Segey Lapin
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7cad4daf2f
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Updated godot, voxel module; fixed spawners; added C++ border and radial points calculation
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2021-10-29 00:58:53 +03:00 |
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Segey Lapin
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6442245253
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Proper town logic; needs lots of fixing
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2021-10-25 13:36:58 +03:00 |
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Segey Lapin
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8a5e9e0186
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Separated setup code
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2021-10-24 02:20:15 +03:00 |
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Segey Lapin
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eef15ea522
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Split out some code for refactoring purposes
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2021-10-23 22:11:53 +03:00 |
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Segey Lapin
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2945dd1904
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Update; refactor of initial code
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2021-10-22 15:43:37 +03:00 |
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Segey Lapin
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da73a164a0
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Prepared for buildings spawning
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2021-10-16 04:26:41 +03:00 |
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Segey Lapin
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45a67ac8bd
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Cleanup; prepared for buildings
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2021-10-16 03:08:07 +03:00 |
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Segey Lapin
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ccee4fb686
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Optimized, updated
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2021-10-15 18:22:02 +03:00 |
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Segey Lapin
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ea4c8a5731
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Refactored optimized
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2021-10-15 16:18:30 +03:00 |
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Segey Lapin
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2c7a6af437
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Now generating roads on terrain. Still some trouble left.
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2021-10-13 20:09:02 +03:00 |
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Segey Lapin
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e35d566eb8
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Updated world module (now voronoi roads work
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2021-10-13 16:33:36 +03:00 |
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