Files
qtmultimedia/src/plugins/coreaudio/coreaudioinput.h
Antti Kokko bbfccc7135 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
2015-02-12 10:27:47 +00:00

261 lines
7.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef IOSAUDIOINPUT_H
#define IOSAUDIOINPUT_H
#include <qaudiosystem.h>
#include <AudioUnit/AudioUnit.h>
#include <CoreAudio/CoreAudioTypes.h>
#include <AudioToolbox/AudioToolbox.h>
#include <QtCore/QIODevice>
#include <QtCore/QWaitCondition>
#include <QtCore/QMutex>
#include <QtCore/QTimer>
QT_BEGIN_NAMESPACE
class CoreAudioRingBuffer;
class CoreAudioPacketFeeder;
class CoreAudioInputBuffer;
class CoreAudioInputDevice;
class CoreAudioBufferList
{
public:
CoreAudioBufferList(AudioStreamBasicDescription const& streamFormat);
CoreAudioBufferList(AudioStreamBasicDescription const& streamFormat, char *buffer, int bufferSize);
CoreAudioBufferList(AudioStreamBasicDescription const& streamFormat, int framesToBuffer);
~CoreAudioBufferList();
AudioBufferList* audioBufferList() const { return m_bufferList; }
char *data(int buffer = 0) const;
qint64 bufferSize(int buffer = 0) const;
int frameCount(int buffer = 0) const;
int packetCount(int buffer = 0) const;
int packetSize() const;
void reset();
private:
bool m_owner;
int m_dataSize;
AudioStreamBasicDescription m_streamDescription;
AudioBufferList *m_bufferList;
};
class CoreAudioPacketFeeder
{
public:
CoreAudioPacketFeeder(CoreAudioBufferList *abl);
bool feed(AudioBufferList& dst, UInt32& packetCount);
bool empty() const;
private:
UInt32 m_totalPackets;
UInt32 m_position;
CoreAudioBufferList *m_audioBufferList;
};
class CoreAudioInputBuffer : public QObject
{
Q_OBJECT
public:
CoreAudioInputBuffer(int bufferSize,
int maxPeriodSize,
AudioStreamBasicDescription const& inputFormat,
AudioStreamBasicDescription const& outputFormat,
QObject *parent);
~CoreAudioInputBuffer();
qreal volume() const;
void setVolume(qreal v);
qint64 renderFromDevice(AudioUnit audioUnit,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames);
qint64 readBytes(char *data, qint64 len);
void setFlushDevice(QIODevice *device);
void startFlushTimer();
void stopFlushTimer();
void flush(bool all = false);
void reset();
int available() const;
int used() const;
signals:
void readyRead();
private slots:
void flushBuffer();
private:
bool m_deviceError;
int m_maxPeriodSize;
int m_periodTime;
QIODevice *m_device;
QTimer *m_flushTimer;
CoreAudioRingBuffer *m_buffer;
CoreAudioBufferList *m_inputBufferList;
AudioConverterRef m_audioConverter;
AudioStreamBasicDescription m_inputFormat;
AudioStreamBasicDescription m_outputFormat;
QAudioFormat m_qFormat;
qreal m_volume;
const static OSStatus as_empty = 'qtem';
// Converter callback
static OSStatus converterCallback(AudioConverterRef inAudioConverter,
UInt32 *ioNumberDataPackets,
AudioBufferList *ioData,
AudioStreamPacketDescription **outDataPacketDescription,
void *inUserData);
};
class CoreAudioInputDevice : public QIODevice
{
Q_OBJECT
public:
CoreAudioInputDevice(CoreAudioInputBuffer *audioBuffer, QObject *parent);
qint64 readData(char *data, qint64 len);
qint64 writeData(const char *data, qint64 len);
bool isSequential() const { return true; }
private:
CoreAudioInputBuffer *m_audioBuffer;
};
class CoreAudioInput : public QAbstractAudioInput
{
Q_OBJECT
public:
CoreAudioInput(const QByteArray &device);
~CoreAudioInput();
void start(QIODevice *device);
QIODevice *start();
void stop();
void reset();
void suspend();
void resume();
int bytesReady() const;
int periodSize() const;
void setBufferSize(int value);
int bufferSize() const;
void setNotifyInterval(int milliSeconds);
int notifyInterval() const;
qint64 processedUSecs() const;
qint64 elapsedUSecs() const;
QAudio::Error error() const;
QAudio::State state() const;
void setFormat(const QAudioFormat &format);
QAudioFormat format() const;
void setVolume(qreal volume);
qreal volume() const;
private slots:
void deviceStoppped();
private:
enum {
Running,
Stopped
};
bool open();
void close();
void audioThreadStart();
void audioThreadStop();
void audioDeviceStop();
void audioDeviceActive();
void audioDeviceFull();
void audioDeviceError();
void startTimers();
void stopTimers();
// Input callback
static OSStatus inputCallback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData);
QByteArray m_device;
bool m_isOpen;
int m_periodSizeBytes;
int m_internalBufferSize;
qint64 m_totalFrames;
QAudioFormat m_audioFormat;
QIODevice *m_audioIO;
AudioUnit m_audioUnit;
#if defined(Q_OS_OSX)
AudioDeviceID m_audioDeviceId;
#endif
Float64 m_clockFrequency;
UInt64 m_startTime;
QAudio::Error m_errorCode;
QAudio::State m_stateCode;
CoreAudioInputBuffer *m_audioBuffer;
QMutex m_mutex;
QWaitCondition m_threadFinished;
QAtomicInt m_audioThreadState;
QTimer *m_intervalTimer;
AudioStreamBasicDescription m_streamFormat;
AudioStreamBasicDescription m_deviceFormat;
QAbstractAudioDeviceInfo *m_audioDeviceInfo;
qreal m_volume;
};
QT_END_NAMESPACE
#endif // IOSAUDIOINPUT_H