Delete obsolete methods from QAudioFormat and QAudioDeviceInfo and update code that relied on the obsolete methods. Change-Id: I007e36375a45399b1d5a289341bc5d5a05dc68cc Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
252 lines
7.1 KiB
C++
252 lines
7.1 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the Qt Mobility Components.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/* Audio related snippets */
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#include <QFile>
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#include <QTimer>
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#include <QDebug>
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#include "qaudiodeviceinfo.h"
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#include "qaudioinput.h"
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#include "qaudiooutput.h"
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#include "qaudioprobe.h"
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#include "qaudiodecoder.h"
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class AudioInputExample : public QObject {
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Q_OBJECT
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public:
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void setup();
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public Q_SLOTS:
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void stopRecording();
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void stateChanged(QAudio::State newState);
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private:
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//! [Audio input class members]
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QFile destinationFile; // class member.
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QAudioInput* audio; // class member.
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//! [Audio input class members]
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};
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void AudioInputExample::setup()
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//! [Audio input setup]
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{
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destinationFile.setFileName("/tmp/test.raw");
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destinationFile.open( QIODevice::WriteOnly | QIODevice::Truncate );
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QAudioFormat format;
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// set up the format you want, eg.
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format.setSampleRate(8000);
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format.setChannelCount(1);
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format.setSampleSize(8);
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format.setCodec("audio/pcm");
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format.setByteOrder(QAudioFormat::LittleEndian);
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format.setSampleType(QAudioFormat::UnSignedInt);
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QAudioDeviceInfo info = QAudioDeviceInfo::defaultInputDevice();
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if (!info.isFormatSupported(format)) {
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qWarning()<<"default format not supported try to use nearest";
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format = info.nearestFormat(format);
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}
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audio = new QAudioInput(format, this);
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connect(audio, SIGNAL(stateChanged(QAudio::State)), this, SLOT(stateChanged(QAudio::State)));
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QTimer::singleShot(3000, this, SLOT(stopRecording()));
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audio->start(&destinationFile);
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// Records audio for 3000ms
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}
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//! [Audio input setup]
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//! [Audio input stop recording]
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void AudioInputExample::stopRecording()
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{
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audio->stop();
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destinationFile.close();
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delete audio;
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}
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//! [Audio input stop recording]
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//! [Audio input state changed]
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void AudioInputExample::stateChanged(QAudio::State newState)
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{
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switch (newState) {
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case QAudio::StoppedState:
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if (audio->error() != QAudio::NoError) {
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// Error handling
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} else {
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// Finished recording
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}
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break;
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case QAudio::ActiveState:
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// Started recording - read from IO device
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break;
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default:
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// ... other cases as appropriate
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break;
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}
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}
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//! [Audio input state changed]
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class AudioOutputExample : public QObject {
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Q_OBJECT
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public:
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void setup();
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public Q_SLOTS:
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void stateChanged(QAudio::State newState);
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private:
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//! [Audio output class members]
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QFile sourceFile; // class member.
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QAudioOutput* audio; // class member.
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//! [Audio output class members]
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};
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void AudioOutputExample::setup()
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//! [Audio output setup]
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{
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sourceFile.setFileName("/tmp/test.raw");
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sourceFile.open(QIODevice::ReadOnly);
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QAudioFormat format;
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// Set up the format, eg.
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format.setSampleRate(8000);
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format.setChannelCount(1);
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format.setSampleSize(8);
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format.setCodec("audio/pcm");
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format.setByteOrder(QAudioFormat::LittleEndian);
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format.setSampleType(QAudioFormat::UnSignedInt);
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QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice());
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if (!info.isFormatSupported(format)) {
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qWarning() << "raw audio format not supported by backend, cannot play audio.";
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return;
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}
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audio = new QAudioOutput(format, this);
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connect(audio, SIGNAL(stateChanged(QAudio::State)), this, SLOT(stateChanged(QAudio::State)));
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audio->start(&sourceFile);
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}
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//! [Audio output setup]
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//! [Audio output state changed]
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void AudioOutputExample::stateChanged(QAudio::State newState)
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{
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switch (newState) {
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case QAudio::IdleState:
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// Finished playing (no more data)
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audio->stop();
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sourceFile.close();
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delete audio;
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break;
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case QAudio::StoppedState:
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// Stopped for other reasons
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if (audio->error() != QAudio::NoError) {
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// Error handling
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}
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break;
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default:
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// ... other cases as appropriate
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break;
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}
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}
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//! [Audio output state changed]
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void AudioDeviceInfo()
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{
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//! [Setting audio format]
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QAudioFormat format;
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format.setSampleRate(44100);
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// ... other format parameters
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format.setSampleType(QAudioFormat::SignedInt);
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QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice());
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if (!info.isFormatSupported(format))
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format = info.nearestFormat(format);
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//! [Setting audio format]
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//! [Dumping audio formats]
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foreach (const QAudioDeviceInfo &deviceInfo, QAudioDeviceInfo::availableDevices(QAudio::AudioOutput))
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qDebug() << "Device name: " << deviceInfo.deviceName();
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//! [Dumping audio formats]
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}
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class AudioDecodingExample : public QObject {
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Q_OBJECT
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public:
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void decode();
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public Q_SLOTS:
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void stateChanged(QAudio::State newState);
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void readBuffer();
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};
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void AudioDecodingExample::decode()
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{
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//! [Local audio decoding]
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QAudioFormat desiredFormat;
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desiredFormat.setChannelCount(2);
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desiredFormat.setCodec("audio/x-raw");
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desiredFormat.setSampleType(QAudioFormat::UnSignedInt);
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desiredFormat.setSampleRate(48000);
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desiredFormat.setSampleSize(16);
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QAudioDecoder *decoder = new QAudioDecoder(this);
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decoder->setAudioFormat(desiredFormat);
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decoder->setSourceFilename("level1.mp3");
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connect(decoder, SIGNAL(bufferReady()), this, SLOT(readBuffer()));
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decoder->start();
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// Now wait for bufferReady() signal and call decoder->read()
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//! [Local audio decoding]
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}
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