/* ~/godot-projects/streaming_world/src/modules/stream/ui/growth_module.h */ #ifndef GROWTH_MODULE_H_ #define GROWTH_MODULE_H_ #include "base_data.h" struct growth_module { void grow_cell(flecs::entity seed_e, int id); void commit_growth_queue(flecs::world &&world); growth_module(flecs::world &ecs); }; #endif // GROWTH_MODULE_H_