) != -1 ||
mimeTypes.indexOf(QLatin1String("audio/x-pn-wav")) != -1);
}
void tst_QSoundEffect::testCorruptFile()
{
for (int i = 0; i < 10; i++) {
QSignalSpy statusSpy(sound, SIGNAL(statusChanged()));
sound->setSource(urlCorrupted);
QVERIFY(!sound->isPlaying());
QVERIFY(sound->status() == QSoundEffect::Loading || sound->status() == QSoundEffect::Error);
QTRY_COMPARE(sound->status(), QSoundEffect::Error);
QCOMPARE(statusSpy.count(), 2);
sound->play();
QVERIFY(!sound->isPlaying());
sound->setSource(url);
QTRY_COMPARE(sound->status(), QSoundEffect::Ready);
sound->play();
QVERIFY(sound->isPlaying());
}
}
QTEST_MAIN(tst_QSoundEffect)
#include "tst_qsoundeffect.moc"