Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
189 lines
5.9 KiB
C++
189 lines
5.9 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd and its Subsidiary(-ies) nor the
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** names of its contributors may be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "audiodecoder.h"
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#include <stdio.h>
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AudioDecoder::AudioDecoder(bool isPlayback, bool isDelete)
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: m_cout(stdout, QIODevice::WriteOnly)
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{
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m_isPlayback = isPlayback;
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m_isDelete = isDelete;
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// Make sure the data we receive is in correct PCM format.
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// Our wav file writer only supports SignedInt sample type.
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QAudioFormat format;
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format.setChannelCount(2);
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format.setSampleSize(16);
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format.setSampleRate(48000);
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format.setCodec("audio/pcm");
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format.setSampleType(QAudioFormat::SignedInt);
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m_decoder.setAudioFormat(format);
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connect(&m_decoder, SIGNAL(bufferReady()), this, SLOT(bufferReady()));
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connect(&m_decoder, SIGNAL(error(QAudioDecoder::Error)), this, SLOT(error(QAudioDecoder::Error)));
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connect(&m_decoder, SIGNAL(stateChanged(QAudioDecoder::State)), this, SLOT(stateChanged(QAudioDecoder::State)));
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connect(&m_decoder, SIGNAL(finished()), this, SLOT(finished()));
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connect(&m_decoder, SIGNAL(positionChanged(qint64)), this, SLOT(updateProgress()));
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connect(&m_decoder, SIGNAL(durationChanged(qint64)), this, SLOT(updateProgress()));
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connect(&m_soundEffect, SIGNAL(statusChanged()), this, SLOT(playbackStatusChanged()));
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connect(&m_soundEffect, SIGNAL(playingChanged()), this, SLOT(playingChanged()));
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m_progress = -1.0;
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}
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void AudioDecoder::setSourceFilename(const QString &fileName)
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{
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m_decoder.setSourceFilename(fileName);
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}
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void AudioDecoder::start()
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{
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m_decoder.start();
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}
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void AudioDecoder::stop()
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{
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m_decoder.stop();
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}
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void AudioDecoder::setTargetFilename(const QString &fileName)
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{
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m_targetFilename = fileName;
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}
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void AudioDecoder::bufferReady()
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{
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// read a buffer from audio decoder
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QAudioBuffer buffer = m_decoder.read();
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if (!buffer.isValid())
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return;
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if (!m_fileWriter.isOpen() && !m_fileWriter.open(m_targetFilename, buffer.format())) {
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m_decoder.stop();
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return;
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}
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m_fileWriter.write(buffer);
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}
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void AudioDecoder::error(QAudioDecoder::Error error)
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{
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switch (error) {
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case QAudioDecoder::NoError:
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return;
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case QAudioDecoder::ResourceError:
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m_cout << "Resource error" << endl;
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break;
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case QAudioDecoder::FormatError:
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m_cout << "Format error" << endl;
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break;
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case QAudioDecoder::AccessDeniedError:
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m_cout << "Access denied error" << endl;
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break;
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case QAudioDecoder::ServiceMissingError:
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m_cout << "Service missing error" << endl;
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break;
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}
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emit done();
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}
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void AudioDecoder::stateChanged(QAudioDecoder::State newState)
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{
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switch (newState) {
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case QAudioDecoder::DecodingState:
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m_cout << "Decoding..." << endl;
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break;
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case QAudioDecoder::StoppedState:
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m_cout << "Decoding stopped" << endl;
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break;
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}
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}
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void AudioDecoder::finished()
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{
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if (!m_fileWriter.close())
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m_cout << "Failed to finilize output file" << endl;
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m_cout << "Decoding finished" << endl;
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if (m_isPlayback) {
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m_cout << "Starting playback" << endl;
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m_soundEffect.setSource(QUrl::fromLocalFile(m_targetFilename));
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m_soundEffect.play();
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} else {
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emit done();
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}
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}
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void AudioDecoder::playbackStatusChanged()
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{
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if (m_soundEffect.status() == QSoundEffect::Error) {
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m_cout << "Playback error" << endl;
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emit done();
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}
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}
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void AudioDecoder::playingChanged()
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{
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if (!m_soundEffect.isPlaying()) {
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m_cout << "Playback finished" << endl;
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if (m_isDelete)
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QFile::remove(m_targetFilename);
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emit done();
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}
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}
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void AudioDecoder::updateProgress()
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{
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qint64 position = m_decoder.position();
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qint64 duration = m_decoder.duration();
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qreal progress = m_progress;
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if (position >= 0 && duration > 0)
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progress = position / (qreal)duration;
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if (progress > m_progress + 0.1) {
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m_cout << "Decoding progress: " << (int)(progress * 100.0) << "%" << endl;
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m_progress = progress;
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}
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}
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