Added combat event transmission
This commit is contained in:
6
autoload/combat.gd
Normal file
6
autoload/combat.gd
Normal file
@@ -0,0 +1,6 @@
|
||||
extends Node
|
||||
|
||||
signal event(ev_name, ev_data)
|
||||
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
Reference in New Issue
Block a user